Player Matchup

Arachne
Arachne
 
Arachne
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Comeback999
Cthulhu
Level 28
God Stats
8W - 7L
1,639 SR
Queue Stats
51W - 48L
1,530 Elo+
Solo
Artemis
Artemis
InstaBlazeX
Artemis
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
78W - 102L
1,385 Elo+
Solo
Yemoja
Yemoja
Kolinekk
Yemoja
Level 15
God Stats
3W - 2L
1,272 SR
Queue Stats
3W - 4L
1,293 Elo+
Solo
Olorun
Olorun
Voremost
Olorun
Level 5
God Stats
1W - 1L
1,310 SR
Queue Stats
5W - 5L
1,403 Elo+
Party 2
Team Averages
Level 20
1,444 SR
1,422 Elo+

VS

Team Averages
Level 21
1,533 SR
1,437 Elo+
Ares
Ares
 
Ares
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Algime17
Apollo
Level 18
God Stats
8W - 7L
1,295 SR
Queue Stats
25W - 23L
1,492 Elo+
Solo
Cerberus
Cerberus
Eyzerss
Cerberus
Level 10
God Stats
1W - 1L
1,552 SR
Queue Stats
2W - 4L
1,318 Elo+
Solo
Fenrir
Fenrir
Kizuroo
Fenrir
Level 28
God Stats
2W - 1L
1,688 SR
Queue Stats
94W - 103L
1,380 Elo+
Party 1
Anubis
Anubis
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Anubis
Level 26
God Stats
4W - 4L
1,631 SR
Queue Stats
17W - 24L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
10 / 1 / 7
8,311
693
9,163
8,854
2,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Comeback999
Cthulhu
11
2 / 1 / 4
6,885
574
4,436
5,573
2,756
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
InstaBlazeX
Artemis
9
1 / 3 / 8
5,625
469
6,040
8,485
2,086
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Kolinekk
Yemoja
9
1 / 0 / 10
5,583
465
3,616
3,933
1,699
Talisman

Talisman

+75
Health
+15
Magical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
Voremost
Olorun
11
6 / 0 / 10
7,304
609
7,681
3,214
1,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
0 / 4 / 2
5,760
480
1,634
12,114
9,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
Algime17
Apollo
8
1 / 5 / 2
5,361
447
4,220
8,574
3,041
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Eyzerss
Cerberus
8
2 / 3 / 0
5,594
466
2,459
6,454
3,801
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
Kizuroo
Fenrir
10
2 / 2 / 1
6,304
525
1,899
8,925
3,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8
0 / 6 / 3
5,369
447
4,444
8,620
4,114
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
13
20
Kills
5
5
Deaths
20
39
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
10
1
7
13.5
L
Ares
 
Ares
0
4
2
0.25
L
Apollo
Algime17
Apollo
1
5
2
0.4
W
Cthulhu
Comeback999
Cthulhu
2
1
4
4
L
Cerberus
Eyzerss
Cerberus
2
3
0
0.67
W
Artemis
InstaBlazeX
Artemis
1
3
8
1.67
L
Fenrir
Kizuroo
Fenrir
2
2
1
1.25
W
Yemoja
Kolinekk
Yemoja
1
0
10
6
W
Olorun
Voremost
Olorun
6
0
10
11
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,936
Damage
14,656
30,059
Taken
44,687
10,555
Mitigated
23,956
13,392
Healing
11,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
9,163
5,853
0
3,337
8,854
2,847
708
1,880
6,974
0
52,419
L
Ares
 
Ares
1,634
60
0
1,796
12,114
9,081
76
4,773
7,341
7,781
0
L
Apollo
Algime17
Apollo
4,220
3,269
0
1,445
8,574
3,041
354
3,343
5,231
0
32,826
W
Cthulhu
Comeback999
Cthulhu
4,436
484
98
1,754
5,573
2,756
1,053
1,729
3,643
28,474
0
L
Cerberus
Eyzerss
Cerberus
2,459
226
0
1,162
6,454
3,801
98
3,124
3,330
12,587
0
W
Artemis
InstaBlazeX
Artemis
6,040
4,313
0
1,887
8,485
2,086
763
2,488
5,997
0
28,816
L
Fenrir
Kizuroo
Fenrir
1,899
368
0
4,311
8,925
3,919
0
548
8,377
0
30,508
W
Yemoja
Kolinekk
Yemoja
3,616
945
2,197
1,385
3,933
1,699
338
1,541
2,392
14,899
0
W
Olorun
Voremost
Olorun
7,681
3,874
577
2,157
3,214
1,167
1,012
794
2,420
36,432
4,794
L
4,444
416
0
2,734
8,620
4,114
424
3,309
5,311
26,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,708
Gold Earned
28,388
278
Minions Killed
224
0
Camps Cleared
0
1,170,777
Distance Traveled
991,706
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,311
693
97
8
0
271,367
0
L
Ares
5,760
480
11
1
0
236,047
3
L
Apollo
5,361
447
74
6
0
190,027
3
W
Cthulhu
6,885
574
62
5
0
212,939
5
L
Cerberus
5,594
466
30
3
0
184,776
0
W
Artemis
5,625
469
37
3
0
211,859
2
L
Fenrir
6,304
525
72
6
0
199,965
5
W
Yemoja
5,583
465
20
2
0
225,697
2
W
Olorun
7,304
609
62
5
0
248,915
0
L
Anubis
5,369
447
37
3
0
180,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role