Player Matchup

Arachne
Arachne
DaedraDemonLord
Arachne
Level 149
God Stats
8W - 6L
1,585 SR
Queue Stats
486W - 467L
1,472 Elo+
Party 3
King Arthur
King Arthur
FatherThiccMust
King Arthur
Level 68
God Stats
31W - 32L
1,505 SR
Queue Stats
106W - 114L
1,482 Elo+
Party 2
Xing Tian
Xing Tian
JudgeThicc
Xing Tian
Level 68
God Stats
1W - 4L
1,190 SR
Queue Stats
115W - 125L
1,463 Elo+
Party 2
Thoth
Thoth
KingOfCinder666
Thoth
Level 89
God Stats
6W - 3L
1,821 SR
Queue Stats
196W - 190L
1,470 Elo+
Party 3
Ullr
Ullr
SoulOfCinder19
Ullr
Level 103
God Stats
6W - 3L
1,675 SR
Queue Stats
312W - 291L
1,465 Elo+
Party 3
Team Averages
Level 95
1,555 SR
1,470 Elo+

VS

Team Averages
Level 122
1,500 SR
1,519 Elo+
Mercury
Mercury
 
Mercury
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
EfWesc
Scylla
Level 129
God Stats
4W - 9L
1,485 SR
Queue Stats
109W - 98L
1,490 Elo+
Party 1
Janus
Janus
Podmiester2912
Janus
Level 111
God Stats
0W - 1L
1,223 SR
Queue Stats
158W - 135L
1,515 Elo+
Party 1
Chaac
Chaac
likala01
Chaac
Level 156
God Stats
1W - 2L
1,570 SR
Queue Stats
126W - 108L
1,514 Elo+
Solo
Gilgamesh
Gilgamesh
xXWAR-MACHINE6Xx
Gilgamesh
Level 105
God Stats
5W - 2L
1,723 SR
Queue Stats
43W - 29L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 2 / 8
9,098
700
9,507
11,786
4,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
FatherThiccMust
King Arthur
14
3 / 0 / 2
8,443
649
5,631
6,663
4,022
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Xing Tian
JudgeThicc
Xing Tian
12
5 / 1 / 10
8,320
640
7,329
12,712
10,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
4 / 1 / 2
7,619
586
4,738
3,591
1,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
5 / 4 / 9
7,808
601
6,525
8,838
2,920
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
3 / 6 / 1
6,450
496
4,151
10,509
3,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
EfWesc
Scylla
11
2 / 6 / 1
6,451
496
5,022
8,253
2,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

9
1 / 7 / 3
5,958
458
6,682
9,250
4,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
likala01
Chaac
11
2 / 5 / 3
6,717
517
7,436
12,941
5,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
10
0 / 3 / 0
5,938
457
2,257
7,914
4,319
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
16
27
Kills
8
8
Deaths
27
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
6
1
0.58
W
10
2
8
7
L
Scylla
EfWesc
Scylla
2
6
1
0.42
W
King Arthur
FatherThiccMust
King Arthur
3
0
2
4
W
Xing Tian
JudgeThicc
Xing Tian
5
1
10
10
W
4
1
2
5
L
1
7
3
0.36
W
5
4
9
2.38
L
Chaac
likala01
Chaac
2
5
3
0.7
L
Gilgamesh
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,730
Damage
25,548
43,590
Taken
48,867
23,109
Mitigated
19,814
14,407
Healing
12,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,151
1,956
0
2,660
10,509
3,362
0
1,327
9,112
0
30,891
W
9,507
5,595
0
6,752
11,786
4,959
1,516
2,690
9,055
0
55,900
L
Scylla
EfWesc
Scylla
5,022
408
0
684
8,253
2,294
0
2,666
5,323
36,903
0
W
King Arthur
FatherThiccMust
King Arthur
5,631
702
0
1,993
6,663
4,022
70
1,008
5,655
0
56,464
W
Xing Tian
JudgeThicc
Xing Tian
7,329
1,611
381
3,454
12,712
10,136
1,009
2,759
9,953
27,638
0
W
4,738
0
0
549
3,591
1,072
522
1,568
2,023
32,573
0
L
6,682
770
0
275
9,250
4,420
0
2,410
6,696
32,585
0
W
6,525
2,796
85
1,193
8,838
2,920
509
3,796
5,042
0
38,384
L
Chaac
likala01
Chaac
7,436
1,331
347
5,800
12,941
5,419
0
4,571
8,344
0
32,401
L
Gilgamesh
2,257
542
0
2,551
7,914
4,319
0
547
7,325
0
26,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,288
Gold Earned
31,514
386
Minions Killed
317
0
Camps Cleared
0
1,303,847
Distance Traveled
1,242,247
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,450
496
64
5
0
284,643
1
W
Arachne
9,098
700
97
7
0
306,900
5
L
Scylla
6,451
496
81
6
0
234,596
3
W
King Arthur
8,443
649
112
9
0
256,695
3
W
Xing Tian
8,320
640
27
2
0
246,411
4
W
Thoth
7,619
586
71
5
0
250,481
3
L
Janus
5,958
458
49
4
0
244,114
1
W
Ullr
7,808
601
79
6
0
243,360
2
L
Chaac
6,717
517
66
5
0
260,443
0
L
Gilgamesh
5,938
457
57
4
0
218,451
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role