Player Matchup

Ymir
Ymir
Er-_-PeKe
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,130 Elo+
Party 1
Thor
Thor
Thiasuo
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,130 Elo+
Party 1
Sol
Sol
vargas-er-jiiiii
Sol
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,130 Elo+
Party 1
Team Averages
Level 14
1,500 SR
1,130 Elo+

VS

Team Averages
Level 57
1,430 SR
1,265 Elo+
Nike
Nike
OwnKrakenGamer
Nike
Level 54
God Stats
4W - 7L
1,279 SR
Queue Stats
146W - 192L
1,366 Elo+
Solo
Danzaburou
Danzaburou
revenator13
Danzaburou
Level 89
God Stats
15W - 17L
1,267 SR
Queue Stats
284W - 372L
1,275 Elo+
Solo
Sun Wukong
Sun Wukong
sj408jbosko
Sun Wukong
Level 29
God Stats
2W - 0L
1,745 SR
Queue Stats
29W - 72L
1,153 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
5 / 2 / 8
13,840
602
9,486
22,021
18,935
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
Thiasuo
Thor
16
6 / 6 / 6
13,453
585
16,879
19,560
15,626
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
4 / 4 / 7
12,927
562
13,213
15,353
5,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 7
14,849
646
18,753
16,078
15,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
revenator13
Danzaburou
20
7 / 2 / 3
15,299
665
22,724
17,214
7,558
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
sj408jbosko
Sun Wukong
14
0 / 13 / 6
13,359
581
5,998
24,207
18,931
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
28
15
Kills
12
12
Deaths
16
21
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ymir
5
2
8
4.5
W
5
1
7
8.5
L
Thor
Thiasuo
Thor
6
6
6
1.5
W
Danzaburou
revenator13
Danzaburou
7
2
3
4.25
W
Sun Wukong
sj408jbosko
Sun Wukong
0
13
6
0.23
L
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,578
Damage
47,475
56,934
Taken
57,499
40,478
Mitigated
41,685
10,038
Healing
14,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
9,486
1,180
0
5,826
22,021
18,935
84
1,213
20,186
37,915
0
W
18,753
1,127
0
2,653
16,078
15,196
686
7,799
8,279
9,184
47,143
L
Thor
Thiasuo
Thor
16,879
5,237
0
1,960
19,560
15,626
0
1,562
17,244
0
44,798
W
Danzaburou
revenator13
Danzaburou
22,724
9,660
484
8,664
17,214
7,558
1,324
7,845
9,369
0
105,412
W
Sun Wukong
sj408jbosko
Sun Wukong
5,998
1,846
0
2,503
24,207
18,931
408
8,496
15,711
156
28,405
L
13,213
3,175
546
1,706
15,353
5,917
255
454
14,520
41,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,220
Gold Earned
43,507
202
Minions Killed
282
1
Camps Cleared
15
1,160,676
Distance Traveled
1,165,725
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
13,840
602
55
2
1
375,908
2
W
Nike
14,849
646
74
3
4
486,760
2
L
Thor
13,453
585
67
3
0
368,115
4
W
Danzaburou
15,299
665
164
7
10
377,133
0
W
Sun Wukong
13,359
581
44
2
1
301,832
2
L
Sol
12,927
562
80
3
0
416,653
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role