Player Matchup

Vamana
Vamana
 
Vamana
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Coreyoreyos
Guan Yu
Level 29
God Stats
0W - 1L
1,325 SR
Queue Stats
28W - 14L
1,564 Elo+
Solo
Cthulhu
Cthulhu
Gewbagel6854
Cthulhu
Level 19
God Stats
0W - 1L
1,593 SR
Queue Stats
4W - 7L
1,484 Elo+
Solo
Olorun
Olorun
Gibgron6
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Mattronicks
Sun Wukong
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,308 Elo+
Solo
Team Averages
Level 21
1,484 SR
1,471 Elo+

VS

Team Averages
Level 22
1,378 SR
1,408 Elo+
Tiamat
Tiamat
Frozen_Grape_01
Tiamat
Level 29
God Stats
7W - 4L
1,581 SR
Queue Stats
92W - 84L
1,475 Elo+
Solo
Mulan
Mulan
Lg OpEC
Mulan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 27L
1,399 Elo+
Solo
Cthulhu
Cthulhu
TectonicFreak
Cthulhu
Level 18
God Stats
1W - 4L
1,089 SR
Queue Stats
31W - 26L
1,464 Elo+
Solo
Artemis
Artemis
XLilBeanosX
Artemis
Level 29
God Stats
5W - 5L
1,407 SR
Queue Stats
78W - 82L
1,480 Elo+
Solo
Fenrir
Fenrir
tri700ns
Fenrir
Level 8
God Stats
3W - 4L
1,314 SR
Queue Stats
7W - 13L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
3 / 0 / 2
9,578
504
9,095
14,690
14,095
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
Coreyoreyos
Guan Yu
12
3 / 3 / 1
8,034
423
7,399
10,277
4,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Gewbagel6854
Cthulhu
11
1 / 9 / 2
7,174
378
5,607
16,854
14,020
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Olorun
Gibgron6
Olorun
1
0 / 0 / 0
5,048
266
0
500
55
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
Mattronicks
Sun Wukong
12
1 / 5 / 1
7,767
409
4,209
14,115
5,293
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 2
11,146
587
7,837
12,627
6,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
Lg OpEC
Mulan
15
1 / 3 / 0
9,373
493
5,241
11,846
5,356
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
14
3 / 2 / 6
10,083
531
6,037
13,986
13,794
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
XLilBeanosX
Artemis
17
10 / 1 / 4
11,469
604
20,567
12,991
5,687
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
tri700ns
Fenrir
14
0 / 2 / 0
8,934
470
1,714
12,383
4,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
8
Kills
17
17
Deaths
8
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
3
0
2
4
L
Guan Yu
Coreyoreyos
Guan Yu
3
3
1
1.17
W
3
0
2
4
L
Cthulhu
Gewbagel6854
Cthulhu
1
9
2
0.22
L
Olorun
Gibgron6
Olorun
0
0
0
0
W
Mulan
Lg OpEC
Mulan
1
3
0
0.33
L
Sun Wukong
Mattronicks
Sun Wukong
1
5
1
0.3
W
Cthulhu
3
2
6
3
W
Artemis
XLilBeanosX
Artemis
10
1
4
12
W
Fenrir
tri700ns
Fenrir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,310
Damage
41,396
56,436
Taken
63,833
38,203
Mitigated
35,819
9,138
Healing
28,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
9,095
4,188
0
4,792
14,690
14,095
392
1,580
13,110
5,400
47,596
L
Guan Yu
Coreyoreyos
Guan Yu
7,399
1,388
130
3,282
10,277
4,740
247
1,906
8,371
0
40,368
W
7,837
2,280
593
7,171
12,627
6,430
5,078
1,471
11,156
92,112
0
L
Cthulhu
Gewbagel6854
Cthulhu
5,607
485
0
0
16,854
14,020
0
5,312
11,261
16,990
0
L
Olorun
Gibgron6
Olorun
0
0
0
0
500
55
0
0
500
0
0
W
Mulan
Lg OpEC
Mulan
5,241
534
0
4,873
11,846
5,356
1,894
528
11,318
0
52,907
L
Sun Wukong
Mattronicks
Sun Wukong
4,209
873
0
934
14,115
5,293
0
4,744
9,320
0
43,469
W
Cthulhu
6,037
536
2,414
2,314
13,986
13,794
723
2,264
11,722
31,926
0
W
Artemis
XLilBeanosX
Artemis
20,567
12,840
0
5,154
12,991
5,687
5,487
2,519
10,472
0
103,013
W
Fenrir
tri700ns
Fenrir
1,714
312
0
6,134
12,383
4,552
1,898
405
11,978
0
43,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,601
Gold Earned
51,005
299
Minions Killed
565
0
Camps Cleared
0
1,258,198
Distance Traveled
1,602,731
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,578
504
92
5
0
355,405
1
L
Guan Yu
8,034
423
80
4
0
222,181
1
W
Tiamat
11,146
587
160
8
0
316,643
5
L
Cthulhu
7,174
378
35
2
0
324,059
1
L
Olorun
5,048
266
0
0
0
2,731
0
W
Mulan
9,373
493
103
5
0
339,999
0
L
Sun Wukong
7,767
409
92
5
0
353,822
0
W
Cthulhu
10,083
531
51
3
0
312,325
1
W
Artemis
11,469
604
155
8
0
295,820
3
W
Fenrir
8,934
470
96
5
0
337,944
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role