Player Matchup

Yemoja
Yemoja
Dobbo1999
Yemoja
Level 110
God Stats
1W - 0L
1,471 SR
Queue Stats
94W - 55L
1,654 Elo+
Party 1
Sol
Sol
OfficialMrBeast
Sol
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 85L
1,576 Elo+
Party 1
Anhur
Anhur
SlinkyLet6
Anhur
Level 44
God Stats
1W - 2L
1,238 SR
Queue Stats
35W - 25L
1,629 Elo+
Party 1
Team Averages
Level 90
1,403 SR
1,620 Elo+

VS

Team Averages
Level 26
1,361 SR
1,216 Elo+
Anhur
Anhur
Anakinx3
Anhur
Level 29
God Stats
2W - 11L
1,235 SR
Queue Stats
51W - 73L
1,269 Elo+
Party 2
Nox
Nox
B4NZAI1232
Nox
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 32L
1,213 Elo+
Party 2
Geb
Geb
Gatttekka
Geb
Level 22
God Stats
9W - 5L
1,347 SR
Queue Stats
18W - 31L
1,166 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dobbo1999
Yemoja
11
2 / 1 / 8
7,316
732
4,850
7,260
7,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
4 / 0 / 5
7,550
755
9,743
5,110
2,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anhur
12
4 / 0 / 6
7,670
767
5,223
7,022
2,890
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Anakinx3
Anhur
10
0 / 5 / 1
6,050
605
3,516
8,826
2,553
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
0 / 3 / 1
5,884
588
3,416
7,251
2,755
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 2 / 1
6,698
670
2,195
9,228
7,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
10
Kills
0
1
Deaths
10
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anhur
Anakinx3
Anhur
0
5
1
0.1
L
0
3
1
0.17
W
Yemoja
Dobbo1999
Yemoja
2
1
8
6
L
0
2
1
0.25
W
4
0
5
6.5
W
Anhur
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,816
Damage
9,127
19,392
Taken
25,305
12,571
Mitigated
12,559
8,175
Healing
4,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Anakinx3
Anhur
3,516
1,442
507
1,189
8,826
2,553
0
3,627
4,925
0
20,837
L
3,416
532
102
374
7,251
2,755
0
4,498
2,491
14,246
0
W
Yemoja
Dobbo1999
Yemoja
4,850
844
2,686
2,305
7,260
7,649
285
2,395
4,865
8,548
0
L
2,195
177
602
1,606
9,228
7,251
0
4,691
4,162
10,991
0
W
9,743
3,293
0
1,757
5,110
2,032
1,709
1,568
3,542
32,539
2,956
W
Anhur
5,223
1,279
0
1,427
7,022
2,890
887
1,921
5,101
0
24,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,536
Gold Earned
18,632
113
Minions Killed
89
3
Camps Cleared
4
560,003
Distance Traveled
542,348
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,050
605
57
6
3
173,727
2
L
Nox
5,884
588
25
3
1
164,007
1
W
Yemoja
7,316
732
9
1
0
187,791
5
L
Geb
6,698
670
7
1
0
204,614
0
W
Sol
7,550
755
64
6
2
187,377
2
W
Anhur
7,670
767
40
4
1
184,835
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role