Player Matchup

Scylla
Scylla
Famziez
Scylla
Level 157
God Stats
3W - 2L
1,435 SR
Queue Stats
248W - 200L
1,645 Elo+
Party 2
Nike
Nike
TheBotMopper
Nike
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 44L
1,631 Elo+
Party 2
Ra
Ra
Tru061sty
Ra
Level 158
God Stats
3W - 0L
1,691 SR
Queue Stats
78W - 62L
1,565 Elo+
Party 1
Neith
Neith
dioslegionario
Neith
Level 29
God Stats
1W - 0L
1,972 SR
Queue Stats
33W - 18L
1,542 Elo+
Party 1
Gilgamesh
Gilgamesh
lRYAl-_-SrConejo
Gilgamesh
Level 160
God Stats
1W - 1L
1,486 SR
Queue Stats
57W - 44L
1,549 Elo+
Party 1
Team Averages
Level 110
1,617 SR
1,586 Elo+

VS

Team Averages
Level 72
1,524 SR
1,487 Elo+
Artio
Artio
KenSteez
Artio
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,314 Elo+
Solo
Mercury
Mercury
KidzBop2005
Mercury
Level 106
God Stats
1W - 1L
1,719 SR
Queue Stats
281W - 265L
1,437 Elo+
Solo
Raijin
Raijin
Lypt1c
Raijin
Level 24
God Stats
1W - 3L
1,399 SR
Queue Stats
157W - 74L
1,712 Elo+
Solo
Jormungandr
Jormungandr
lRadl
Jormungandr
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
315W - 337L
1,484 Elo+
Solo
Sylvanus
Sylvanus
redwallmoss
Sylvanus
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
151W - 166L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Famziez
Scylla
16
10 / 2 / 14
9,811
981
21,669
8,681
3,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 2 / 16
8,286
829
5,367
11,792
12,220
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 1 / 20
8,857
886
8,797
6,980
3,441
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
9 / 1 / 12
9,529
953
12,212
8,806
3,641
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
14
2 / 4 / 19
8,392
839
9,298
14,986
6,740
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
KenSteez
Artio
13
3 / 5 / 2
7,496
750
5,049
13,960
14,386
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
KidzBop2005
Mercury
10
0 / 8 / 3
6,092
609
4,584
11,595
3,932
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
Lypt1c
Raijin
14
2 / 5 / 8
7,939
794
17,241
9,375
3,641
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
lRadl
Jormungandr
15
2 / 4 / 5
8,462
846
11,630
13,870
12,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
redwallmoss
Sylvanus
13
3 / 5 / 4
7,672
767
5,012
14,632
12,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
32
27
Kills
10
10
Deaths
27
81
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Scylla
Famziez
Scylla
10
2
14
8.5
L
Artio
KenSteez
Artio
3
5
2
0.8
L
Mercury
KidzBop2005
Mercury
0
8
3
0.19
L
Raijin
Lypt1c
Raijin
2
5
8
1.2
W
3
2
16
5.5
W
3
1
20
13
W
9
1
12
15
W
Gilgamesh
2
4
19
2.88
L
Jormungandr
lRadl
Jormungandr
2
4
5
1.13
L
Sylvanus
redwallmoss
Sylvanus
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,343
Damage
43,516
51,245
Taken
63,432
29,692
Mitigated
47,204
26,811
Healing
20,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Famziez
Scylla
21,669
4,188
1,891
1,192
8,681
3,650
1,252
7,590
1,091
37,716
0
L
Artio
KenSteez
Artio
5,049
673
1,412
2,790
13,960
14,386
0
6,370
7,198
8,858
0
L
Mercury
KidzBop2005
Mercury
4,584
1,430
174
1,460
11,595
3,932
0
4,427
7,064
0
8,094
L
Raijin
Lypt1c
Raijin
17,241
1,742
619
791
9,375
3,641
46
4,426
4,904
32,418
0
W
5,367
1,252
1,229
2,525
11,792
12,220
95
7,827
3,965
0
6,480
W
8,797
614
7,775
3,543
6,980
3,441
417
5,859
1,121
23,138
0
W
12,212
3,836
1,798
2,519
8,806
3,641
1,754
7,815
991
0
18,538
W
Gilgamesh
9,298
1,924
1,218
3,121
14,986
6,740
158
9,841
5,145
0
17,854
L
Jormungandr
lRadl
Jormungandr
11,630
1,371
1,421
2,273
13,870
12,999
0
5,592
8,133
26,227
0
L
Sylvanus
redwallmoss
Sylvanus
5,012
1,226
5,660
3,995
14,632
12,246
0
9,651
4,812
8,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,875
Gold Earned
37,661
124
Minions Killed
90
0
Camps Cleared
0
1,018,242
Distance Traveled
894,219
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,811
981
45
5
0
193,898
5
L
Artio
7,496
750
8
1
0
185,613
0
L
Mercury
6,092
609
3
0
0
199,026
0
L
Raijin
7,939
794
37
4
0
169,577
4
W
Nike
8,286
829
8
1
0
194,470
0
W
Ra
8,857
886
39
4
0
211,636
0
W
Neith
9,529
953
22
2
0
217,684
0
W
Gilgamesh
8,392
839
10
1
0
200,554
1
L
Jormungandr
8,462
846
29
3
0
182,349
0
L
Sylvanus
7,672
767
13
1
0
157,654
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role