Player Matchup

Vamana
Vamana
Burchet
Vamana
Level 29
God Stats
3W - 2L
1,787 SR
Queue Stats
85W - 83L
1,441 Elo+
Solo
Loki
Loki
Dakosta-_-
Loki
Level 27
God Stats
0W - 4L
1,500 SR
Queue Stats
8W - 13L
1,399 Elo+
Solo
Anubis
Anubis
Leedingledog
Anubis
Level 26
God Stats
1W - 3L
1,394 SR
Queue Stats
89W - 81L
1,476 Elo+
Party 1
Ao Kuang
Ao Kuang
MK dat angle
Ao Kuang
Level 28
God Stats
1W - 3L
1,356 SR
Queue Stats
87W - 71L
1,497 Elo+
Party 1
Zhong Kui
Zhong Kui
SifuTerra
Zhong Kui
Level 17
God Stats
5W - 3L
1,586 SR
Queue Stats
37W - 29L
1,436 Elo+
Party 1
Team Averages
Level 25
1,524 SR
1,450 Elo+

VS

Team Averages
Level 18
1,599 SR
1,458 Elo+
Baron Samedi
Baron Samedi
AktivAmFlicken88
Baron Samedi
Level 29
God Stats
2W - 1L
1,623 SR
Queue Stats
64W - 68L
1,472 Elo+
Solo
Chaac
Chaac
Alysium49
Chaac
Level 14
God Stats
7W - 1L
1,641 SR
Queue Stats
21W - 23L
1,481 Elo+
Solo
Sylvanus
Sylvanus
FelipeDGB_123
Sylvanus
Level 16
God Stats
4W - 1L
1,500 SR
Queue Stats
27W - 24L
1,417 Elo+
Solo
Set
Set
Nova Optic4428
Set
Level 15
God Stats
2W - 0L
1,730 SR
Queue Stats
17W - 15L
1,442 Elo+
Solo
Fenrir
Fenrir
OussK4987
Fenrir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 21L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Burchet
Vamana
16
2 / 0 / 0
8,966
560
9,695
13,908
9,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
4 / 3 / 2
7,335
458
4,373
9,359
2,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
12
0 / 5 / 2
7,208
451
7,271
8,832
3,008
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
MK dat angle
Ao Kuang
12
0 / 1 / 0
7,103
444
7,350
11,517
5,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Zhong Kui
SifuTerra
Zhong Kui
10
2 / 0 / 2
7,080
443
2,483
5,690
3,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AktivAmFlicken88
Baron Samedi
13
3 / 4 / 1
7,728
483
6,883
9,628
3,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
Alysium49
Chaac
14
0 / 1 / 0
7,279
455
6,248
11,280
7,662
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
FelipeDGB_123
Sylvanus
13
0 / 1 / 7
7,986
499
7,743
14,257
9,871
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 3 / 2
7,057
441
2,381
7,090
2,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
OussK4987
Fenrir
14
5 / 0 / 2
8,312
520
7,062
8,709
3,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
8
Kills
9
9
Deaths
9
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AktivAmFlicken88
Baron Samedi
3
4
1
0.88
W
Chaac
Alysium49
Chaac
0
1
0
0
L
Vamana
Burchet
Vamana
2
0
0
2
L
4
3
2
1.67
W
Sylvanus
FelipeDGB_123
Sylvanus
0
1
7
3.5
L
Anubis
0
5
2
0.2
L
Ao Kuang
MK dat angle
Ao Kuang
0
1
0
0
W
1
3
2
0.67
W
Fenrir
OussK4987
Fenrir
5
0
2
6
L
Zhong Kui
SifuTerra
Zhong Kui
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,172
Damage
30,317
49,306
Taken
50,964
23,455
Mitigated
26,876
18,205
Healing
18,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AktivAmFlicken88
Baron Samedi
6,883
832
108
2,398
9,628
3,581
267
2,287
7,237
49,172
0
W
Chaac
Alysium49
Chaac
6,248
885
0
3,949
11,280
7,662
83
0
10,542
7,749
40,168
L
Vamana
Burchet
Vamana
9,695
3,511
0
5,826
13,908
9,237
204
2,577
11,235
0
69,435
L
4,373
457
0
1,319
9,359
2,289
0
3,568
5,655
0
23,678
W
Sylvanus
FelipeDGB_123
Sylvanus
7,743
2,110
2,537
5,985
14,257
9,871
112
8,657
5,600
39,200
0
L
Anubis
7,271
594
395
1,065
8,832
3,008
407
3,268
5,522
38,240
0
L
Ao Kuang
MK dat angle
Ao Kuang
7,350
1,369
0
5,819
11,517
5,810
234
3,653
7,846
40,740
0
W
2,381
652
0
289
7,090
2,281
156
2,528
4,369
0
26,535
W
Fenrir
OussK4987
Fenrir
7,062
2,202
0
2,987
8,709
3,481
606
3,632
5,077
0
43,948
L
Zhong Kui
SifuTerra
Zhong Kui
2,483
630
0
3,781
5,690
3,111
0
2,043
3,248
23,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,692
Gold Earned
38,362
361
Minions Killed
380
0
Camps Cleared
0
1,388,838
Distance Traveled
1,558,451
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,728
483
88
6
0
293,308
1
W
Chaac
7,279
455
88
6
0
313,632
0
L
Vamana
8,966
560
121
8
0
350,123
1
L
Loki
7,335
458
47
3
0
346,579
0
W
Sylvanus
7,986
499
57
4
0
284,882
2
L
Anubis
7,208
451
73
5
0
247,860
0
L
Ao Kuang
7,103
444
81
5
0
299,221
0
W
Set
7,057
441
47
3
0
335,231
0
W
Fenrir
8,312
520
100
6
0
331,398
2
L
Zhong Kui
7,080
443
39
2
0
145,055
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role