Player Matchup

Anubis
Anubis
From51Area
Anubis
Level 120
God Stats
13W - 7L
1,723 SR
Queue Stats
187W - 163L
1,529 Elo+
Party 2
Gilgamesh
Gilgamesh
GAGAAO
Gilgamesh
Level 27
God Stats
6W - 3L
1,339 SR
Queue Stats
40W - 43L
1,446 Elo+
Party 2
Xing Tian
Xing Tian
Jasarel
Xing Tian
Level 29
God Stats
12W - 8L
1,727 SR
Queue Stats
136W - 152L
1,468 Elo+
Party 1
Cupid
Cupid
Katinette
Cupid
Level 45
God Stats
5W - 3L
1,655 SR
Queue Stats
327W - 315L
1,497 Elo+
Party 1
Fenrir
Fenrir
KyTzBASARAB
Fenrir
Level 41
God Stats
1W - 0L
1,722 SR
Queue Stats
83W - 61L
1,530 Elo+
Party 2
Team Averages
Level 52
1,633 SR
1,494 Elo+

VS

Team Averages
Level 67
1,555 SR
1,476 Elo+
Sol
Sol
Fjuminator
Sol
Level 46
God Stats
4W - 3L
1,498 SR
Queue Stats
13W - 15L
1,433 Elo+
Party 3
Nemesis
Nemesis
ReconGator
Nemesis
Level 45
God Stats
7W - 6L
1,583 SR
Queue Stats
185W - 214L
1,445 Elo+
Solo
Ganesha
Ganesha
UniqueCat
Ganesha
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,519 Elo+
Party 3
Achilles
Achilles
Xavious92
Achilles
Level 24
God Stats
4W - 4L
1,507 SR
Queue Stats
11W - 11L
1,478 Elo+
Party 3
Jing Wei
Jing Wei
monkeyspacecake
Jing Wei
Level 133
God Stats
0W - 1L
1,685 SR
Queue Stats
7W - 7L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
From51Area
Anubis
13
6 / 2 / 4
7,698
700
7,128
4,189
1,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
GAGAAO
Gilgamesh
9
1 / 5 / 0
5,684
517
5,306
8,066
4,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xing Tian
Jasarel
Xing Tian
9
2 / 1 / 6
6,276
571
2,572
6,138
4,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
Katinette
Cupid
11
5 / 3 / 3
6,582
598
5,674
5,362
1,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
12
5 / 2 / 5
7,404
673
4,618
6,757
2,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 5 / 0
5,562
506
3,122
6,051
1,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
ReconGator
Nemesis
13
4 / 4 / 1
7,122
647
5,421
7,951
2,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
UniqueCat
Ganesha
8
1 / 5 / 3
5,770
525
2,595
8,302
4,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
Xavious92
Achilles
10
4 / 3 / 0
6,090
554
4,587
9,852
4,489
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
9
1 / 2 / 2
5,529
503
3,363
5,466
989
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
19
Kills
13
13
Deaths
19
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
W
Anubis
From51Area
Anubis
6
2
4
4
W
Gilgamesh
GAGAAO
Gilgamesh
1
5
0
0.2
W
Xing Tian
Jasarel
Xing Tian
2
1
6
5
W
Cupid
Katinette
Cupid
5
3
3
2.17
W
Fenrir
5
2
5
3.75
L
Nemesis
ReconGator
Nemesis
4
4
1
1.13
L
Ganesha
UniqueCat
Ganesha
1
5
3
0.5
L
Achilles
Xavious92
Achilles
4
3
0
1.33
L
Jing Wei
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,298
Damage
19,088
30,512
Taken
37,622
14,143
Mitigated
14,517
8,610
Healing
8,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,122
1,099
0
1,633
6,051
1,528
416
2,754
3,123
19,659
2,116
W
Anubis
From51Area
Anubis
7,128
706
0
1,879
4,189
1,708
274
1,224
2,965
42,607
0
W
Gilgamesh
GAGAAO
Gilgamesh
5,306
2,744
0
1,059
8,066
4,217
0
0
7,698
0
21,695
W
Xing Tian
Jasarel
Xing Tian
2,572
261
0
1,060
6,138
4,161
253
1,585
4,513
11,006
0
W
Cupid
Katinette
Cupid
5,674
3,324
379
1,064
5,362
1,280
322
1,784
3,578
0
39,711
W
Fenrir
4,618
935
0
3,169
6,757
2,777
195
757
5,972
0
35,865
L
Nemesis
ReconGator
Nemesis
5,421
2,987
0
2,214
7,951
2,849
0
1,838
5,985
0
44,387
L
Ganesha
UniqueCat
Ganesha
2,595
253
310
1,137
8,302
4,662
0
1,752
6,498
6,811
0
L
Achilles
Xavious92
Achilles
4,587
1,970
0
1,278
9,852
4,489
50
1,185
8,657
0
23,413
L
Jing Wei
3,363
2,510
0
1,434
5,466
989
0
1,757
3,659
0
27,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,644
Gold Earned
30,073
297
Minions Killed
247
0
Camps Cleared
0
1,070,214
Distance Traveled
1,040,129
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,562
506
39
4
0
188,638
4
W
Anubis
7,698
700
87
8
0
215,193
2
W
Gilgamesh
5,684
517
37
3
0
180,526
2
W
Xing Tian
6,276
571
15
1
0
234,621
3
W
Cupid
6,582
598
82
7
0
199,908
2
W
Fenrir
7,404
673
76
7
0
239,966
0
L
Nemesis
7,122
647
87
8
0
231,026
2
L
Ganesha
5,770
525
0
0
0
199,480
0
L
Achilles
6,090
554
50
5
0
202,961
0
L
Jing Wei
5,529
503
71
6
0
218,024
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role