Player Matchup

Chang'e
Chang'e
CORONAXXX
Chang'e
Level 68
God Stats
1W - 0L
1,647 SR
Queue Stats
154W - 167L
1,471 Elo+
Solo
Neith
Neith
bonitaoultimate
Neith
Level 32
God Stats
3W - 0L
1,803 SR
Queue Stats
3W - 2L
1,425 Elo+
Solo
King Arthur
King Arthur
jjjDemolidorjjj
King Arthur
Level 109
God Stats
8W - 8L
1,554 SR
Queue Stats
41W - 59L
1,386 Elo+
Solo
Team Averages
Level 70
1,668 SR
1,428 Elo+

VS

Team Averages
Level 74
1,432 SR
1,283 Elo+
Ymir
Ymir
DragonVinny12
Ymir
Level 15
God Stats
0W - 2L
1,295 SR
Queue Stats
1W - 19L
1,012 Elo+
Party 1
Tiamat
Tiamat
PInKYe3
Tiamat
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,450 Elo+
Solo
Medusa
Medusa
gabrielcm4
Medusa
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 62L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CORONAXXX
Chang'e
20
10 / 0 / 9
13,979
736
22,790
20,114
10,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

1
0 / 0 / 0
7,620
401
0
0
0
King Arthur
jjjDemolidorjjj
King Arthur
19
9 / 0 / 9
13,383
704
18,851
21,393
24,404
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 0
9,672
509
4,882
19,023
19,151
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
PInKYe3
Tiamat
14
0 / 5 / 0
10,621
559
15,099
15,650
10,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
gabrielcm4
Medusa
14
0 / 7 / 0
10,308
543
11,059
16,087
6,567
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
0
19
Kills
0
0
Deaths
19
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chang'e
CORONAXXX
Chang'e
10
0
9
14.5
L
0
7
0
0
L
Tiamat
PInKYe3
Tiamat
0
5
0
0
W
0
0
0
0
L
Medusa
gabrielcm4
Medusa
0
7
0
0
W
King Arthur
jjjDemolidorjjj
King Arthur
9
0
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,641
Damage
31,040
41,507
Taken
50,760
34,954
Mitigated
35,770
27,998
Healing
5,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
CORONAXXX
Chang'e
22,790
1,577
10,607
14,126
20,114
10,550
1,496
14,096
6,018
81,756
0
L
4,882
1,129
0
0
19,023
19,151
204
12,023
7,000
15,195
0
L
Tiamat
PInKYe3
Tiamat
15,099
916
68
2,740
15,650
10,052
92
7,965
7,685
59,251
0
W
0
0
0
0
0
0
0
0
0
0
0
L
Medusa
gabrielcm4
Medusa
11,059
6,897
185
2,847
16,087
6,567
899
8,404
7,683
0
42,823
W
King Arthur
jjjDemolidorjjj
King Arthur
18,851
2,551
0
3,265
21,393
24,404
413
6,659
14,734
12,542
35,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,982
Gold Earned
30,601
202
Minions Killed
186
6
Camps Cleared
11
801,707
Distance Traveled
889,453
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,979
736
143
8
4
407,214
4
L
Ymir
9,672
509
15
1
0
267,282
0
L
Tiamat
10,621
559
99
5
9
326,216
6
W
Neith
7,620
401
0
0
0
0
0
L
Medusa
10,308
543
72
4
2
295,955
0
W
King Arthur
13,383
704
59
3
2
394,493
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role