Player Matchup

Chaac
Chaac
KommaH1
Chaac
Level 132
God Stats
0W - 3L
1,500 SR
Queue Stats
108W - 131L
1,510 Elo+
Party 2
Chang'e
Chang'e
PRINCESALUNA13
Chang'e
Level 65
God Stats
20W - 20L
1,598 SR
Queue Stats
274W - 301L
1,510 Elo+
Solo
Izanami
Izanami
SeniorChart05
Izanami
Level 56
God Stats
12W - 10L
1,590 SR
Queue Stats
99W - 111L
1,477 Elo+
Solo
Tyr
Tyr
kingSama_0
Tyr
Level 83
God Stats
7W - 6L
1,869 SR
Queue Stats
94W - 94L
1,577 Elo+
Party 2
Thanatos
Thanatos
qwerrttziopp
Thanatos
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,312 Elo+
Solo
Team Averages
Level 89
1,611 SR
1,477 Elo+

VS

Team Averages
Level 119
1,524 SR
1,595 Elo+
Ao Kuang
Ao Kuang
KoktarMC
Ao Kuang
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,584 Elo+
Party 1
Freya
Freya
Seiz_EsP
Freya
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,511 Elo+
Party 1
Zeus
Zeus
SileNTDEath69666
Zeus
Level 119
God Stats
345W - 375L
1,514 SR
Queue Stats
345W - 376L
1,499 Elo+
Solo
Neith
Neith
Trickzcx
Neith
Level 160
God Stats
8W - 1L
1,736 SR
Queue Stats
671W - 229L
1,874 Elo+
Solo
Charybdis
Charybdis
kairimoon
Charybdis
Level 154
God Stats
34W - 34L
1,370 SR
Queue Stats
404W - 457L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
KommaH1
Chaac
19
6 / 5 / 8
13,041
1,087
16,841
19,486
19,699
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
2 / 11 / 14
12,459
1,038
17,567
25,521
7,937
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
20
5 / 10 / 11
13,962
1,164
14,954
24,783
7,392
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

19
8 / 6 / 5
13,030
1,086
12,511
19,697
17,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
qwerrttziopp
Thanatos
19
4 / 14 / 6
12,998
1,083
8,734
25,755
8,014
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

96

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
KoktarMC
Ao Kuang
20
11 / 5 / 21
14,792
1,233
16,391
18,391
6,517
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Freya
Seiz_EsP
Freya
20
3 / 7 / 21
12,187
1,016
16,102
16,706
5,548
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
9 / 3 / 23
15,356
1,280
25,340
9,193
2,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
Trickzcx
Neith
20
17 / 4 / 15
15,762
1,314
36,713
13,379
4,780
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Charybdis
kairimoon
Charybdis
20
6 / 6 / 17
13,676
1,140
13,477
16,733
6,127
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
143
25
Kills
46
46
Deaths
25
44
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
KoktarMC
Ao Kuang
11
5
21
4.3
L
Chaac
KommaH1
Chaac
6
5
8
2
L
2
11
14
0.82
W
Freya
Seiz_EsP
Freya
3
7
21
1.93
L
Izanami
5
10
11
1.05
W
9
3
23
6.83
W
Neith
Trickzcx
Neith
17
4
15
6.13
W
Charybdis
kairimoon
Charybdis
6
6
17
2.42
L
8
6
5
1.75
L
Thanatos
qwerrttziopp
Thanatos
4
14
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,607
Damage
108,023
115,242
Taken
74,402
60,489
Mitigated
25,796
21,517
Healing
11,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
KoktarMC
Ao Kuang
16,391
4,795
0
4,201
18,391
6,517
0
4,953
13,236
24,204
0
L
Chaac
KommaH1
Chaac
16,841
3,904
0
4,270
19,486
19,699
0
8,647
10,839
880
35,465
L
17,567
1,556
3,453
5,363
25,521
7,937
0
13,404
12,117
46,354
0
W
Freya
Seiz_EsP
Freya
16,102
6,713
0
2,369
16,706
5,548
0
4,160
12,366
26,261
0
L
Izanami
14,954
9,143
0
1,278
24,783
7,392
0
12,635
12,148
0
56,430
W
25,340
927
0
67
9,193
2,824
0
1,619
7,422
66,795
0
W
Neith
Trickzcx
Neith
36,713
13,966
0
2,753
13,379
4,780
0
3,507
9,752
0
59,663
W
Charybdis
kairimoon
Charybdis
13,477
6,619
0
1,689
16,733
6,127
0
4,337
12,286
0
41,084
L
12,511
1,220
0
1,564
19,697
17,447
0
10,190
9,507
129
22,645
L
Thanatos
qwerrttziopp
Thanatos
8,734
1,918
0
5,589
25,755
8,014
0
12,957
12,798
0
31,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,490
Gold Earned
71,773
258
Minions Killed
242
5
Camps Cleared
9
1,182,856
Distance Traveled
1,137,476
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
14,792
1,233
17
1
2
231,890
0
L
Chaac
13,041
1,087
34
3
0
252,121
0
L
Chang'e
12,459
1,038
72
6
3
228,749
0
W
Freya
12,187
1,016
25
2
4
217,432
0
L
Izanami
13,962
1,164
90
8
1
222,497
1
W
Zeus
15,356
1,280
88
7
0
242,138
3
W
Neith
15,762
1,314
59
5
2
237,984
1
W
Charybdis
13,676
1,140
53
4
1
208,032
0
L
Tyr
13,030
1,086
12
1
0
234,817
0
L
Thanatos
12,998
1,083
50
4
1
244,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role