Player Matchup

Janus
Janus
Angry dragon722
Janus
Level 28
God Stats
1W - 0L
1,875 SR
Queue Stats
4W - 5L
1,241 Elo+
Party 2
Cu Chulainn
Cu Chulainn
J Biggie7035
Cu Chulainn
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,644 Elo+
Party 2
Thanatos
Thanatos
Yellowflach-_
Thanatos
Level 49
God Stats
9W - 8L
1,451 SR
Queue Stats
149W - 208L
1,305 Elo+
Solo
Team Averages
Level 30
1,609 SR
1,397 Elo+

VS

Team Averages
Level 9
1,614 SR
1,063 Elo+
Hel
Hel
Asclepius0727
Hel
Level 8
God Stats
0W - 1L
1,931 SR
Queue Stats
0W - 4L
1,033 Elo+
Solo
Jormungandr
Jormungandr
ChainsNZ
Jormungandr
Level 15
God Stats
2W - 6L
1,412 SR
Queue Stats
14W - 24L
1,174 Elo+
Party 1
Tiamat
Tiamat
GrumpyGazmondo
Tiamat
Level 5
God Stats
4W - 6L
1,500 SR
Queue Stats
9W - 14L
983 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 4
13,276
632
12,701
11,782
4,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
J Biggie7035
Cu Chulainn
12
0 / 7 / 2
10,553
503
3,948
15,744
13,475
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thanatos
Yellowflach-_
Thanatos
15
5 / 6 / 2
13,287
633
16,905
16,275
6,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 2
10,294
490
548
3,869
1,051
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
ChainsNZ
Jormungandr
18
7 / 1 / 10
14,539
692
15,176
23,897
33,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
8 / 3 / 7
13,633
649
14,223
14,362
10,029
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
7
Kills
16
17
Deaths
7
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
4
4
1
L
1
3
2
0.67
L
Jormungandr
ChainsNZ
Jormungandr
7
1
10
12
L
8
3
7
3.83
W
Cu Chulainn
J Biggie7035
Cu Chulainn
0
7
2
0.14
W
Thanatos
Yellowflach-_
Thanatos
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,554
Damage
29,947
43,801
Taken
42,128
24,157
Mitigated
44,662
12,236
Healing
8,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,701
2,706
0
1,842
11,782
4,145
1,353
9,606
1,858
57,423
0
L
548
43
649
352
3,869
1,051
0
544
3,325
4,915
0
L
Jormungandr
ChainsNZ
Jormungandr
15,176
2,382
158
3,475
23,897
33,582
14
7,550
16,347
59,582
0
L
14,223
558
0
3,964
14,362
10,029
176
5,814
8,548
42,506
0
W
Cu Chulainn
J Biggie7035
Cu Chulainn
3,948
1,272
0
234
15,744
13,475
0
9,346
5,975
0
22,602
W
Thanatos
Yellowflach-_
Thanatos
16,905
4,442
109
10,051
16,275
6,537
1,227
11,034
4,782
0
38,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,116
Gold Earned
38,466
184
Minions Killed
157
9
Camps Cleared
7
983,337
Distance Traveled
807,763
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,276
632
102
5
4
306,112
0
L
Hel
10,294
490
8
0
0
100,952
0
L
Jormungandr
14,539
692
97
5
2
360,373
4
L
Tiamat
13,633
649
52
2
5
346,438
1
W
Cu Chulainn
10,553
503
35
2
1
288,616
1
W
Thanatos
13,287
633
47
2
4
388,609
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role