Player Matchup

Thanatos
Thanatos
Androsoz
Thanatos
Level 46
God Stats
35W - 37L
1,450 SR
Queue Stats
56W - 74L
1,372 Elo+
Party 3
Achilles
Achilles
Grimxddd
Achilles
Level 110
God Stats
8W - 10L
1,307 SR
Queue Stats
523W - 636L
1,383 Elo+
Party 3
Chiron
Chiron
WickedHarpie
Chiron
Level 143
God Stats
9W - 13L
1,566 SR
Queue Stats
275W - 344L
1,359 Elo+
Solo
Cthulhu
Cthulhu
xl Yoshen lx
Cthulhu
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,111 Elo+
Party 1
Chang'e
Chang'e
xlUnrealx
Chang'e
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,097 Elo+
Party 1
Team Averages
Level 105
1,465 SR
1,264 Elo+

VS

Team Averages
Level 82
1,375 SR
1,451 Elo+
Medusa
Medusa
 
Medusa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
HolyBeefGaming
Cthulhu
Level 126
God Stats
1W - 5L
1,347 SR
Queue Stats
372W - 381L
1,475 Elo+
Solo
Nu Wa
Nu Wa
MXLTHAEL
Nu Wa
Level 80
God Stats
10W - 12L
1,538 SR
Queue Stats
491W - 524L
1,478 Elo+
Solo
Arachne
Arachne
cbull
Arachne
Level 55
God Stats
3W - 6L
1,302 SR
Queue Stats
13W - 13L
1,366 Elo+
Party 2
Chaac
Chaac
klambert238
Chaac
Level 60
God Stats
0W - 3L
1,186 SR
Queue Stats
8W - 11L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Androsoz
Thanatos
17
5 / 1 / 2
10,045
529
5,795
13,971
5,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
Grimxddd
Achilles
15
5 / 0 / 1
9,553
503
11,893
19,024
18,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
15
4 / 2 / 5
9,250
487
8,129
13,383
4,124
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
xl Yoshen lx
Cthulhu
13
1 / 4 / 9
8,233
433
8,179
14,272
9,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
xlUnrealx
Chang'e
15
5 / 3 / 2
9,634
507
9,805
13,311
3,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
8 / 4 / 0
10,518
554
17,740
16,994
5,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
0 / 6 / 1
7,596
400
6,904
18,229
16,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nu Wa
MXLTHAEL
Nu Wa
15
2 / 5 / 2
9,465
498
16,236
11,728
3,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Arachne
cbull
Arachne
1
0 / 0 / 0
5,199
274
0
0
0
9
0 / 6 / 3
6,668
351
4,716
14,967
8,155
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
20
Kills
10
10
Deaths
21
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
8
4
0
2
W
Thanatos
Androsoz
Thanatos
5
1
2
6
W
Achilles
Grimxddd
Achilles
5
0
1
5.5
L
0
6
1
0.08
L
Nu Wa
MXLTHAEL
Nu Wa
2
5
2
0.6
W
Chiron
4
2
5
3.25
L
Arachne
cbull
Arachne
0
0
0
0
L
0
6
3
0.25
W
Cthulhu
xl Yoshen lx
Cthulhu
1
4
9
1.38
W
Chang'e
xlUnrealx
Chang'e
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,801
Damage
45,596
73,961
Taken
61,918
40,513
Mitigated
33,985
30,636
Healing
13,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
17,740
8,538
0
6,270
16,994
5,659
867
4,756
11,788
0
76,574
W
Thanatos
Androsoz
Thanatos
5,795
1,194
0
12,008
13,971
5,495
0
4,236
9,587
0
74,689
W
Achilles
Grimxddd
Achilles
11,893
1,983
315
5,252
19,024
18,052
296
8,200
10,146
11,355
53,726
L
6,904
519
0
3,620
18,229
16,491
0
2,192
15,101
43,894
0
L
Nu Wa
MXLTHAEL
Nu Wa
16,236
3,130
0
1,543
11,728
3,680
466
7,237
3,737
59,829
0
W
Chiron
8,129
3,302
936
4,826
13,383
4,124
565
2,387
10,954
0
57,580
L
Arachne
cbull
Arachne
0
0
0
0
0
0
0
0
0
0
0
L
4,716
862
0
2,214
14,967
8,155
419
4,865
9,494
0
27,176
W
Cthulhu
xl Yoshen lx
Cthulhu
8,179
569
406
2,247
14,272
9,207
180
2,353
11,919
24,606
0
W
Chang'e
xlUnrealx
Chang'e
9,805
1,319
532
4,114
13,311
3,635
950
5,028
8,215
53,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,715
Gold Earned
39,446
442
Minions Killed
331
0
Camps Cleared
0
1,812,532
Distance Traveled
1,248,753
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,518
554
112
6
0
351,607
4
W
Thanatos
10,045
529
117
6
0
387,758
3
W
Achilles
9,553
503
113
6
0
381,462
4
L
Cthulhu
7,596
400
81
4
0
284,415
1
L
Nu Wa
9,465
498
97
5
0
293,733
6
W
Chiron
9,250
487
84
4
0
338,984
5
L
Arachne
5,199
274
0
0
0
0
0
L
Chaac
6,668
351
41
2
0
318,998
0
W
Cthulhu
8,233
433
36
2
0
366,754
4
W
Chang'e
9,634
507
92
5
0
337,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role