Player Matchup

Khepri
Khepri
P-O-T-L-O-O-D
Khepri
Level 22
God Stats
6W - 5L
1,453 SR
Queue Stats
17W - 22L
1,273 Elo+
Solo
Jing Wei
Jing Wei
Vxkiller777
Jing Wei
Level 100
God Stats
6W - 12L
1,490 SR
Queue Stats
47W - 37L
1,590 Elo+
Solo
Sol
Sol
lailaziva28
Sol
Level 20
God Stats
11W - 15L
1,267 SR
Queue Stats
21W - 36L
1,203 Elo+
Solo
Team Averages
Level 47
1,403 SR
1,355 Elo+

VS

Team Averages
Level 43
1,498 SR
1,318 Elo+
Hercules
Hercules
MaIice Intent
Hercules
Level 34
God Stats
3W - 4L
1,500 SR
Queue Stats
144W - 297L
1,235 Elo+
Solo
Agni
Agni
TayBoiiCash
Agni
Level 26
God Stats
3W - 1L
1,400 SR
Queue Stats
71W - 129L
1,205 Elo+
Solo
Chronos
Chronos
alexgluck
Chronos
Level 70
God Stats
3W - 1L
1,595 SR
Queue Stats
144W - 125L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 4
14,636
585
10,979
32,485
40,925
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Jing Wei
Vxkiller777
Jing Wei
16
5 / 9 / 1
13,997
560
21,791
25,756
9,605
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
1 / 6 / 1
13,153
526
10,768
18,020
5,849
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MaIice Intent
Hercules
13
2 / 0 / 5
13,571
543
4,817
15,706
11,681
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
1 / 6 / 7
14,443
578
9,291
16,677
5,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos
alexgluck
Chronos
20
16 / 2 / 3
17,945
718
48,443
26,338
9,854
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
8
Kills
19
20
Deaths
8
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hercules
MaIice Intent
Hercules
2
0
5
4.5
L
2
5
4
0.8
W
1
6
7
0.75
L
Jing Wei
Vxkiller777
Jing Wei
5
9
1
0.61
W
Chronos
alexgluck
Chronos
16
2
3
8.75
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,538
Damage
62,551
76,261
Taken
58,721
56,379
Mitigated
26,847
10,175
Healing
22,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
MaIice Intent
Hercules
4,817
1,937
165
7,114
15,706
11,681
0
5,479
10,227
42
9,840
L
10,979
578
0
1,378
32,485
40,925
468
27,477
4,632
55,129
0
W
9,291
478
130
4,728
16,677
5,312
364
7,977
8,700
53,917
0
L
Jing Wei
Vxkiller777
Jing Wei
21,791
14,409
0
5,635
25,756
9,605
139
17,042
8,438
0
76,221
W
Chronos
alexgluck
Chronos
48,443
19,885
0
10,710
26,338
9,854
2,207
8,993
17,345
126,233
0
L
10,768
791
0
3,162
18,020
5,849
672
13,349
4,340
44,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,786
Gold Earned
45,959
208
Minions Killed
265
7
Camps Cleared
12
1,212,755
Distance Traveled
1,045,045
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,571
543
13
1
0
274,502
0
L
Khepri
14,636
585
81
3
0
406,017
0
W
Agni
14,443
578
94
4
3
300,967
1
L
Jing Wei
13,997
560
73
3
7
411,581
1
W
Chronos
17,945
718
158
6
9
469,576
3
L
Sol
13,153
526
54
2
0
395,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role