Player Matchup

Heimdallr
Heimdallr
K4IR
Heimdallr
Level 20
God Stats
1W - 2L
1,716 SR
Queue Stats
8W - 3L
1,693 Elo+
Solo
Artio
Artio
Magehunter04224
Artio
Level 13
God Stats
12W - 8L
1,766 SR
Queue Stats
32W - 35L
1,464 Elo+
Party 2
Gilgamesh
Gilgamesh
SirJets
Gilgamesh
Level 29
God Stats
3W - 13L
1,213 SR
Queue Stats
326W - 317L
1,451 Elo+
Solo
Jormungandr
Jormungandr
somepiffdank
Jormungandr
Level 27
God Stats
20W - 20L
1,516 SR
Queue Stats
122W - 150L
1,417 Elo+
Party 2
Nox
Nox
wwwareswww
Nox
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 117L
1,283 Elo+
Solo
Team Averages
Level 22
1,542 SR
1,462 Elo+

VS

Team Averages
Level 23
1,560 SR
1,428 Elo+
Bastet
Bastet
CaChamp23
Bastet
Level 27
God Stats
2W - 0L
1,826 SR
Queue Stats
69W - 55L
1,568 Elo+
Solo
Geb
Geb
KasuuGamer
Geb
Level 26
God Stats
23W - 14L
1,579 SR
Queue Stats
103W - 91L
1,523 Elo+
Party 1
Pele
Pele
OptimusPrimewife
Pele
Level 25
God Stats
18W - 22L
1,419 SR
Queue Stats
57W - 75L
1,320 Elo+
Party 1
Merlin
Merlin
infamouslight
Merlin
Level 14
God Stats
22W - 19L
1,495 SR
Queue Stats
42W - 45L
1,404 Elo+
Solo
Skadi
Skadi
oncelauren
Skadi
Level 24
God Stats
32W - 28L
1,479 SR
Queue Stats
52W - 73L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
K4IR
Heimdallr
17
2 / 11 / 8
11,218
935
17,684
20,499
9,030
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
0 / 6 / 8
11,410
951
10,656
28,295
35,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
SirJets
Gilgamesh
17
3 / 6 / 3
10,870
906
22,280
26,900
16,319
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
somepiffdank
Jormungandr
17
2 / 6 / 5
10,691
891
20,074
21,925
26,312
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 13 / 3
10,643
887
7,385
19,122
6,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CaChamp23
Bastet
20
17 / 0 / 20
14,277
1,190
36,818
17,683
8,775
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 1 / 33
13,878
1,157
14,066
25,082
32,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
7 / 5 / 18
11,845
987
22,998
19,070
9,402
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 3 / 23
12,613
1,051
16,576
11,349
5,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
19
8 / 1 / 17
12,600
1,050
21,000
12,910
6,473
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
153
10
Kills
42
42
Deaths
10
27
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Bastet
CaChamp23
Bastet
17
0
20
27
L
Heimdallr
K4IR
Heimdallr
2
11
8
0.55
W
4
1
33
20.5
L
0
6
8
0.67
W
7
5
18
3.2
L
Gilgamesh
SirJets
Gilgamesh
3
6
3
0.75
W
6
3
23
5.83
W
Skadi
8
1
17
16.5
L
Jormungandr
somepiffdank
Jormungandr
2
6
5
0.75
L
3
13
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,079
Damage
111,458
116,741
Taken
86,094
93,993
Mitigated
62,661
12,110
Healing
19,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
CaChamp23
Bastet
36,818
12,929
0
4,809
17,683
8,775
0
7,235
10,399
0
50,011
L
Heimdallr
K4IR
Heimdallr
17,684
12,006
0
854
20,499
9,030
0
4,946
15,430
0
39,114
W
14,066
1,744
4,377
4,196
25,082
32,533
0
10,813
14,070
28,656
0
L
10,656
781
2,679
4,691
28,295
35,634
0
8,300
19,866
26,446
0
W
22,998
5,519
0
4,328
19,070
9,402
0
7,374
11,595
0
40,771
L
Gilgamesh
SirJets
Gilgamesh
22,280
7,512
0
3,137
26,900
16,319
0
5,826
21,074
355
33,146
W
16,576
2,011
0
382
11,349
5,478
0
6,503
4,798
41,867
0
W
Skadi
21,000
10,872
0
1,409
12,910
6,473
0
6,094
6,767
0
43,518
L
Jormungandr
somepiffdank
Jormungandr
20,074
5,404
0
749
21,925
26,312
0
6,501
15,284
40,292
0
L
7,385
616
0
0
19,122
6,698
0
5,069
14,053
20,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,832
Gold Earned
65,213
208
Minions Killed
208
3
Camps Cleared
6
1,010,876
Distance Traveled
1,219,873
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
14,277
1,190
28
2
1
270,252
0
L
Heimdallr
11,218
935
55
5
0
197,148
0
W
Geb
13,878
1,157
25
2
0
257,631
0
L
Artio
11,410
951
48
4
0
256,761
1
W
Pele
11,845
987
40
3
0
256,810
0
L
Gilgamesh
10,870
906
38
3
1
233,833
2
W
Merlin
12,613
1,051
63
5
2
197,276
0
W
Skadi
12,600
1,050
52
4
3
237,904
0
L
Jormungandr
10,691
891
40
3
0
200,116
0
L
Nox
10,643
887
27
2
2
123,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role