Player Matchup

Medusa
Medusa
Sceva__98
Medusa
Level 88
God Stats
4W - 3L
1,567 SR
Queue Stats
228W - 229L
1,503 Elo+
Party 1
Sobek
Sobek
Soap1887
Sobek
Level 86
God Stats
17W - 8L
1,487 SR
Queue Stats
129W - 140L
1,482 Elo+
Party 1
Kukulkan
Kukulkan
peac313own
Kukulkan
Level 107
God Stats
2W - 0L
1,164 SR
Queue Stats
141W - 191L
1,388 Elo+
Solo
Team Averages
Level 94
1,406 SR
1,458 Elo+

VS

Team Averages
Level 111
1,468 SR
1,498 Elo+
Kukulkan
Kukulkan
davewendy1010013
Kukulkan
Level 147
God Stats
158W - 168L
1,503 SR
Queue Stats
852W - 937L
1,542 Elo+
Party 2
Neith
Neith
iker-ikerdz
Neith
Level 65
God Stats
5W - 4L
1,575 SR
Queue Stats
18W - 24L
1,425 Elo+
Solo
Bellona
Bellona
yunasti
Bellona
Level 121
God Stats
24W - 49L
1,326 SR
Queue Stats
502W - 551L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Sceva__98
Medusa
14
8 / 2 / 4
10,625
759
14,278
12,491
5,036
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Sobek
Soap1887
Sobek
15
5 / 0 / 9
11,210
801
7,335
16,769
22,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
peac313own
Kukulkan
13
1 / 5 / 7
9,225
659
9,717
9,287
3,664
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 4
8,759
626
8,020
10,564
4,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 7 / 6
8,284
592
12,034
12,009
4,785
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
yunasti
Bellona
13
4 / 3 / 2
9,068
648
9,880
14,866
12,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
14
Kills
7
7
Deaths
14
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
Sceva__98
Medusa
8
2
4
5
W
Sobek
Soap1887
Sobek
5
0
9
9.5
L
3
4
4
1.25
L
0
7
6
0.43
W
Kukulkan
peac313own
Kukulkan
1
5
7
0.9
L
Bellona
yunasti
Bellona
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,330
Damage
29,934
38,547
Taken
37,439
30,988
Mitigated
21,371
10,878
Healing
9,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Sceva__98
Medusa
14,278
4,655
0
406
12,491
5,036
946
1,733
10,411
0
48,724
W
Sobek
Soap1887
Sobek
7,335
313
0
7,928
16,769
22,288
479
4,700
11,630
18,380
0
L
8,020
726
120
678
10,564
4,113
0
6,053
4,511
32,765
0
L
12,034
6,520
375
1,908
12,009
4,785
0
5,001
7,008
0
33,353
W
Kukulkan
peac313own
Kukulkan
9,717
71
711
1,833
9,287
3,664
379
2,594
6,289
37,399
0
L
Bellona
yunasti
Bellona
9,880
1,611
208
6,194
14,866
12,473
0
6,506
8,360
0
22,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,060
Gold Earned
26,111
169
Minions Killed
152
5
Camps Cleared
6
788,658
Distance Traveled
744,962
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,625
759
78
6
3
263,463
2
W
Sobek
11,210
801
17
1
0
262,747
2
L
Kukulkan
8,759
626
69
5
3
240,378
2
L
Neith
8,284
592
52
4
2
224,116
4
W
Kukulkan
9,225
659
74
5
2
262,448
4
L
Bellona
9,068
648
31
2
1
280,468
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role