Player Matchup

Discordia
Discordia
 
Discordia
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
DaleWebo
Mercury
Level 18
God Stats
4W - 4L
1,522 SR
Queue Stats
36W - 38L
1,479 Elo+
Party 2
Xing Tian
Xing Tian
Sabsvin
Xing Tian
Level 19
God Stats
2W - 4L
1,264 SR
Queue Stats
37W - 39L
1,436 Elo+
Party 2
Ymir
Ymir
ThunderozRKL
Ymir
Level 43
God Stats
26W - 19L
1,585 SR
Queue Stats
303W - 373L
1,438 Elo+
Solo
Neith
Neith
ZorosDurag
Neith
Level 48
God Stats
3W - 4L
1,293 SR
Queue Stats
161W - 176L
1,433 Elo+
Party 2
Team Averages
Level 35
1,433 SR
1,457 Elo+

VS

Team Averages
Level 60
1,568 SR
1,452 Elo+
Persephone
Persephone
Beannyy
Persephone
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 22L
1,661 Elo+
Party 1
Chaac
Chaac
TacoMouse
Chaac
Level 33
God Stats
2W - 8L
1,556 SR
Queue Stats
152W - 177L
1,410 Elo+
Solo
Cernunnos
Cernunnos
getsweatywidit
Cernunnos
Level 101
God Stats
11W - 6L
1,586 SR
Queue Stats
158W - 202L
1,418 Elo+
Party 1
Erlang Shen
Erlang Shen
vKraniax
Erlang Shen
Level 82
God Stats
2W - 1L
1,637 SR
Queue Stats
210W - 286L
1,366 Elo+
Party 1
Ymir
Ymir
xXxCxruptxXx
Ymir
Level 79
God Stats
28W - 29L
1,561 SR
Queue Stats
263W - 307L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
19
6 / 4 / 6
11,453
545
13,602
12,414
4,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
DaleWebo
Mercury
18
7 / 3 / 9
11,941
569
11,037
15,309
6,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
Sabsvin
Xing Tian
16
2 / 4 / 13
10,065
479
9,188
15,984
16,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 5 / 0
8,888
423
8,381
14,311
13,253
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
18
10 / 4 / 5
11,163
532
20,761
11,096
3,506
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Beannyy
Persephone
16
4 / 7 / 1
10,904
519
7,587
13,094
3,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
TacoMouse
Chaac
17
5 / 2 / 1
10,827
516
14,468
20,779
22,214
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
getsweatywidit
Cernunnos
14
6 / 4 / 5
10,045
478
12,100
14,882
4,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
vKraniax
Erlang Shen
16
3 / 6 / 4
10,101
481
10,134
18,798
7,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 7 / 6
9,593
457
4,284
25,062
26,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
37
26
Kills
20
20
Deaths
26
33
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
6
4
6
2.25
L
Persephone
Beannyy
Persephone
4
7
1
0.64
W
Mercury
DaleWebo
Mercury
7
3
9
3.83
W
Xing Tian
Sabsvin
Xing Tian
2
4
13
2.13
L
Chaac
TacoMouse
Chaac
5
2
1
2.75
W
1
5
0
0.2
W
Neith
10
4
5
3.13
L
Cernunnos
getsweatywidit
Cernunnos
6
4
5
2.13
L
Erlang Shen
vKraniax
Erlang Shen
3
6
4
0.83
L
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,969
Damage
48,573
69,114
Taken
92,615
43,764
Mitigated
64,188
15,233
Healing
22,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
13,602
1,448
0
2,598
12,414
4,594
0
4,584
7,599
77,165
0
L
Persephone
Beannyy
Persephone
7,587
104
0
1,695
13,094
3,630
0
6,249
6,838
51,541
0
W
Mercury
DaleWebo
Mercury
11,037
4,205
0
3,402
15,309
6,106
930
2,954
12,277
0
66,298
W
Xing Tian
Sabsvin
Xing Tian
9,188
1,434
0
1,454
15,984
16,305
50
2,673
13,215
24,733
0
L
Chaac
TacoMouse
Chaac
14,468
5,877
0
8,336
20,779
22,214
613
8,557
12,222
0
70,471
W
8,381
2,137
0
3,007
14,311
13,253
0
0
14,311
47,570
0
W
Neith
20,761
11,691
0
4,772
11,096
3,506
1,343
1,215
9,841
0
83,603
L
Cernunnos
getsweatywidit
Cernunnos
12,100
6,406
0
3,873
14,882
4,308
959
3,082
11,800
0
72,819
L
Erlang Shen
vKraniax
Erlang Shen
10,134
4,725
0
4,072
18,798
7,311
35
6,567
12,231
0
60,278
L
4,284
896
141
4,365
25,062
26,725
111
6,775
18,287
50,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,510
Gold Earned
51,470
489
Minions Killed
491
0
Camps Cleared
0
1,968,015
Distance Traveled
1,785,269
25
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,453
545
141
7
0
400,053
4
L
Persephone
10,904
519
107
5
0
337,337
0
W
Mercury
11,941
569
106
5
0
478,028
12
W
Xing Tian
10,065
479
30
1
0
445,811
2
L
Chaac
10,827
516
112
5
0
392,930
0
W
Ymir
8,888
423
98
5
0
249,471
5
W
Neith
11,163
532
114
5
0
394,652
2
L
Cernunnos
10,045
478
93
4
0
301,327
0
L
Erlang Shen
10,101
481
100
5
0
411,856
0
L
Ymir
9,593
457
79
4
0
341,819
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role