Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Ewigkeit666
Tiamat
Level 29
God Stats
7W - 18L
1,426 SR
Queue Stats
97W - 130L
1,271 Elo+
Party 1
Tyr
Tyr
Waybiddi
Tyr
Level 148
God Stats
1W - 5L
1,321 SR
Queue Stats
147W - 177L
1,277 Elo+
Party 1
Team Averages
Level 81
1,416 SR
1,349 Elo+

VS

Team Averages
Level 67
1,627 SR
1,423 Elo+
Sun Wukong
Sun Wukong
Goroksan
Sun Wukong
Level 134
God Stats
2W - 4L
1,390 SR
Queue Stats
306W - 339L
1,417 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Vatines
Morgan Le Fay
Level 26
God Stats
3W - 1L
1,787 SR
Queue Stats
19W - 21L
1,422 Elo+
Solo
Rama
Rama
darthoogly
Rama
Level 41
God Stats
7W - 2L
1,703 SR
Queue Stats
118W - 80L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
7 / 7 / 5
10,055
718
14,311
12,958
4,473
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tiamat
13
3 / 4 / 8
9,417
673
7,534
9,890
5,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
5 / 5 / 6
9,507
679
9,701
15,890
12,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Goroksan
Sun Wukong
15
8 / 4 / 4
11,111
794
11,153
15,873
15,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Vatines
Morgan Le Fay
14
4 / 5 / 8
10,375
741
14,739
11,267
4,046
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 6 / 5
9,726
695
6,655
11,167
3,427
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
33
15
Kills
16
16
Deaths
15
19
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
7
7
5
1.36
L
Tiamat
3
4
8
1.75
W
Sun Wukong
Goroksan
Sun Wukong
8
4
4
2.5
W
Morgan Le Fay
Vatines
Morgan Le Fay
4
5
8
1.6
L
5
5
6
1.6
W
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,546
Damage
32,547
38,738
Taken
38,307
22,400
Mitigated
22,720
7,142
Healing
8,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
14,311
6,470
0
798
12,958
4,473
0
3,753
8,731
0
48,768
L
Tiamat
7,534
1,312
267
3,097
9,890
5,244
0
5,483
4,225
24,803
0
W
Sun Wukong
Goroksan
Sun Wukong
11,153
1,345
0
4,913
15,873
15,247
0
2,777
12,155
0
28,082
W
Morgan Le Fay
Vatines
Morgan Le Fay
14,739
2,694
0
1,565
11,267
4,046
294
2,913
7,883
33,598
0
L
9,701
1,157
0
2,980
15,890
12,683
31
6,258
9,075
0
21,541
W
6,655
4,493
0
2,217
11,167
3,427
703
1,346
9,454
0
19,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,979
Gold Earned
31,212
144
Minions Killed
122
8
Camps Cleared
2
798,730
Distance Traveled
762,106
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,055
718
63
5
2
250,430
6
L
Tiamat
9,417
673
54
4
3
264,564
0
W
Sun Wukong
11,111
794
27
2
1
301,588
2
W
Morgan Le Fay
10,375
741
51
4
1
242,335
0
L
Tyr
9,507
679
27
2
3
283,736
8
W
Rama
9,726
695
44
3
0
218,183
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role