Player Matchup

Medusa
Medusa
A3 Elijah
Medusa
Level 18
God Stats
18W - 20L
1,415 SR
Queue Stats
24W - 29L
1,358 Elo+
Solo
Rama
Rama
KidKuda361
Rama
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,350 Elo+
Party 1
Ao Kuang
Ao Kuang
KingRev2001
Ao Kuang
Level 14
God Stats
13W - 7L
1,550 SR
Queue Stats
30W - 25L
1,403 Elo+
Solo
Hel
Hel
R3ndezvous
Hel
Level 28
God Stats
28W - 27L
1,538 SR
Queue Stats
143W - 118L
1,535 Elo+
Solo
Odin
Odin
RampageXN7
Odin
Level 113
God Stats
2W - 1L
1,505 SR
Queue Stats
28W - 43L
1,402 Elo+
Party 1
Team Averages
Level 35
1,502 SR
1,410 Elo+

VS

Team Averages
Level 13
1,464 SR
1,497 Elo+
Neith
Neith
Jormungundr9
Neith
Level 10
God Stats
1W - 1L
1,712 SR
Queue Stats
3W - 1L
1,844 Elo+
Solo
Jing Wei
Jing Wei
Toxic Fireball6
Jing Wei
Level 29
God Stats
1W - 10L
980 SR
Queue Stats
27W - 48L
1,264 Elo+
Solo
Zeus
Zeus
Zbohrer
Zeus
Level 16
God Stats
31W - 22L
1,626 SR
Queue Stats
32W - 22L
1,572 Elo+
Solo
Fenrir
Fenrir
sparky_canal
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,361 Elo+
Solo
Bakasura
Bakasura
teko1820
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
A3 Elijah
Medusa
20
13 / 3 / 17
13,873
1,261
12,136
10,022
3,536
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 7 / 22
10,957
996
9,080
13,181
4,580
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ao Kuang
KingRev2001
Ao Kuang
18
11 / 2 / 14
11,510
1,046
11,023
9,832
3,435
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
18 / 2 / 20
14,526
1,321
25,893
17,887
7,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
3 / 1 / 33
11,796
1,072
12,314
10,699
11,686
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

235

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 0
8,883
808
2,536
9,280
2,837
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jing Wei
18
2 / 11 / 7
11,493
1,045
13,181
20,669
5,483
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
Zbohrer
Zeus
18
12 / 7 / 2
14,375
1,307
34,769
13,918
3,980
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
18
1 / 11 / 8
11,254
1,023
5,853
20,301
16,369
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
teko1820
Bakasura
15
0 / 11 / 4
9,201
836
2,219
14,446
5,255
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
36
47
Kills
15
15
Deaths
47
106
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Medusa
A3 Elijah
Medusa
13
3
17
7.17
L
0
7
0
0
W
2
7
22
1.86
W
Ao Kuang
KingRev2001
Ao Kuang
11
2
14
9
W
18
2
20
14
W
3
1
33
19.5
L
Jing Wei
2
11
7
0.5
L
Zeus
Zbohrer
Zeus
12
7
2
1.86
L
Fenrir
1
11
8
0.45
L
Bakasura
teko1820
Bakasura
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,446
Damage
58,558
61,621
Taken
78,614
30,819
Mitigated
33,924
18,920
Healing
3,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
A3 Elijah
Medusa
12,136
4,749
0
427
10,022
3,536
0
7,273
2,749
0
49,176
L
2,536
1,124
0
364
9,280
2,837
0
2,104
7,176
0
11,991
W
9,080
5,460
0
0
13,181
4,580
0
9,172
4,009
0
17,154
W
Ao Kuang
KingRev2001
Ao Kuang
11,023
4,446
0
1,167
9,832
3,435
0
5,663
4,169
15,262
0
W
25,893
1,581
6,278
11,048
17,887
7,582
0
8,085
9,802
53,155
0
W
12,314
2,755
0
0
10,699
11,686
0
4,576
6,053
3,720
13,659
L
Jing Wei
13,181
8,857
0
909
20,669
5,483
0
12,171
8,498
0
46,257
L
Zeus
Zbohrer
Zeus
34,769
1,429
209
1,542
13,918
3,980
0
9,310
4,608
70,110
0
L
Fenrir
5,853
1,066
0
536
20,301
16,369
0
9,087
11,214
0
15,091
L
Bakasura
teko1820
Bakasura
2,219
1,238
0
221
14,446
5,255
0
6,768
7,678
0
5,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,662
Gold Earned
55,206
190
Minions Killed
169
4
Camps Cleared
7
975,573
Distance Traveled
781,235
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,873
1,261
98
9
3
216,841
0
L
Neith
8,883
808
16
1
0
70,470
0
W
Rama
10,957
996
12
1
1
142,266
0
W
Ao Kuang
11,510
1,046
8
1
0
152,990
0
W
Hel
14,526
1,321
63
6
0
249,621
0
W
Odin
11,796
1,072
9
1
0
213,855
1
L
Jing Wei
11,493
1,045
49
4
0
163,550
0
L
Zeus
14,375
1,307
79
7
3
205,419
2
L
Fenrir
11,254
1,023
15
1
2
202,818
1
L
Bakasura
9,201
836
10
1
2
138,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role