Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
APT-eolo1908
Bacchus
Level 16
God Stats
5W - 3L
1,243 SR
Queue Stats
19W - 22L
1,259 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Mysterious_Moda
Cu Chulainn
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,280 Elo+
Solo
Arachne
Arachne
owain71
Arachne
Level 26
God Stats
6W - 5L
1,585 SR
Queue Stats
79W - 78L
1,427 Elo+
Solo
Sun Wukong
Sun Wukong
temp-297077
Sun Wukong
Level 22
God Stats
3W - 2L
1,672 SR
Queue Stats
45W - 48L
1,333 Elo+
Party 1
Team Averages
Level 17
1,500 SR
1,360 Elo+

VS

Team Averages
Level 28
1,479 SR
1,367 Elo+
Sun Wukong
Sun Wukong
Danweeelll
Sun Wukong
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 67L
1,349 Elo+
Solo
Sol
Sol
DarksJedX
Sol
Level 28
God Stats
3W - 0L
1,684 SR
Queue Stats
30W - 17L
1,458 Elo+
Solo
Hel
Hel
savagec4ssngabe
Hel
Level 27
God Stats
1W - 1L
1,178 SR
Queue Stats
59W - 75L
1,304 Elo+
Solo
Susano
Susano
vISmxsheRR-
Susano
Level 29
God Stats
34W - 35L
1,489 SR
Queue Stats
128W - 143L
1,356 Elo+
Solo
Izanami
Izanami
zlot884513
Izanami
Level 29
God Stats
6W - 4L
1,543 SR
Queue Stats
93W - 115L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
2 / 6 / 2
6,391
581
3,763
6,860
2,074
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
APT-eolo1908
Bacchus
9
3 / 7 / 1
5,809
528
3,387
10,529
5,486
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
Mysterious_Moda
Cu Chulainn
8
1 / 6 / 0
5,277
480
2,972
8,375
2,948
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
owain71
Arachne
9
4 / 5 / 1
5,820
529
6,090
8,003
2,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
temp-297077
Sun Wukong
8
0 / 2 / 0
4,843
440
497
5,691
1,950
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Danweeelll
Sun Wukong
10
9 / 1 / 0
6,835
621
6,403
7,782
3,558
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 3 / 5
6,746
613
5,116
8,613
2,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 2 / 2
6,242
567
2,553
3,364
1,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
13
5 / 0 / 1
7,393
672
4,290
5,217
1,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
zlot884513
Izanami
10
8 / 4 / 4
6,853
623
5,145
6,284
1,820
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
10
Kills
26
26
Deaths
10
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
6
2
0.5
L
Bacchus
APT-eolo1908
Bacchus
3
7
1
0.5
W
Sun Wukong
Danweeelll
Sun Wukong
9
1
0
9
W
2
3
5
1.5
L
Cu Chulainn
Mysterious_Moda
Cu Chulainn
1
6
0
0.17
L
Arachne
owain71
Arachne
4
5
1
0.9
W
2
2
2
1.5
L
Sun Wukong
temp-297077
Sun Wukong
0
2
0
0
W
Susano
5
0
1
5.5
W
Izanami
zlot884513
Izanami
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,709
Damage
23,507
39,458
Taken
31,260
15,133
Mitigated
10,240
5,933
Healing
9,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,763
1,261
0
1,020
6,860
2,074
942
1,466
5,394
0
33,739
L
Bacchus
APT-eolo1908
Bacchus
3,387
973
0
1,220
10,529
5,486
290
2,501
7,970
13,881
0
W
Sun Wukong
Danweeelll
Sun Wukong
6,403
1,028
0
2,336
7,782
3,558
487
0
7,782
0
27,693
W
5,116
1,536
0
2,776
8,613
2,110
474
1,519
7,094
31,864
0
L
Cu Chulainn
Mysterious_Moda
Cu Chulainn
2,972
527
0
577
8,375
2,948
0
0
8,375
0
18,767
L
Arachne
owain71
Arachne
6,090
4,210
0
2,226
8,003
2,675
0
3,153
4,778
0
16,276
W
2,553
695
416
367
3,364
1,012
821
0
3,364
27,276
0
L
Sun Wukong
temp-297077
Sun Wukong
497
45
0
890
5,691
1,950
0
379
5,272
0
19,817
W
Susano
4,290
1,533
0
3,181
5,217
1,740
0
607
4,610
0
44,406
W
Izanami
zlot884513
Izanami
5,145
4,129
0
838
6,284
1,820
1,890
1,261
5,023
0
32,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,140
Gold Earned
34,069
204
Minions Killed
347
0
Camps Cleared
0
1,040,329
Distance Traveled
1,015,326
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,391
581
70
6
0
187,067
0
L
Bacchus
5,809
528
16
1
0
207,501
0
W
Sun Wukong
6,835
621
53
5
0
202,885
0
W
Sol
6,746
613
71
6
0
196,140
0
L
Cu Chulainn
5,277
480
34
3
0
229,481
0
L
Arachne
5,820
529
31
3
0
221,111
0
W
Hel
6,242
567
60
5
0
193,489
3
L
Sun Wukong
4,843
440
53
5
0
195,169
0
W
Susano
7,393
672
95
9
0
241,749
1
W
Izanami
6,853
623
68
6
0
181,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role