Player Matchup

Nox
Nox
BeezDreew
Nox
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 79L
1,428 Elo+
Solo
Guan Yu
Guan Yu
CachaNegros
Guan Yu
Level 4
God Stats
0W - 1L
1,714 SR
Queue Stats
1W - 2L
1,690 Elo+
Solo
Ravana
Ravana
Medin01
Ravana
Level 26
God Stats
2W - 8L
1,390 SR
Queue Stats
50W - 69L
1,360 Elo+
Party 1
Neith
Neith
Superyulia007
Neith
Level 4
God Stats
1W - 2L
1,710 SR
Queue Stats
3W - 4L
1,759 Elo+
Solo
Cthulhu
Cthulhu
xXMBCITYMBXx
Cthulhu
Level 14
God Stats
0W - 4L
1,291 SR
Queue Stats
13W - 27L
1,214 Elo+
Party 1
Team Averages
Level 15
1,521 SR
1,490 Elo+

VS

Team Averages
Level 22
1,535 SR
1,439 Elo+
Mulan
Mulan
AwToeFellAyeTio
Mulan
Level 17
God Stats
25W - 15L
1,692 SR
Queue Stats
43W - 23L
1,663 Elo+
Solo
Camazotz
Camazotz
Sabsvin
Camazotz
Level 19
God Stats
5W - 2L
1,487 SR
Queue Stats
37W - 39L
1,419 Elo+
Solo
Anhur
Anhur
TORKK8695
Anhur
Level 17
God Stats
7W - 5L
1,622 SR
Queue Stats
21W - 23L
1,331 Elo+
Solo
Kukulkan
Kukulkan
greending
Kukulkan
Level 22
God Stats
2W - 4L
1,298 SR
Queue Stats
57W - 80L
1,354 Elo+
Party 2
Ganesha
Ganesha
pappp
Ganesha
Level 34
God Stats
4W - 3L
1,579 SR
Queue Stats
96W - 104L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
6,028
431
4,762
10,067
3,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
CachaNegros
Guan Yu
8
0 / 6 / 0
5,119
366
2,316
10,206
9,064
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
Medin01
Ravana
10
2 / 4 / 0
6,404
457
3,712
7,727
2,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 11 / 0
5,003
357
1,202
9,164
2,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
xXMBCITYMBXx
Cthulhu
10
0 / 2 / 0
5,873
420
4,296
9,743
3,208
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 1
9,279
663
10,183
10,039
10,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Camazotz
Sabsvin
Camazotz
14
11 / 0 / 4
8,792
628
7,700
8,785
3,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anhur
TORKK8695
Anhur
11
2 / 0 / 2
6,901
493
4,064
4,390
1,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
greending
Kukulkan
12
7 / 2 / 4
8,257
590
7,048
5,553
1,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
pappp
Ganesha
11
0 / 0 / 4
7,185
513
5,017
8,187
4,658
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
43
2
Kills
28
28
Deaths
2
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
8
0
1
8.5
L
0
5
0
0
L
Guan Yu
CachaNegros
Guan Yu
0
6
0
0
L
Ravana
Medin01
Ravana
2
4
0
0.5
W
Camazotz
Sabsvin
Camazotz
11
0
4
13
L
0
11
0
0
W
Anhur
TORKK8695
Anhur
2
0
2
3
W
Kukulkan
greending
Kukulkan
7
2
4
4.5
W
Ganesha
pappp
Ganesha
0
0
4
2
L
Cthulhu
xXMBCITYMBXx
Cthulhu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,288
Damage
34,012
46,907
Taken
36,954
20,605
Mitigated
21,739
10,554
Healing
19,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,183
1,084
0
7,252
10,039
10,749
0
0
10,039
0
60,958
L
4,762
294
0
2,622
10,067
3,173
324
4,215
5,810
32,414
0
L
Guan Yu
CachaNegros
Guan Yu
2,316
474
85
2,887
10,206
9,064
0
1,276
8,431
0
15,732
L
Ravana
Medin01
Ravana
3,712
716
0
1,997
7,727
2,202
0
682
6,966
0
31,863
W
Camazotz
Sabsvin
Camazotz
7,700
2,775
0
6,393
8,785
3,201
855
1,848
6,795
0
48,521
L
1,202
624
0
237
9,164
2,958
383
3,229
5,803
0
11,447
W
Anhur
TORKK8695
Anhur
4,064
2,200
0
724
4,390
1,291
429
1,470
2,816
0
25,627
W
Kukulkan
greending
Kukulkan
7,048
649
0
110
5,553
1,840
1,655
1,488
3,897
38,322
0
W
Ganesha
pappp
Ganesha
5,017
439
1,950
2,896
8,187
4,658
853
3,594
4,349
26,488
0
L
Cthulhu
xXMBCITYMBXx
Cthulhu
4,296
300
953
1,773
9,743
3,208
0
2,663
7,080
18,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,427
Gold Earned
40,414
222
Minions Killed
392
0
Camps Cleared
0
1,179,243
Distance Traveled
1,384,765
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,279
663
121
9
0
287,996
6
L
Nox
6,028
431
73
5
0
245,636
2
L
Guan Yu
5,119
366
34
2
0
240,810
0
L
Ravana
6,404
457
76
5
0
248,621
0
W
Camazotz
8,792
628
89
6
0
299,818
1
L
Neith
5,003
357
17
1
0
178,653
5
W
Anhur
6,901
493
84
6
0
245,802
2
W
Kukulkan
8,257
590
85
6
0
274,623
2
W
Ganesha
7,185
513
13
1
0
276,526
3
L
Cthulhu
5,873
420
22
2
0
265,523
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role