Player Matchup

Neith
Neith
Anbu_Unknown115
Neith
Level 27
God Stats
1W - 1L
1,270 SR
Queue Stats
35W - 41L
1,350 Elo+
Solo
Cerberus
Cerberus
CR3ATIV3K1LL
Cerberus
Level 7
God Stats
1W - 0L
1,470 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
RakentSama_Razen
Sun Wukong
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 33L
1,553 Elo+
Solo
Awilix
Awilix
abando16
Awilix
Level 25
God Stats
22W - 21L
1,542 SR
Queue Stats
73W - 71L
1,526 Elo+
Solo
Hades
Hades
senninkillers
Hades
Level 30
God Stats
7W - 7L
1,464 SR
Queue Stats
79W - 91L
1,453 Elo+
Solo
Team Averages
Level 22
1,449 SR
1,477 Elo+

VS

Team Averages
Level 12
1,571 SR
1,472 Elo+
Medusa
Medusa
Asylumchild
Medusa
Level 8
God Stats
2W - 5L
1,462 SR
Queue Stats
9W - 7L
1,590 Elo+
Party 2
Bellona
Bellona
HisokaTheLegend
Bellona
Level 23
God Stats
6W - 5L
1,674 SR
Queue Stats
42W - 49L
1,450 Elo+
Party 1
Kukulkan
Kukulkan
Orzianna1304
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,210 Elo+
Solo
Arachne
Arachne
SippinOnSauce
Arachne
Level 14
God Stats
6W - 3L
1,721 SR
Queue Stats
13W - 12L
1,516 Elo+
Party 1
Cthulhu
Cthulhu
smolpurpledragon
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 3
8,971
498
3,824
6,914
3,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
CR3ATIV3K1LL
Cerberus
11
1 / 3 / 2
7,496
416
3,289
11,956
10,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
RakentSama_Razen
Sun Wukong
17
9 / 1 / 5
10,688
594
11,777
13,725
10,671
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Awilix
abando16
Awilix
17
11 / 1 / 5
10,566
587
12,460
10,282
3,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 5 / 6
7,182
399
6,283
11,255
5,447
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
4 / 5 / 2
8,426
468
7,348
10,134
3,466
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 4 / 0
7,173
399
4,527
9,931
7,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Orzianna1304
Kukulkan
13
2 / 7 / 2
8,437
469
6,659
10,223
3,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
12
2 / 7 / 0
7,807
434
2,185
12,013
4,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
3 / 1 / 5
9,393
522
8,807
11,515
11,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
24
Kills
12
12
Deaths
24
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
2
3
1.75
L
Medusa
4
5
2
1
W
Cerberus
CR3ATIV3K1LL
Cerberus
1
3
2
0.67
L
1
4
0
0.25
L
Kukulkan
Orzianna1304
Kukulkan
2
7
2
0.43
W
Sun Wukong
RakentSama_Razen
Sun Wukong
9
1
5
11.5
L
Arachne
2
7
0
0.29
W
Awilix
abando16
Awilix
11
1
5
13.5
W
1
5
6
0.8
L
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,633
Damage
29,526
54,132
Taken
53,816
33,651
Mitigated
30,428
14,916
Healing
7,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,824
598
0
1,669
6,914
3,077
337
1,539
5,375
0
56,203
L
Medusa
7,348
3,865
0
1,212
10,134
3,466
712
3,085
7,049
0
57,888
W
Cerberus
CR3ATIV3K1LL
Cerberus
3,289
428
0
803
11,956
10,484
0
4,274
7,682
21,811
0
L
4,527
987
0
1,773
9,931
7,267
70
627
9,304
5,614
22,781
L
Kukulkan
Orzianna1304
Kukulkan
6,659
930
0
228
10,223
3,717
0
2,847
7,376
44,879
0
W
Sun Wukong
RakentSama_Razen
Sun Wukong
11,777
2,601
0
6,167
13,725
10,671
1,403
2,240
11,485
0
74,178
L
Arachne
2,185
1,531
0
2,588
12,013
4,165
0
533
11,480
0
42,306
W
Awilix
abando16
Awilix
12,460
4,352
0
4,334
10,282
3,972
519
3,925
6,357
0
70,123
W
6,283
302
89
1,854
11,255
5,447
129
4,198
7,057
25,599
0
L
8,807
829
129
1,946
11,515
11,813
112
2,773
8,742
36,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,903
Gold Earned
41,236
476
Minions Killed
368
0
Camps Cleared
0
1,696,533
Distance Traveled
1,641,404
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,971
498
108
6
0
339,069
1
L
Medusa
8,426
468
104
6
0
338,055
1
W
Cerberus
7,496
416
55
3
0
354,020
0
L
Bellona
7,173
399
53
3
0
347,858
2
L
Kukulkan
8,437
469
93
5
0
309,538
4
W
Sun Wukong
10,688
594
148
8
0
355,331
1
L
Arachne
7,807
434
64
4
0
293,384
0
W
Awilix
10,566
587
123
7
0
388,345
0
W
Hades
7,182
399
42
2
0
259,768
2
L
Cthulhu
9,393
522
54
3
0
352,569
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role