Player Matchup

Fenrir
Fenrir
Chimpega
Fenrir
Level 26
God Stats
2W - 0L
1,758 SR
Queue Stats
69W - 59L
1,500 Elo+
Solo
Sol
Sol
HawkCF
Sol
Level 29
God Stats
22W - 23L
1,523 SR
Queue Stats
283W - 252L
1,608 Elo+
Party 1
Gilgamesh
Gilgamesh
Samubalfugor
Gilgamesh
Level 25
God Stats
2W - 1L
1,417 SR
Queue Stats
16W - 12L
1,473 Elo+
Party 3
Hades
Hades
SweetLuiJJi
Hades
Level 26
God Stats
1W - 2L
1,492 SR
Queue Stats
12W - 14L
1,392 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
itsjustie
Ah Muzen Cab
Level 28
God Stats
5W - 1L
1,732 SR
Queue Stats
176W - 142L
1,600 Elo+
Party 1
Team Averages
Level 27
1,584 SR
1,515 Elo+

VS

Team Averages
Level 18
1,498 SR
1,501 Elo+
Scylla
Scylla
Hoowkes
Scylla
Level 10
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 4L
1,713 Elo+
Solo
Kukulkan
Kukulkan
MARKUSVIENNA
Kukulkan
Level 27
God Stats
4W - 7L
1,452 SR
Queue Stats
153W - 168L
1,467 Elo+
Party 2
Neith
Neith
MeineNameSlavko
Neith
Level 23
God Stats
52W - 20L
1,704 SR
Queue Stats
94W - 85L
1,559 Elo+
Party 2
Nemesis
Nemesis
SmilingQueeen
Nemesis
Level 5
God Stats
0W - 2L
1,195 SR
Queue Stats
2W - 7L
1,196 Elo+
Solo
Odin
Odin
W00Di3
Odin
Level 23
God Stats
20W - 8L
1,637 SR
Queue Stats
107W - 83L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chimpega
Fenrir
20
14 / 12 / 11
16,574
1,105
24,525
31,377
33,059
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sol
HawkCF
Sol
20
9 / 2 / 14
15,493
1,033
26,320
17,841
6,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Samubalfugor
Gilgamesh
20
3 / 5 / 18
14,160
944
10,022
21,460
21,926
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
0 / 10 / 19
13,172
878
13,860
24,612
20,646
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
itsjustie
Ah Muzen Cab
20
8 / 6 / 14
15,880
1,059
27,804
17,778
6,880
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

39

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Hoowkes
Scylla
20
16 / 2 / 12
18,062
1,204
30,001
15,552
5,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
MARKUSVIENNA
Kukulkan
20
1 / 12 / 21
14,236
949
16,872
27,330
11,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
17 / 12 / 12
17,274
1,152
44,356
34,623
12,329
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
17
0 / 1 / 2
10,726
715
242
780
214
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mace

Mace

+10
Physical Power

Odin
W00Di3
Odin
20
1 / 7 / 22
14,452
963
15,289
27,414
31,798
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
104
34
Kills
35
35
Deaths
34
76
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Chimpega
Fenrir
14
12
11
1.63
W
Sol
HawkCF
Sol
9
2
14
8
L
Scylla
Hoowkes
Scylla
16
2
12
11
L
Kukulkan
MARKUSVIENNA
Kukulkan
1
12
21
0.96
L
17
12
12
1.92
W
Gilgamesh
Samubalfugor
Gilgamesh
3
5
18
2.4
L
Nemesis
0
1
2
1
W
0
10
19
0.95
L
Odin
W00Di3
Odin
1
7
22
1.71
W
Ah Muzen Cab
itsjustie
Ah Muzen Cab
8
6
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,531
Damage
106,760
113,068
Taken
105,699
89,430
Mitigated
61,282
16,278
Healing
10,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Chimpega
Fenrir
24,525
8,432
0
3,061
31,377
33,059
0
11,240
19,589
135
41,753
W
Sol
HawkCF
Sol
26,320
7,622
0
4,590
17,841
6,919
0
4,474
13,367
57,099
0
L
Scylla
Hoowkes
Scylla
30,001
5,194
0
290
15,552
5,297
0
5,171
10,381
82,991
0
L
Kukulkan
MARKUSVIENNA
Kukulkan
16,872
2,469
0
0
27,330
11,644
0
7,784
19,546
40,959
0
L
44,356
31,419
0
9,887
34,623
12,329
0
14,291
20,332
0
66,541
W
Gilgamesh
Samubalfugor
Gilgamesh
10,022
1,539
502
3,406
21,460
21,926
0
10,415
11,045
0
20,573
L
Nemesis
242
87
0
0
780
214
0
264
516
0
242
W
13,860
1,395
72
2,948
24,612
20,646
0
11,439
13,173
30,497
0
L
Odin
W00Di3
Odin
15,289
3,017
0
0
27,414
31,798
0
12,805
14,609
474
26,990
W
Ah Muzen Cab
itsjustie
Ah Muzen Cab
27,804
11,915
0
1,699
17,778
6,880
0
9,779
7,999
0
80,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,279
Gold Earned
74,750
271
Minions Killed
295
16
Camps Cleared
5
1,395,459
Distance Traveled
1,151,830
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
16,574
1,105
28
2
9
290,579
0
W
Sol
15,493
1,033
68
5
3
307,976
0
L
Scylla
18,062
1,204
125
8
1
289,690
0
L
Kukulkan
14,236
949
65
4
2
269,196
0
L
Neith
17,274
1,152
64
4
1
271,979
2
W
Gilgamesh
14,160
944
16
1
0
289,719
2
L
Nemesis
10,726
715
0
0
0
10,371
0
W
Hades
13,172
878
43
3
0
233,159
1
L
Odin
14,452
963
41
3
1
310,594
1
W
Ah Muzen Cab
15,880
1,059
116
8
4
274,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role