Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Bezzle
Vulcan
Level 147
God Stats
57W - 50L
1,635 SR
Queue Stats
432W - 410L
1,550 Elo+
Solo
The Morrigan
The Morrigan
Rαveη
The Morrigan
Level 147
God Stats
61W - 85L
1,493 SR
Queue Stats
566W - 528L
1,557 Elo+
Solo
Geb
Geb
Scrillnasty
Geb
Level 109
God Stats
0W - 1L
1,287 SR
Queue Stats
305W - 269L
1,494 Elo+
Solo
Fenrir
Fenrir
toiditoidi
Fenrir
Level 62
God Stats
12W - 15L
1,484 SR
Queue Stats
239W - 239L
1,514 Elo+
Solo
Team Averages
Level 125
1,480 SR
1,523 Elo+

VS

Team Averages
Level 105
1,512 SR
1,523 Elo+
Chernobog
Chernobog
FlamesofBlades
Chernobog
Level 101
God Stats
5W - 2L
1,500 SR
Queue Stats
67W - 54L
1,571 Elo+
Party 1
Bastet
Bastet
ItsStopa
Bastet
Level 148
God Stats
1W - 0L
1,772 SR
Queue Stats
37W - 41L
1,522 Elo+
Solo
Mulan
Mulan
SketchyNoodles
Mulan
Level 62
God Stats
21W - 12L
1,513 SR
Queue Stats
377W - 357L
1,478 Elo+
Solo
The Morrigan
The Morrigan
SushiMythTides
The Morrigan
Level 92
God Stats
2W - 5L
1,303 SR
Queue Stats
378W - 359L
1,560 Elo+
Party 1
Cliodhna
Cliodhna
killerkink0770
Cliodhna
Level 122
God Stats
10W - 12L
1,469 SR
Queue Stats
527W - 498L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
3 / 5 / 4
7,352
566
5,637
9,129
2,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Bezzle
Vulcan
12
1 / 3 / 2
7,474
575
7,244
6,252
2,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
Rαveη
The Morrigan
13
2 / 3 / 0
7,783
599
5,470
7,734
4,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
2 / 5 / 4
6,435
495
3,476
7,903
5,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fenrir
toiditoidi
Fenrir
10
5 / 3 / 4
7,302
562
4,846
9,307
3,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
FlamesofBlades
Chernobog
11
4 / 2 / 5
7,104
546
2,772
5,528
1,277
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
ItsStopa
Bastet
12
5 / 4 / 8
7,840
603
6,967
13,780
5,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
1 / 2 / 2
6,735
518
6,385
10,761
6,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
SushiMythTides
The Morrigan
13
8 / 1 / 4
7,728
594
8,206
5,495
1,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
12
1 / 4 / 8
7,069
544
5,592
10,565
3,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
46
13
Kills
19
19
Deaths
13
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
5
4
1
L
Vulcan
Bezzle
Vulcan
1
3
2
0.67
W
Chernobog
FlamesofBlades
Chernobog
4
2
5
3.25
W
Bastet
ItsStopa
Bastet
5
4
8
2.25
L
The Morrigan
Rαveη
The Morrigan
2
3
0
0.67
L
2
5
4
0.8
W
1
2
2
1
W
The Morrigan
SushiMythTides
The Morrigan
8
1
4
10
W
Cliodhna
1
4
8
1.25
L
Fenrir
toiditoidi
Fenrir
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,673
Damage
29,922
40,325
Taken
46,129
18,712
Mitigated
17,958
7,671
Healing
12,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
5,637
2,794
0
2,013
9,129
2,806
1,519
1,985
7,101
0
40,486
L
Vulcan
Bezzle
Vulcan
7,244
1,907
0
876
6,252
2,177
0
1,471
4,742
49,979
0
W
Chernobog
FlamesofBlades
Chernobog
2,772
1,938
0
913
5,528
1,277
132
1,410
4,118
0
30,281
W
Bastet
ItsStopa
Bastet
6,967
2,477
591
3,739
13,780
5,596
0
3,219
10,561
0
23,164
L
The Morrigan
Rαveη
The Morrigan
5,470
1,629
0
1,044
7,734
4,786
304
928
6,483
41,415
6,943
L
3,476
314
0
620
7,903
5,662
0
990
6,913
15,340
0
W
6,385
962
0
2,534
10,761
6,114
0
4,018
6,743
0
39,737
W
The Morrigan
SushiMythTides
The Morrigan
8,206
1,714
0
950
5,495
1,676
0
2,923
2,572
39,830
1,072
W
Cliodhna
5,592
1,144
0
3,561
10,565
3,295
0
3,260
7,305
0
43,749
L
Fenrir
toiditoidi
Fenrir
4,846
1,070
0
3,118
9,307
3,281
0
1,866
7,398
0
24,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,346
Gold Earned
36,476
358
Minions Killed
349
0
Camps Cleared
0
1,281,057
Distance Traveled
1,321,416
23
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,352
566
96
7
0
233,209
1
L
Vulcan
7,474
575
105
8
0
284,583
7
W
Chernobog
7,104
546
69
5
0
237,696
0
W
Bastet
7,840
603
26
2
0
290,847
2
L
The Morrigan
7,783
599
100
8
0
222,413
4
L
Geb
6,435
495
13
1
0
271,349
7
W
Mulan
6,735
518
93
7
0
268,190
3
W
The Morrigan
7,728
594
76
6
0
254,840
2
W
Cliodhna
7,069
544
85
7
0
269,843
2
L
Fenrir
7,302
562
44
3
0
269,503
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role