Player Matchup

Neith
Neith
BadElsapito13
Neith
Level 25
God Stats
4W - 0L
1,831 SR
Queue Stats
66W - 60L
1,540 Elo+
Solo
Ra
Ra
CORRETORZAO
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,695 Elo+
Solo
Cerberus
Cerberus
Crimson_Guderian
Cerberus
Level 14
God Stats
8W - 8L
1,606 SR
Queue Stats
31W - 21L
1,548 Elo+
Party 1
Achilles
Achilles
Peinillagato47
Achilles
Level 18
God Stats
4W - 5L
1,702 SR
Queue Stats
25W - 26L
1,539 Elo+
Party 1
Cthulhu
Cthulhu
Vosp
Cthulhu
Level 4
God Stats
2W - 1L
1,709 SR
Queue Stats
2W - 1L
1,695 Elo+
Solo
Team Averages
Level 13
1,670 SR
1,604 Elo+

VS

Team Averages
Level 18
1,597 SR
1,518 Elo+
Cthulhu
Cthulhu
BedTime TVC
Cthulhu
Level 7
God Stats
1W - 3L
1,609 SR
Queue Stats
2W - 4L
1,354 Elo+
Solo
Hades
Hades
Mrs Juulius
Hades
Level 8
God Stats
4W - 3L
1,704 SR
Queue Stats
8W - 7L
1,537 Elo+
Solo
Chaac
Chaac
SalamiNcheez
Chaac
Level 22
God Stats
2W - 2L
1,539 SR
Queue Stats
25W - 30L
1,576 Elo+
Solo
King Arthur
King Arthur
Tikyu
King Arthur
Level 27
God Stats
4W - 4L
1,517 SR
Queue Stats
71W - 64L
1,534 Elo+
Solo
Ymir
Ymir
TrulyBattleborn
Ymir
Level 25
God Stats
24W - 22L
1,617 SR
Queue Stats
118W - 111L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 10 / 4
11,304
419
11,156
19,254
7,056
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

5
0 / 6 / 1
7,253
269
177
3,550
907
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
16 / 2 / 7
13,649
506
32,080
32,984
29,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
20
8 / 7 / 7
13,127
486
22,678
28,653
14,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Vosp
Cthulhu
15
0 / 13 / 10
10,515
389
11,749
28,687
31,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BedTime TVC
Cthulhu
9
1 / 9 / 6
9,087
337
4,166
13,708
9,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

19
11 / 8 / 4
13,365
495
23,438
31,226
15,591
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 1 / 8
14,854
550
19,467
29,649
27,536
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
Tikyu
King Arthur
18
7 / 5 / 7
13,032
483
19,997
25,007
25,726
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
12 / 2 / 7
14,482
536
19,866
23,084
25,032
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
68
25
Kills
36
38
Deaths
25
29
Assists
32
Player
Kills
Deaths
Assists
KDA
W
1
10
4
0.3
L
Cthulhu
BedTime TVC
Cthulhu
1
9
6
0.44
W
0
6
1
0.08
W
16
2
7
9.75
L
11
8
4
1.63
W
Achilles
8
7
7
1.64
L
5
1
8
9
L
King Arthur
Tikyu
King Arthur
7
5
7
2.1
L
12
2
7
7.75
W
Cthulhu
Vosp
Cthulhu
0
13
10
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,840
Damage
86,934
113,128
Taken
122,674
83,883
Mitigated
103,544
26,902
Healing
38,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,156
5,680
619
4,210
19,254
7,056
2,006
9,190
9,672
0
69,788
L
Cthulhu
BedTime TVC
Cthulhu
4,166
437
0
590
13,708
9,659
0
5,252
7,806
14,836
0
W
177
177
0
0
3,550
907
450
2,000
1,550
2,399
0
W
32,080
1,592
862
13,624
32,984
29,447
776
14,692
17,396
92,763
0
L
23,438
3,686
967
15,853
31,226
15,591
1,431
11,592
18,749
103,441
0
W
Achilles
22,678
10,197
0
5,730
28,653
14,776
1,222
8,266
20,278
0
99,671
L
19,467
5,437
0
14,725
29,649
27,536
4,455
5,656
23,431
0
145,730
L
King Arthur
Tikyu
King Arthur
19,997
2,893
0
1,203
25,007
25,726
616
9,396
14,366
0
69,618
L
19,866
5,516
747
4,237
23,084
25,032
1,144
8,160
14,229
80,331
0
W
Cthulhu
Vosp
Cthulhu
11,749
1,360
414
1,443
28,687
31,697
876
11,680
16,762
42,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,848
Gold Earned
64,820
481
Minions Killed
565
0
Camps Cleared
0
2,028,430
Distance Traveled
2,204,013
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,304
419
116
4
0
431,796
5
L
Cthulhu
9,087
337
20
1
0
276,605
1
W
Ra
7,253
269
2
0
0
109,473
0
W
Cerberus
13,649
506
147
5
0
529,240
0
L
Hades
13,365
495
135
5
0
433,297
2
W
Achilles
13,127
486
161
6
0
514,971
1
L
Chaac
14,854
550
193
7
0
569,718
1
L
King Arthur
13,032
483
107
4
0
481,728
4
L
Ymir
14,482
536
110
4
0
442,665
0
W
Cthulhu
10,515
389
55
2
0
442,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role