Player Matchup

Hera
Hera
 
Hera
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
 
Chernobog
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
DeathStrokeJR
Tiamat
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 34L
1,439 Elo+
Party 1
Sylvanus
Sylvanus
Ziya255
Sylvanus
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,449 Elo+
Party 1
Anubis
Anubis
israstine
Anubis
Level 156
God Stats
5W - 3L
1,763 SR
Queue Stats
517W - 503L
1,523 Elo+
Solo
Team Averages
Level 118
1,553 SR
1,482 Elo+

VS

Team Averages
Level 120
1,510 SR
1,474 Elo+
Tyr
Tyr
 
Tyr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Hazzmatazz
Sylvanus
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,435 Elo+
Solo
Rama
Rama
azhero19
Rama
Level 129
God Stats
13W - 15L
1,472 SR
Queue Stats
1,180W - 1,170L
1,502 Elo+
Solo
Cliodhna
Cliodhna
iDaDa
Cliodhna
Level 148
God Stats
3W - 3L
1,512 SR
Queue Stats
522W - 494L
1,505 Elo+
Solo
Tiamat
Tiamat
Светош
Tiamat
Level 159
God Stats
11W - 8L
1,567 SR
Queue Stats
504W - 509L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
0 / 3 / 19
12,468
693
20,993
14,539
6,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
 
Chernobog
19
6 / 4 / 8
11,924
662
15,994
18,388
9,070
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
5 / 5 / 12
11,718
651
10,497
16,933
8,683
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
Ziya255
Sylvanus
17
1 / 4 / 13
10,498
583
11,524
17,764
24,615
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
israstine
Anubis
20
11 / 7 / 9
13,165
731
20,617
17,509
8,898
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
20
5 / 3 / 14
12,807
712
9,612
24,622
30,611
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Hazzmatazz
Sylvanus
20
2 / 3 / 12
12,555
698
4,049
14,907
14,225
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
17
2 / 8 / 11
11,479
638
18,940
17,995
7,555
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
iDaDa
Cliodhna
20
5 / 5 / 9
12,589
699
24,108
21,190
10,371
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
20
9 / 4 / 9
14,497
805
20,107
12,737
10,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
78
23
Kills
23
23
Deaths
23
61
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
3
19
3.17
L
Chernobog
 
Chernobog
6
4
8
2.5
W
Tyr
 
Tyr
5
3
14
4
L
5
5
12
2.2
W
Sylvanus
Hazzmatazz
Sylvanus
2
3
12
2.67
L
Sylvanus
Ziya255
Sylvanus
1
4
13
1.88
W
Rama
2
8
11
0.94
W
Cliodhna
iDaDa
Cliodhna
5
5
9
1.9
L
Anubis
israstine
Anubis
11
7
9
2.21
W
Tiamat
9
4
9
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,625
Damage
76,816
85,133
Taken
91,451
57,367
Mitigated
73,137
40,056
Healing
40,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
20,993
4,178
3,528
3,754
14,539
6,101
575
4,123
10,416
55,965
0
L
Chernobog
 
Chernobog
15,994
10,221
1,664
3,059
18,388
9,070
2,203
4,181
14,207
0
36,242
W
Tyr
 
Tyr
9,612
743
1,950
6,061
24,622
30,611
1,339
14,926
9,696
0
20,115
L
10,497
2,924
1,181
4,706
16,933
8,683
725
4,471
12,462
22,793
0
W
Sylvanus
Hazzmatazz
Sylvanus
4,049
1,721
8,204
3,912
14,907
14,225
223
11,843
3,064
12,429
0
L
Sylvanus
Ziya255
Sylvanus
11,524
2,462
9,968
6,525
17,764
24,615
0
5,738
12,026
16,164
0
W
Rama
18,940
9,609
973
4,493
17,995
7,555
995
13,106
4,889
0
56,119
W
Cliodhna
iDaDa
Cliodhna
24,108
768
3,267
5,303
21,190
10,371
688
13,777
7,413
0
46,967
L
Anubis
israstine
Anubis
20,617
583
762
4,909
17,509
8,898
643
5,643
11,866
34,885
0
W
Tiamat
20,107
1,093
2,100
4,169
12,737
10,375
1,637
9,979
2,758
52,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,773
Gold Earned
63,927
258
Minions Killed
213
0
Camps Cleared
0
1,499,633
Distance Traveled
1,619,418
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
12,468
693
115
6
0
335,295
0
L
Chernobog
11,924
662
59
3
0
314,743
0
W
Tyr
12,807
712
25
1
0
344,144
2
L
Tiamat
11,718
651
29
2
0
303,218
0
W
Sylvanus
12,555
698
18
1
0
280,257
0
L
Sylvanus
10,498
583
16
1
0
288,556
1
W
Rama
11,479
638
71
4
0
288,372
1
W
Cliodhna
12,589
699
38
2
0
355,096
0
L
Anubis
13,165
731
39
2
0
257,821
1
W
Tiamat
14,497
805
61
3
0
351,549
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role