Player Matchup

Discordia
Discordia
Feuwk
Discordia
Level 41
God Stats
1W - 4L
1,322 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 1
Ra
Ra
Infinity39
Ra
Level 4
God Stats
1W - 7L
1,175 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 1
Bellona
Bellona
LuminousShield
Bellona
Level 69
God Stats
12W - 16L
1,612 SR
Queue Stats
68W - 148L
1,374 Elo+
Solo
Team Averages
Level 38
1,370 SR
1,458 Elo+

VS

Team Averages
Level 46
1,309 SR
1,262 Elo+
Baron Samedi
Baron Samedi
Adlet099
Baron Samedi
Level 100
God Stats
2W - 6L
1,146 SR
Queue Stats
40W - 87L
1,299 Elo+
Solo
Horus
Horus
Mudslap506L
Horus
Level 28
God Stats
1W - 3L
1,554 SR
Queue Stats
34W - 62L
1,247 Elo+
Solo
Tsukuyomi
Tsukuyomi
hotpocket679
Tsukuyomi
Level 11
God Stats
2W - 7L
1,226 SR
Queue Stats
6W - 13L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Feuwk
Discordia
18
4 / 7 / 6
15,377
591
26,220
30,997
10,599
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
4 / 14 / 5
16,072
618
13,851
24,615
7,940
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
3 / 13 / 7
15,900
612
16,581
43,629
38,111
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Adlet099
Baron Samedi
5
0 / 1 / 2
11,681
449
1,642
1,674
636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
9 / 4 / 25
18,409
708
30,489
40,798
62,761
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
hotpocket679
Tsukuyomi
20
25 / 6 / 8
20,008
770
57,237
41,338
18,883
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
69
11
Kills
34
34
Deaths
11
18
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Adlet099
Baron Samedi
0
1
2
1
L
Discordia
Feuwk
Discordia
4
7
6
1
L
4
14
5
0.46
L
3
13
7
0.5
W
9
4
25
5.38
W
Tsukuyomi
hotpocket679
Tsukuyomi
25
6
8
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,652
Damage
89,368
99,241
Taken
83,810
56,650
Mitigated
82,280
24,921
Healing
43,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Adlet099
Baron Samedi
1,642
43
562
585
1,674
636
0
636
1,038
5,863
0
L
Discordia
Feuwk
Discordia
26,220
3,877
2,099
7,955
30,997
10,599
574
543
29,523
60,812
0
L
13,851
3,379
2,298
3,612
24,615
7,940
100
233
23,606
51,621
0
L
16,581
5,558
563
8,394
43,629
38,111
655
1,207
41,454
0
49,270
W
30,489
11,995
6,545
19,248
40,798
62,761
1,181
17,993
21,636
0
50,287
W
Tsukuyomi
hotpocket679
Tsukuyomi
57,237
13,945
1,582
14,972
41,338
18,883
1,771
21,442
19,718
0
129,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,349
Gold Earned
50,098
208
Minions Killed
193
3
Camps Cleared
0
1,084,485
Distance Traveled
942,373
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,681
449
9
0
0
37,308
0
L
Discordia
15,377
591
81
3
1
378,886
2
L
Ra
16,072
618
90
3
0
328,201
0
L
Bellona
15,900
612
37
1
2
377,398
3
W
Horus
18,409
708
46
2
0
448,696
2
W
Tsukuyomi
20,008
770
138
5
0
456,369
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role