Player Matchup

Hachiman
Hachiman
Lichtgard
Hachiman
Level 22
God Stats
1W - 0L
1,669 SR
Queue Stats
27W - 32L
1,385 Elo+
Solo
Amaterasu
Amaterasu
Steviefreez1368
Amaterasu
Level 28
God Stats
6W - 5L
1,494 SR
Queue Stats
192W - 185L
1,351 Elo+
Solo
Agni
Agni
Wouskoek
Agni
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 20L
1,061 Elo+
Solo
Fenrir
Fenrir
papito-stru
Fenrir
Level 22
God Stats
8W - 8L
1,109 SR
Queue Stats
65W - 89L
1,253 Elo+
Solo
Poseidon
Poseidon
vISmxsheRR-
Poseidon
Level 29
God Stats
7W - 1L
1,441 SR
Queue Stats
128W - 143L
1,366 Elo+
Solo
Team Averages
Level 23
1,443 SR
1,283 Elo+

VS

Team Averages
Level 12
1,484 SR
1,305 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Vortex_gildo
Charybdis
Level 19
God Stats
4W - 7L
1,420 SR
Queue Stats
12W - 30L
1,248 Elo+
Solo
Sun Wukong
Sun Wukong
eagle_eyes920
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,203 Elo+
Solo
Bellona
Bellona
hairy_nunz
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,286 Elo+
Party 1
Athena
Athena
mr_ninja379
Athena
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Lichtgard
Hachiman
18
4 / 4 / 11
11,693
508
8,462
16,991
4,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Steviefreez1368
Amaterasu
18
10 / 3 / 10
12,716
553
15,594
18,990
18,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
10
3 / 9 / 6
8,965
390
7,920
11,476
2,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
16
2 / 3 / 4
10,991
478
3,423
18,658
6,967
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
vISmxsheRR-
Poseidon
20
28 / 3 / 7
14,950
650
38,580
24,098
7,962
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
9 / 10 / 4
12,325
536
19,904
22,853
7,805
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
Vortex_gildo
Charybdis
12
6 / 10 / 3
8,751
380
8,913
15,505
5,086
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
eagle_eyes920
Sun Wukong
19
3 / 4 / 4
11,607
505
8,203
20,429
13,984
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
hairy_nunz
Bellona
14
2 / 14 / 4
9,139
397
10,994
19,012
9,485
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Athena
14
1 / 9 / 4
9,284
404
3,434
22,706
21,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
40
47
Kills
21
22
Deaths
47
38
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
9
10
4
1.1
W
Hachiman
Lichtgard
Hachiman
4
4
11
2.38
W
Amaterasu
Steviefreez1368
Amaterasu
10
3
10
5
L
Charybdis
Vortex_gildo
Charybdis
6
10
3
0.75
W
Agni
3
9
6
0.67
L
Sun Wukong
eagle_eyes920
Sun Wukong
3
4
4
1.25
L
Bellona
hairy_nunz
Bellona
2
14
4
0.29
L
Athena
1
9
4
0.33
W
Fenrir
2
3
4
1.33
W
Poseidon
vISmxsheRR-
Poseidon
28
3
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,979
Damage
51,448
90,213
Taken
100,505
40,238
Mitigated
57,754
33,514
Healing
13,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
19,904
10,558
0
5,630
22,853
7,805
1,949
9,296
13,307
0
86,347
W
Hachiman
Lichtgard
Hachiman
8,462
5,184
0
4,983
16,991
4,717
4,438
448
16,543
0
52,182
W
Amaterasu
Steviefreez1368
Amaterasu
15,594
3,707
0
5,507
18,990
18,375
1,046
575
18,415
15,795
63,615
L
Charybdis
Vortex_gildo
Charybdis
8,913
5,360
380
1,317
15,505
5,086
872
11,185
3,724
0
30,352
W
Agni
7,920
1,193
68
617
11,476
2,217
735
605
10,871
22,016
0
L
Sun Wukong
eagle_eyes920
Sun Wukong
8,203
1,568
0
4,499
20,429
13,984
68
6,175
14,080
0
80,668
L
Bellona
hairy_nunz
Bellona
10,994
2,684
0
314
19,012
9,485
877
8,838
9,951
0
35,643
L
Athena
3,434
992
0
864
22,706
21,394
194
13,185
9,006
29,559
0
W
Fenrir
3,423
1,280
0
4,730
18,658
6,967
2,202
66
18,592
0
58,100
W
Poseidon
vISmxsheRR-
Poseidon
38,580
9,175
0
17,609
24,098
7,962
4,679
1,740
22,358
122,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,315
Gold Earned
51,106
549
Minions Killed
423
0
Camps Cleared
0
1,854,372
Distance Traveled
1,752,828
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,325
536
148
6
0
337,592
0
W
Hachiman
11,693
508
86
4
0
371,506
2
W
Amaterasu
12,716
553
133
6
0
380,704
2
L
Charybdis
8,751
380
42
2
0
269,972
1
W
Agni
8,965
390
25
1
0
258,116
0
L
Sun Wukong
11,607
505
129
6
0
428,853
0
L
Bellona
9,139
397
63
3
0
338,874
1
L
Athena
9,284
404
41
2
0
377,537
1
W
Fenrir
10,991
478
122
5
0
435,695
0
W
Poseidon
14,950
650
183
8
0
408,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role