Player Matchup

Ymir
Ymir
B-Kampy
Ymir
Level 26
God Stats
4W - 2L
1,650 SR
Queue Stats
43W - 37L
1,384 Elo+
Solo
Loki
Loki
BrothaNatur
Loki
Level 17
God Stats
15W - 11L
1,568 SR
Queue Stats
67W - 69L
1,368 Elo+
Solo
Scylla
Scylla
ByDiegoreta12
Scylla
Level 12
God Stats
13W - 9L
1,696 SR
Queue Stats
181W - 182L
1,501 Elo+
Solo
Sun Wukong
Sun Wukong
Esquivel14-rr
Sun Wukong
Level 23
God Stats
5W - 1L
1,500 SR
Queue Stats
28W - 20L
1,536 Elo+
Solo
Neith
Neith
Marvinho030
Neith
Level 26
God Stats
25W - 19L
1,524 SR
Queue Stats
67W - 68L
1,394 Elo+
Solo
Team Averages
Level 21
1,588 SR
1,436 Elo+

VS

Team Averages
Level 20
1,470 SR
1,446 Elo+
Nemesis
Nemesis
Dude Void
Nemesis
Level 20
God Stats
5W - 7L
1,307 SR
Queue Stats
22W - 19L
1,394 Elo+
Solo
Cernunnos
Cernunnos
cenaaaaa13
Cernunnos
Level 29
God Stats
33W - 46L
1,434 SR
Queue Stats
115W - 146L
1,364 Elo+
Solo
Neith
Neith
matthewc03
Neith
Level 6
God Stats
2W - 3L
1,674 SR
Queue Stats
4W - 5L
1,541 Elo+
Solo
Cerberus
Cerberus
misaelmaia833
Cerberus
Level 28
God Stats
5W - 6L
1,480 SR
Queue Stats
65W - 62L
1,531 Elo+
Solo
Ymir
Ymir
sipin privelage
Ymir
Level 17
God Stats
14W - 15L
1,453 SR
Queue Stats
54W - 54L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
B-Kampy
Ymir
12
1 / 2 / 4
7,751
484
2,051
11,869
6,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
8 / 2 / 3
9,291
581
9,714
10,868
3,451
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
5 / 0 / 3
8,617
539
5,431
4,648
1,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Esquivel14-rr
Sun Wukong
14
4 / 2 / 4
8,899
556
7,147
9,235
5,167
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 1 / 3
8,041
503
7,545
6,845
1,978
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dude Void
Nemesis
13
4 / 2 / 1
7,882
493
5,631
10,096
2,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
cenaaaaa13
Cernunnos
11
1 / 4 / 1
7,007
438
8,138
9,530
2,484
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
12
1 / 6 / 1
8,071
504
2,304
9,652
2,884
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
misaelmaia833
Cerberus
11
1 / 4 / 2
7,391
462
5,981
12,251
9,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

8
0 / 4 / 2
6,265
392
1,775
9,945
5,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
20
Kills
7
7
Deaths
20
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
B-Kampy
Ymir
1
2
4
1.5
W
8
2
3
4.75
W
5
0
3
6.5
L
Nemesis
Dude Void
Nemesis
4
2
1
2.25
W
Sun Wukong
Esquivel14-rr
Sun Wukong
4
2
4
3
W
2
1
3
3.5
L
Cernunnos
cenaaaaa13
Cernunnos
1
4
1
0.38
L
Neith
1
6
1
0.25
L
Cerberus
misaelmaia833
Cerberus
1
4
2
0.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,888
Damage
23,829
43,465
Taken
51,474
18,809
Mitigated
23,681
13,124
Healing
13,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
B-Kampy
Ymir
2,051
387
1,951
3,330
11,869
6,999
518
2,514
9,355
17,365
0
W
9,714
3,220
164
3,755
10,868
3,451
0
1,443
9,425
0
54,074
W
5,431
935
0
0
4,648
1,214
1,976
592
4,056
39,883
0
L
Nemesis
Dude Void
Nemesis
5,631
1,615
0
3,682
10,096
2,976
0
454
9,608
0
53,264
W
Sun Wukong
Esquivel14-rr
Sun Wukong
7,147
1,018
0
1,760
9,235
5,167
905
1,426
7,809
0
44,768
W
7,545
3,999
0
2,164
6,845
1,978
2,326
1,781
5,064
0
55,242
L
Cernunnos
cenaaaaa13
Cernunnos
8,138
2,256
406
3,768
9,530
2,484
234
1,692
7,758
0
42,538
L
Neith
2,304
908
0
992
9,652
2,884
261
334
9,278
0
47,721
L
Cerberus
misaelmaia833
Cerberus
5,981
314
0
4,000
12,251
9,678
102
3,084
9,109
32,818
0
L
1,775
843
0
401
9,945
5,659
0
1,605
8,239
15,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,599
Gold Earned
36,616
403
Minions Killed
338
0
Camps Cleared
0
1,528,617
Distance Traveled
1,419,216
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,751
484
36
2
0
285,893
0
W
Loki
9,291
581
95
6
0
355,775
0
W
Scylla
8,617
539
78
5
0
304,489
4
L
Nemesis
7,882
493
75
5
0
376,827
1
W
Sun Wukong
8,899
556
96
6
0
331,289
3
W
Neith
8,041
503
98
6
0
251,171
2
L
Cernunnos
7,007
438
74
5
0
276,115
1
L
Neith
8,071
504
102
6
0
277,448
0
L
Cerberus
7,391
462
55
3
0
278,785
2
L
Ymir
6,265
392
32
2
0
210,041
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role