Player Matchup

Jing Wei
Jing Wei
CrreamMachine
Jing Wei
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,820 Elo+
Party 1
Mercury
Mercury
IdUnknown4
Mercury
Level 28
God Stats
17W - 17L
1,647 SR
Queue Stats
116W - 108L
1,611 Elo+
Solo
Cu Chulainn
Cu Chulainn
Luberghini
Cu Chulainn
Level 21
God Stats
0W - 1L
1,800 SR
Queue Stats
30W - 22L
1,697 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
hoban014
Morgan Le Fay
Level 6
God Stats
4W - 4L
1,795 SR
Queue Stats
12W - 10L
1,737 Elo+
Party 1
Sylvanus
Sylvanus
therazzledazzle
Sylvanus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 9L
1,704 Elo+
Solo
Team Averages
Level 18
1,648 SR
1,714 Elo+

VS

Team Averages
Level 22
1,560 SR
1,740 Elo+
Chronos
Chronos
SerPryze
Chronos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 151L
1,570 Elo+
Solo
Tiamat
Tiamat
StevesFriend69
Tiamat
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 33L
1,785 Elo+
Party 2
Da Ji
Da Ji
Stinkmeister35
Da Ji
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
117W - 25L
1,874 Elo+
Party 2
Gilgamesh
Gilgamesh
phantomghoull
Gilgamesh
Level 26
God Stats
17W - 5L
1,802 SR
Queue Stats
170W - 45L
1,890 Elo+
Solo
Freya
Freya
Øvergrown
Freya
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
39W - 35L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CrreamMachine
Jing Wei
11
1 / 1 / 1
6,122
557
2,775
6,018
1,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
IdUnknown4
Mercury
9
2 / 6 / 1
5,898
536
3,298
8,611
2,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Luberghini
Cu Chulainn
10
0 / 2 / 0
5,605
510
3,801
8,726
6,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morgan Le Fay
hoban014
Morgan Le Fay
9
1 / 5 / 0
5,125
466
2,468
6,085
1,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
7
0 / 2 / 0
5,010
455
1,952
6,002
3,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
SerPryze
Chronos
11
0 / 1 / 2
6,093
554
3,452
4,746
967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
2 / 0 / 9
7,615
692
4,026
5,261
2,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
12 / 0 / 1
8,105
737
8,916
5,910
2,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilgamesh
phantomghoull
Gilgamesh
11
2 / 2 / 4
6,096
554
5,485
7,923
3,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
12
0 / 1 / 1
6,405
582
3,272
5,783
1,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
4
Kills
16
16
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
CrreamMachine
Jing Wei
1
1
1
1.5
L
Mercury
IdUnknown4
Mercury
2
6
1
0.42
L
Cu Chulainn
Luberghini
Cu Chulainn
0
2
0
0
W
Chronos
SerPryze
Chronos
0
1
2
1
W
2
0
9
6.5
W
12
0
1
12.5
L
Morgan Le Fay
hoban014
Morgan Le Fay
1
5
0
0.2
W
Gilgamesh
phantomghoull
Gilgamesh
2
2
4
2
L
Sylvanus
0
2
0
0
W
Freya
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,294
Damage
25,151
35,442
Taken
29,623
15,302
Mitigated
11,376
8,672
Healing
13,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
CrreamMachine
Jing Wei
2,775
1,586
0
2,449
6,018
1,696
0
1,862
3,928
0
36,845
L
Mercury
IdUnknown4
Mercury
3,298
957
0
256
8,611
2,503
0
1,696
6,849
0
30,399
L
Cu Chulainn
Luberghini
Cu Chulainn
3,801
299
0
3,300
8,726
6,386
0
3,759
4,927
0
31,349
W
Chronos
SerPryze
Chronos
3,452
1,159
0
2,574
4,746
967
686
518
4,228
39,080
0
W
4,026
485
0
2,382
5,261
2,613
683
1,569
3,505
48,050
0
W
8,916
3,202
0
3,368
5,910
2,351
0
836
5,030
0
52,547
L
Morgan Le Fay
hoban014
Morgan Le Fay
2,468
341
0
562
6,085
1,575
0
1,908
4,177
20,753
0
W
Gilgamesh
phantomghoull
Gilgamesh
5,485
1,177
0
1,224
7,923
3,566
0
1,297
6,538
0
29,996
L
Sylvanus
1,952
739
176
1,929
6,002
3,142
0
1,525
4,441
13,808
0
W
Freya
3,272
1,358
0
3,692
5,783
1,879
235
0
5,421
38,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,760
Gold Earned
34,314
286
Minions Killed
413
0
Camps Cleared
0
996,729
Distance Traveled
1,169,948
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,122
557
85
8
0
215,843
0
L
Mercury
5,898
536
68
6
0
219,234
4
L
Cu Chulainn
5,605
510
65
6
0
232,575
3
W
Chronos
6,093
554
74
7
0
215,538
1
W
Tiamat
7,615
692
110
10
0
224,942
0
W
Da Ji
8,105
737
107
10
0
276,761
2
L
Morgan Le Fay
5,125
466
48
4
0
189,271
2
W
Gilgamesh
6,096
554
50
5
0
240,287
2
L
Sylvanus
5,010
455
20
2
0
139,806
3
W
Freya
6,405
582
72
7
0
212,420
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role