Player Matchup

Heimdallr
Heimdallr
AnthonyisurGOD
Heimdallr
Level 107
God Stats
3W - 1L
1,605 SR
Queue Stats
48W - 31L
1,591 Elo+
Party 2
Gilgamesh
Gilgamesh
E Herbooo
Gilgamesh
Level 39
God Stats
17W - 12L
1,585 SR
Queue Stats
115W - 102L
1,511 Elo+
Party 2
Horus
Horus
RaymondRuu
Horus
Level 148
God Stats
5W - 3L
1,500 SR
Queue Stats
66W - 56L
1,531 Elo+
Party 2
Baron Samedi
Baron Samedi
TH3 SH4D0W M4N
Baron Samedi
Level 21
God Stats
10W - 10L
1,539 SR
Queue Stats
23W - 18L
1,508 Elo+
Party 2
Ra
Ra
WillieBuckets
Ra
Level 66
God Stats
16W - 9L
1,613 SR
Queue Stats
110W - 89L
1,631 Elo+
Party 2
Team Averages
Level 76
1,568 SR
1,554 Elo+

VS

Team Averages
Level 68
1,512 SR
1,470 Elo+
Chang'e
Chang'e
 
Chang'e
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Blewkey
Ymir
Level 63
God Stats
7W - 12L
1,360 SR
Queue Stats
58W - 55L
1,513 Elo+
Solo
Geb
Geb
LocoHouse89
Geb
Level 65
God Stats
1W - 1L
1,699 SR
Queue Stats
39W - 50L
1,409 Elo+
Solo
Neith
Neith
Tacklebox_Addict
Neith
Level 28
God Stats
92W - 85L
1,501 SR
Queue Stats
153W - 158L
1,396 Elo+
Party 1
Sun Wukong
Sun Wukong
diegoo9510
Sun Wukong
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 36L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AnthonyisurGOD
Heimdallr
19
13 / 8 / 13
13,102
1,092
28,336
21,305
9,820
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
E Herbooo
Gilgamesh
20
8 / 0 / 26
13,392
1,116
23,439
21,297
26,404
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Horus
20
6 / 0 / 30
13,627
1,136
10,155
18,438
34,650
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
TH3 SH4D0W M4N
Baron Samedi
20
2 / 1 / 23
11,682
974
16,734
15,613
7,987
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
12 / 2 / 22
14,030
1,169
28,528
11,350
5,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

205

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
4 / 2 / 7
13,172
1,098
17,541
14,746
7,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
Blewkey
Ymir
17
5 / 7 / 5
12,601
1,050
20,983
24,420
10,779
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
2 / 16 / 6
11,284
940
15,746
28,100
29,046
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
0 / 10 / 7
11,283
940
20,542
23,768
9,423
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
diegoo9510
Sun Wukong
17
0 / 6 / 2
9,738
812
7,486
25,876
24,519
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
38
41
Kills
11
11
Deaths
41
114
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
4
2
7
3.75
W
Heimdallr
AnthonyisurGOD
Heimdallr
13
8
13
2.44
L
Ymir
Blewkey
Ymir
5
7
5
1.07
W
Gilgamesh
E Herbooo
Gilgamesh
8
0
26
21
L
2
16
6
0.31
W
Horus
6
0
30
21
W
Baron Samedi
TH3 SH4D0W M4N
Baron Samedi
2
1
23
13.5
L
0
10
7
0.35
W
12
2
22
11.5
L
Sun Wukong
diegoo9510
Sun Wukong
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,192
Damage
82,298
88,003
Taken
116,910
84,715
Mitigated
81,047
39,272
Healing
14,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
17,541
846
6,071
4,890
14,746
7,280
0
3,439
11,265
75,430
0
W
Heimdallr
AnthonyisurGOD
Heimdallr
28,336
19,281
0
5,281
21,305
9,820
0
15,563
5,742
0
46,014
L
Ymir
Blewkey
Ymir
20,983
2,795
0
1,023
24,420
10,779
0
11,913
12,332
35,675
0
W
Gilgamesh
E Herbooo
Gilgamesh
23,439
6,426
0
400
21,297
26,404
0
9,963
11,166
13,475
31,848
L
15,746
2,565
0
67
28,100
29,046
0
12,735
15,051
30,647
0
W
Horus
10,155
4,130
4,697
6,730
18,438
34,650
0
10,455
7,983
0
17,187
W
Baron Samedi
TH3 SH4D0W M4N
Baron Samedi
16,734
2,703
4,666
6,487
15,613
7,987
0
11,410
4,203
30,692
0
L
20,542
9,973
0
1,002
23,768
9,423
0
9,160
14,336
0
42,521
W
28,528
2,513
5,788
5,223
11,350
5,854
0
6,879
4,471
74,084
0
L
Sun Wukong
diegoo9510
Sun Wukong
7,486
1,483
162
797
25,876
24,519
0
12,453
13,121
0
12,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,833
Gold Earned
58,078
226
Minions Killed
229
5
Camps Cleared
9
1,140,574
Distance Traveled
1,132,335
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
13,172
1,098
130
11
1
301,063
0
W
Heimdallr
13,102
1,092
34
3
1
163,647
0
L
Ymir
12,601
1,050
30
3
7
278,819
0
W
Gilgamesh
13,392
1,116
28
2
2
271,501
2
L
Geb
11,284
940
19
2
0
210,017
1
W
Horus
13,627
1,136
22
2
2
236,233
0
W
Baron Samedi
11,682
974
29
2
0
224,993
0
L
Neith
11,283
940
39
3
1
217,676
0
W
Ra
14,030
1,169
113
9
0
244,200
0
L
Sun Wukong
9,738
812
11
1
0
124,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role