Player Matchup

Khepri
Khepri
Akin0 2678
Khepri
Level 28
God Stats
4W - 6L
1,141 SR
Queue Stats
117W - 114L
1,496 Elo+
Solo
He Bo
He Bo
Im sorry2389
He Bo
Level 16
God Stats
1W - 0L
1,653 SR
Queue Stats
5W - 7L
1,387 Elo+
Solo
Nemesis
Nemesis
NotSharto
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Rama
Rama
killerprooh
Rama
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Éllanween
Bellona
Level 29
God Stats
34W - 29L
1,551 SR
Queue Stats
126W - 101L
1,556 Elo+
Solo
Team Averages
Level 15
1,469 SR
1,488 Elo+

VS

Team Averages
Level 14
1,461 SR
1,452 Elo+
Fenrir
Fenrir
 
Fenrir
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Alee_Flow303
Sylvanus
Level 27
God Stats
9W - 15L
1,340 SR
Queue Stats
107W - 167L
1,252 Elo+
Solo
Ah Puch
Ah Puch
Billisome
Ah Puch
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,475 Elo+
Solo
Artemis
Artemis
tortu5768
Artemis
Level 7
God Stats
3W - 4L
1,464 SR
Queue Stats
9W - 13L
1,368 Elo+
Solo
Sun Wukong
Sun Wukong
xs0nekAx
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Akin0 2678
Khepri
12
0 / 1 / 3
7,173
512
1,906
4,425
2,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

11
0 / 6 / 5
6,754
482
2,193
10,233
2,416
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
NotSharto
Nemesis
16
13 / 3 / 2
9,712
694
15,396
10,185
3,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 9 / 1
5,624
402
1,182
7,935
2,119
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Éllanween
Bellona
16
8 / 1 / 0
9,394
671
6,838
10,955
10,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
5 / 4 / 3
8,360
597
7,332
9,086
2,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
Alee_Flow303
Sylvanus
12
5 / 2 / 2
7,097
507
3,491
9,728
5,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
Billisome
Ah Puch
9
6 / 4 / 1
6,642
474
4,412
6,850
1,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
tortu5768
Artemis
9
2 / 6 / 3
6,063
433
1,730
6,132
1,499
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
xs0nekAx
Sun Wukong
10
0 / 5 / 1
5,717
408
1,697
7,992
3,336
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
28
21
Kills
18
20
Deaths
21
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
4
3
1.63
W
Khepri
Akin0 2678
Khepri
0
1
3
1.5
L
Sylvanus
Alee_Flow303
Sylvanus
5
2
2
3
L
Ah Puch
Billisome
Ah Puch
6
4
1
1.63
W
0
6
5
0.42
W
Nemesis
NotSharto
Nemesis
13
3
2
4.67
W
0
9
1
0.06
L
Artemis
tortu5768
Artemis
2
6
3
0.58
L
Sun Wukong
xs0nekAx
Sun Wukong
0
5
1
0.1
W
Bellona
Éllanween
Bellona
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,515
Damage
18,662
43,733
Taken
39,788
22,048
Mitigated
14,928
9,532
Healing
7,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,332
2,314
0
3,410
9,086
2,732
0
532
8,554
0
49,128
W
Khepri
Akin0 2678
Khepri
1,906
351
0
1,652
4,425
2,975
1,043
1,567
2,858
30,904
0
L
Sylvanus
Alee_Flow303
Sylvanus
3,491
980
0
1,086
9,728
5,967
0
2,327
7,401
25,407
0
L
Ah Puch
Billisome
Ah Puch
4,412
671
0
2,315
6,850
1,394
190
1,279
5,571
20,120
0
W
2,193
293
18
2,283
10,233
2,416
420
1,958
8,275
25,907
0
W
Nemesis
NotSharto
Nemesis
15,396
10,414
0
1,316
10,185
3,937
482
1,661
8,524
0
69,707
W
1,182
1,089
0
487
7,935
2,119
2,177
2,052
5,883
0
15,280
L
Artemis
tortu5768
Artemis
1,730
643
0
0
6,132
1,499
514
508
5,624
0
11,789
L
Sun Wukong
xs0nekAx
Sun Wukong
1,697
436
0
744
7,992
3,336
66
377
7,615
0
21,745
W
Bellona
Éllanween
Bellona
6,838
1,533
0
3,776
10,955
10,601
0
665
10,290
11,534
46,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,657
Gold Earned
33,879
350
Minions Killed
229
0
Camps Cleared
0
1,241,343
Distance Traveled
1,056,820
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,360
597
106
8
0
306,864
1
W
Khepri
7,173
512
39
3
0
234,175
4
L
Sylvanus
7,097
507
38
3
0
207,671
0
L
Ah Puch
6,642
474
28
2
0
153,527
3
W
He Bo
6,754
482
41
3
0
230,417
2
W
Nemesis
9,712
694
95
7
0
317,734
1
W
Rama
5,624
402
35
3
0
212,950
2
L
Artemis
6,063
433
17
1
0
164,728
1
L
Sun Wukong
5,717
408
40
3
0
224,030
3
W
Bellona
9,394
671
140
10
0
246,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role