Player Matchup

Fenrir
Fenrir
Kai9993087
Fenrir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,048 Elo+
Party 2
Ra
Ra
L1CHUarg
Ra
Level 8
God Stats
0W - 3L
1,052 SR
Queue Stats
1W - 9L
1,048 Elo+
Party 2
King Arthur
King Arthur
Splashybroom
King Arthur
Level 27
God Stats
0W - 1L
1,644 SR
Queue Stats
8W - 16L
1,226 Elo+
Party 2
Team Averages
Level 16
1,399 SR
1,107 Elo+

VS

Team Averages
Level 22
1,626 SR
1,387 Elo+
Anubis
Anubis
DaDrippyGoddess
Anubis
Level 17
God Stats
9W - 2L
1,837 SR
Queue Stats
22W - 21L
1,470 Elo+
Party 1
Fenrir
Fenrir
Kkoqui99
Fenrir
Level 9
God Stats
2W - 2L
1,266 SR
Queue Stats
5W - 10L
1,203 Elo+
Solo
Medusa
Medusa
QualityBuild101
Medusa
Level 41
God Stats
3W - 1L
1,775 SR
Queue Stats
68W - 60L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kai9993087
Fenrir
8
0 / 7 / 4
5,415
677
2,486
12,347
3,790
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

7
0 / 3 / 5
5,295
662
1,408
3,650
805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
Splashybroom
King Arthur
10
4 / 8 / 4
7,300
913
5,996
11,698
9,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 11
7,507
938
6,602
4,688
1,948
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Kkoqui99
Fenrir
7
1 / 5 / 8
5,879
735
2,550
8,208
3,090
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
12 / 1 / 4
8,471
1,059
13,816
6,040
2,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
4
Kills
18
18
Deaths
8
13
Assists
23
Player
Kills
Deaths
Assists
KDA
W
5
2
11
5.25
L
Fenrir
Kai9993087
Fenrir
0
7
4
0.29
W
Fenrir
Kkoqui99
Fenrir
1
5
8
1
L
0
3
5
0.83
W
12
1
4
14
L
King Arthur
Splashybroom
King Arthur
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,890
Damage
22,968
27,695
Taken
18,936
13,722
Mitigated
7,180
2,284
Healing
3,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,602
1,640
0
967
4,688
1,948
433
366
4,114
15,813
0
L
Fenrir
Kai9993087
Fenrir
2,486
348
0
393
12,347
3,790
0
2,684
9,663
0
6,671
W
Fenrir
Kkoqui99
Fenrir
2,550
792
0
747
8,208
3,090
92
584
6,562
0
4,136
L
1,408
353
78
118
3,650
805
0
66
3,584
4,571
0
W
13,816
8,797
0
2,162
6,040
2,142
1,878
654
5,247
0
35,357
L
King Arthur
Splashybroom
King Arthur
5,996
1,034
256
1,439
11,698
9,127
0
3,852
7,846
0
14,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,010
Gold Earned
21,857
32
Minions Killed
83
0
Camps Cleared
4
312,152
Distance Traveled
391,529
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,507
938
35
4
0
109,989
0
L
Fenrir
5,415
677
14
2
0
115,381
1
W
Fenrir
5,879
735
1
0
0
142,762
2
L
Ra
5,295
662
3
0
0
65,716
0
W
Medusa
8,471
1,059
47
6
4
138,778
0
L
King Arthur
7,300
913
15
2
0
131,055
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role