Player Matchup

Tiamat
Tiamat
Dr3aDSouL
Tiamat
Level 160
God Stats
13W - 19L
1,421 SR
Queue Stats
659W - 618L
1,524 Elo+
Party 1
Hera
Hera
EttyJin
Hera
Level 160
God Stats
6W - 9L
1,618 SR
Queue Stats
462W - 417L
1,532 Elo+
Party 1
Ares
Ares
Melissa_Jadee
Ares
Level 125
God Stats
2W - 1L
1,850 SR
Queue Stats
309W - 266L
1,513 Elo+
Solo
Kukulkan
Kukulkan
Nabzilla
Kukulkan
Level 160
God Stats
7W - 9L
1,394 SR
Queue Stats
704W - 631L
1,530 Elo+
Party 1
Anhur
Anhur
ToJl9n
Anhur
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,464 Elo+
Solo
Team Averages
Level 152
1,556 SR
1,513 Elo+

VS

Team Averages
Level 90
1,596 SR
1,552 Elo+
Ravana
Ravana
 
Ravana
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
From51Area
Anubis
Level 120
God Stats
5W - 4L
1,731 SR
Queue Stats
208W - 203L
1,587 Elo+
Party 2
Ganesha
Ganesha
GAGAAO
Ganesha
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 26L
1,511 Elo+
Party 2
Xbalanque
Xbalanque
KyTzBASARAB
Xbalanque
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 54L
1,618 Elo+
Party 2
Hachiman
Hachiman
stino89
Hachiman
Level 124
God Stats
5W - 1L
1,751 SR
Queue Stats
248W - 234L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dr3aDSouL
Tiamat
18
3 / 5 / 13
11,511
719
19,163
16,084
8,774
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hera
EttyJin
Hera
19
8 / 6 / 10
12,249
766
14,476
12,742
4,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
8 / 4 / 16
13,642
853
11,881
26,787
34,298
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
Nabzilla
Kukulkan
18
3 / 6 / 14
11,926
745
14,868
14,346
4,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
ToJl9n
Anhur
19
3 / 4 / 12
11,436
715
11,651
14,137
3,509
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
18
2 / 2 / 11
11,148
697
10,369
12,857
13,425
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Anubis
From51Area
Anubis
20
11 / 4 / 11
14,253
891
25,440
17,394
11,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
GAGAAO
Ganesha
19
0 / 7 / 23
12,176
761
5,002
24,085
37,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
KyTzBASARAB
Xbalanque
19
7 / 7 / 14
12,787
799
15,798
15,513
9,026
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
stino89
Hachiman
19
5 / 5 / 12
12,095
756
19,849
13,608
6,441
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
96
25
Kills
25
25
Deaths
25
65
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
2
2
11
3.75
L
Tiamat
Dr3aDSouL
Tiamat
3
5
13
1.9
L
Hera
EttyJin
Hera
8
6
10
2.17
W
Anubis
From51Area
Anubis
11
4
11
4.13
W
Ganesha
GAGAAO
Ganesha
0
7
23
1.64
W
Xbalanque
KyTzBASARAB
Xbalanque
7
7
14
2
L
8
4
16
4
L
Kukulkan
Nabzilla
Kukulkan
3
6
14
1.67
L
Anhur
ToJl9n
Anhur
3
4
12
2.25
W
Hachiman
stino89
Hachiman
5
5
12
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,039
Damage
76,458
84,096
Taken
83,457
55,839
Mitigated
78,023
20,065
Healing
30,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
10,369
1,305
1,423
4,186
12,857
13,425
413
7,911
4,571
0
27,230
L
Tiamat
Dr3aDSouL
Tiamat
19,163
604
1,222
2,575
16,084
8,774
1,077
6,831
9,253
36,854
0
L
Hera
EttyJin
Hera
14,476
2,658
2,176
1,135
12,742
4,335
174
4,566
8,176
30,535
0
W
Anubis
From51Area
Anubis
25,440
356
2,609
6,766
17,394
11,567
1,153
12,235
4,704
60,945
0
W
Ganesha
GAGAAO
Ganesha
5,002
485
1,259
3,438
24,085
37,564
788
15,495
8,104
9,704
0
W
Xbalanque
KyTzBASARAB
Xbalanque
15,798
8,802
2,961
2,182
15,513
9,026
2,183
12,064
3,171
0
36,128
L
11,881
907
1,197
4,990
26,787
34,298
594
7,052
19,735
18,229
0
L
Kukulkan
Nabzilla
Kukulkan
14,868
563
1,673
1,450
14,346
4,923
1,034
5,805
8,541
32,729
0
L
Anhur
ToJl9n
Anhur
11,651
4,745
1,046
2,601
14,137
3,509
2,441
6,188
7,949
0
29,286
W
Hachiman
stino89
Hachiman
19,849
10,949
2,335
3,471
13,608
6,441
2,530
10,919
2,519
0
44,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,764
Gold Earned
62,459
168
Minions Killed
186
0
Camps Cleared
0
1,395,524
Distance Traveled
1,528,281
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,148
697
37
2
0
346,883
0
L
Tiamat
11,511
719
35
2
0
322,827
3
L
Hera
12,249
766
29
2
0
229,225
0
W
Anubis
14,253
891
84
5
0
295,919
4
W
Ganesha
12,176
761
0
0
0
288,112
2
W
Xbalanque
12,787
799
27
2
0
306,262
1
L
Ares
13,642
853
6
0
0
297,336
0
L
Kukulkan
11,926
745
51
3
0
264,526
0
L
Anhur
11,436
715
47
3
0
281,610
0
W
Hachiman
12,095
756
38
2
0
291,105
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role