Player Matchup

Merlin
Merlin
BEAR__950
Merlin
Level 18
God Stats
5W - 7L
1,720 SR
Queue Stats
28W - 35L
1,320 Elo+
Solo
Amaterasu
Amaterasu
cheshirecat9900
Amaterasu
Level 67
God Stats
2W - 0L
1,706 SR
Queue Stats
43W - 71L
1,294 Elo+
Party 1
Da Ji
Da Ji
killstreak-117
Da Ji
Level 124
God Stats
1W - 1L
1,364 SR
Queue Stats
57W - 89L
1,281 Elo+
Party 1
Team Averages
Level 70
1,597 SR
1,298 Elo+

VS

Team Averages
Level 35
1,459 SR
1,350 Elo+
Izanami
Izanami
CreamyStang
Izanami
Level 28
God Stats
12W - 15L
1,412 SR
Queue Stats
146W - 177L
1,335 Elo+
Party 2
Fenrir
Fenrir
Erikku Okami
Fenrir
Level 44
God Stats
4W - 7L
1,561 SR
Queue Stats
12W - 22L
1,397 Elo+
Party 2
Danzaburou
Danzaburou
flepidiequi
Danzaburou
Level 33
God Stats
1W - 6L
1,405 SR
Queue Stats
12W - 21L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BEAR__950
Merlin
16
3 / 3 / 14
12,055
709
9,524
9,778
3,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Amaterasu
cheshirecat9900
Amaterasu
17
6 / 4 / 21
13,151
774
7,933
17,553
10,786
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
20 / 4 / 7
14,130
831
24,138
14,268
5,726
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CreamyStang
Izanami
14
0 / 9 / 7
10,512
618
15,695
15,627
5,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
15
5 / 9 / 3
11,558
680
5,920
14,929
4,749
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
flepidiequi
Danzaburou
14
5 / 11 / 3
11,629
684
9,304
17,548
5,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
23
29
Kills
10
11
Deaths
29
42
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Merlin
BEAR__950
Merlin
3
3
14
3.33
L
Izanami
CreamyStang
Izanami
0
9
7
0.39
L
Fenrir
5
9
3
0.72
W
Amaterasu
cheshirecat9900
Amaterasu
6
4
21
4.13
L
Danzaburou
flepidiequi
Danzaburou
5
11
3
0.59
W
20
4
7
5.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,595
Damage
30,919
41,599
Taken
48,104
19,676
Mitigated
15,032
8,013
Healing
3,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BEAR__950
Merlin
9,524
402
0
873
9,778
3,164
722
54
9,724
54,731
0
L
Izanami
CreamyStang
Izanami
15,695
10,083
0
765
15,627
5,268
197
3,211
12,216
0
61,152
L
Fenrir
5,920
1,065
0
178
14,929
4,749
0
4,496
10,167
0
9,486
W
Amaterasu
cheshirecat9900
Amaterasu
7,933
2,711
823
4,923
17,553
10,786
346
102
17,451
3,191
18,772
L
Danzaburou
flepidiequi
Danzaburou
9,304
3,513
0
2,105
17,548
5,015
415
2,639
14,759
0
30,256
W
24,138
10,768
0
1,394
14,268
5,726
1,192
132
14,136
0
52,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,336
Gold Earned
33,699
173
Minions Killed
168
7
Camps Cleared
6
945,209
Distance Traveled
756,602
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,055
709
107
6
2
286,391
5
L
Izanami
10,512
618
124
7
4
249,832
2
L
Fenrir
11,558
680
6
0
0
259,892
0
W
Amaterasu
13,151
774
30
2
1
358,250
1
L
Danzaburou
11,629
684
38
2
2
246,878
0
W
Da Ji
14,130
831
36
2
4
300,568
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role