Player Matchup

Chaac
Chaac
Almightysalt_357
Chaac
Level 26
God Stats
19W - 15L
1,601 SR
Queue Stats
55W - 60L
1,552 Elo+
Solo
Xing Tian
Xing Tian
Otx_22
Xing Tian
Level 26
God Stats
25W - 11L
1,802 SR
Queue Stats
93W - 107L
1,648 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PRECISIONo_O
Morgan Le Fay
Level 27
God Stats
2W - 4L
1,593 SR
Queue Stats
70W - 56L
1,573 Elo+
Solo
Apollo
Apollo
awalleee
Apollo
Level 29
God Stats
0W - 1L
1,574 SR
Queue Stats
17W - 23L
1,486 Elo+
Solo
Loki
Loki
misaelmaia833
Loki
Level 28
God Stats
6W - 8L
1,441 SR
Queue Stats
65W - 62L
1,517 Elo+
Solo
Team Averages
Level 27
1,602 SR
1,555 Elo+

VS

Team Averages
Level 20
1,637 SR
1,552 Elo+
Izanami
Izanami
CPrezV2
Izanami
Level 25
God Stats
3W - 1L
1,687 SR
Queue Stats
59W - 49L
1,522 Elo+
Solo
Mercury
Mercury
LeeRoyJenkinz69
Mercury
Level 25
God Stats
3W - 1L
1,729 SR
Queue Stats
124W - 142L
1,578 Elo+
Solo
Jormungandr
Jormungandr
MaoZedong7844
Jormungandr
Level 19
God Stats
10W - 5L
1,670 SR
Queue Stats
70W - 53L
1,598 Elo+
Solo
Achilles
Achilles
SkimMilkXI
Achilles
Level 5
God Stats
2W - 1L
1,594 SR
Queue Stats
6W - 3L
1,605 Elo+
Solo
Olorun
Olorun
unaturalpsyche
Olorun
Level 28
God Stats
3W - 6L
1,507 SR
Queue Stats
84W - 81L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 0
7,968
531
11,369
13,543
7,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Otx_22
Xing Tian
10
0 / 1 / 2
6,258
417
3,801
13,962
9,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
PRECISIONo_O
Morgan Le Fay
13
3 / 4 / 0
7,749
517
5,537
8,648
3,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
awalleee
Apollo
9
0 / 3 / 1
5,651
377
4,057
7,851
2,012
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 4 / 0
7,028
469
3,085
11,184
3,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CPrezV2
Izanami
13
1 / 0 / 5
7,942
529
6,119
6,874
2,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 1 / 7
8,661
577
4,842
9,680
2,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
MaoZedong7844
Jormungandr
13
9 / 1 / 1
8,471
565
12,348
10,768
7,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Achilles
SkimMilkXI
Achilles
14
2 / 1 / 0
8,020
535
7,647
12,133
9,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 2 / 4
7,819
521
5,197
6,912
3,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
5
Kills
16
16
Deaths
5
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
Izanami
CPrezV2
Izanami
1
0
5
3.5
W
1
1
7
4.5
W
Jormungandr
MaoZedong7844
Jormungandr
9
1
1
9.5
L
Xing Tian
Otx_22
Xing Tian
0
1
2
1
L
Morgan Le Fay
PRECISIONo_O
Morgan Le Fay
3
4
0
0.75
W
Achilles
SkimMilkXI
Achilles
2
1
0
2
L
Apollo
awalleee
Apollo
0
3
1
0.17
L
0
4
0
0
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,849
Damage
36,153
55,188
Taken
46,367
26,380
Mitigated
25,307
16,172
Healing
17,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,369
3,419
0
5,970
13,543
7,886
39
1,610
11,136
0
49,817
W
Izanami
CPrezV2
Izanami
6,119
3,810
0
3,618
6,874
2,155
1,779
2,306
4,490
0
60,167
W
4,842
1,660
0
5,095
9,680
2,918
0
755
8,826
0
54,939
W
Jormungandr
MaoZedong7844
Jormungandr
12,348
5,179
0
2,540
10,768
7,387
308
2,320
8,267
39,909
0
L
Xing Tian
Otx_22
Xing Tian
3,801
526
0
3,075
13,962
9,755
0
5,619
8,153
22,758
0
L
Morgan Le Fay
PRECISIONo_O
Morgan Le Fay
5,537
208
0
1,020
8,648
3,312
0
3,511
5,085
42,322
0
W
Achilles
SkimMilkXI
Achilles
7,647
2,294
0
3,082
12,133
9,017
387
0
11,281
2,310
40,398
L
Apollo
awalleee
Apollo
4,057
2,125
0
1,510
7,851
2,012
0
3,986
3,865
0
25,102
L
3,085
1,565
0
4,597
11,184
3,415
0
2,947
8,100
0
51,159
W
5,197
3,461
439
2,553
6,912
3,830
2,761
3,483
3,127
32,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,654
Gold Earned
40,913
386
Minions Killed
430
0
Camps Cleared
0
1,413,694
Distance Traveled
1,436,384
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,968
531
110
7
0
265,805
0
W
Izanami
7,942
529
117
8
0
294,175
3
W
Mercury
8,661
577
109
7
0
346,413
4
W
Jormungandr
8,471
565
61
4
0
273,560
5
L
Xing Tian
6,258
417
25
2
0
301,793
0
L
Morgan Le Fay
7,749
517
105
7
0
284,055
4
W
Achilles
8,020
535
82
5
0
295,613
0
L
Apollo
5,651
377
49
3
0
303,368
0
L
Loki
7,028
469
97
6
0
258,673
1
W
Olorun
7,819
521
61
4
0
226,623
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role