Player Matchup

Loki
Loki
 
Loki
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
G4L4KTO
Neith
Level 29
God Stats
4W - 2L
1,711 SR
Queue Stats
77W - 94L
1,335 Elo+
Solo
Danzaburou
Danzaburou
andr3skaz
Danzaburou
Level 16
God Stats
13W - 19L
1,238 SR
Queue Stats
23W - 29L
1,280 Elo+
Party 2
Arachne
Arachne
karlos-farns
Arachne
Level 18
God Stats
12W - 20L
1,287 SR
Queue Stats
37W - 49L
1,265 Elo+
Party 2
Amaterasu
Amaterasu
littlebigsmilie
Amaterasu
Level 18
God Stats
3W - 4L
1,544 SR
Queue Stats
3W - 5L
1,446 Elo+
Solo
Team Averages
Level 19
1,456 SR
1,365 Elo+

VS

Team Averages
Level 23
1,512 SR
1,401 Elo+
Cthulhu
Cthulhu
DarksJedX
Cthulhu
Level 28
God Stats
13W - 5L
1,572 SR
Queue Stats
30W - 17L
1,448 Elo+
Solo
Yemoja
Yemoja
N0SA3R
Yemoja
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Hades
Hades
Vilholm12
Hades
Level 25
God Stats
5W - 5L
1,449 SR
Queue Stats
20W - 28L
1,284 Elo+
Party 1
Nemesis
Nemesis
cheescube
Nemesis
Level 35
God Stats
8W - 9L
1,525 SR
Queue Stats
57W - 56L
1,354 Elo+
Party 1
Arachne
Arachne
owain71
Arachne
Level 26
God Stats
6W - 5L
1,514 SR
Queue Stats
79W - 78L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
5
1 / 3 / 0
3,539
590
1,658
3,539
812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
G4L4KTO
Neith
6
0 / 0 / 0
3,538
590
1,360
2,001
491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
andr3skaz
Danzaburou
4
0 / 3 / 0
3,037
506
553
3,070
710
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
karlos-farns
Arachne
4
0 / 1 / 0
3,237
540
172
1,509
412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
littlebigsmilie
Amaterasu
5
0 / 1 / 0
3,221
537
747
3,573
1,795
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DarksJedX
Cthulhu
6
1 / 0 / 0
3,833
639
1,316
2,810
1,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
N0SA3R
Yemoja
6
2 / 1 / 0
3,845
641
954
2,181
848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hades
Vilholm12
Hades
5
0 / 0 / 3
3,502
584
1,413
1,103
255
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
cheescube
Nemesis
5
0 / 0 / 1
3,084
514
328
1,846
373
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Arachne
owain71
Arachne
6
5 / 0 / 1
4,336
723
3,036
3,817
1,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
13
1
Kills
8
8
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
3
0
0.33
W
Cthulhu
DarksJedX
Cthulhu
1
0
0
1
L
Neith
G4L4KTO
Neith
0
0
0
0
W
Yemoja
N0SA3R
Yemoja
2
1
0
2
W
Hades
Vilholm12
Hades
0
0
3
1.5
L
Danzaburou
andr3skaz
Danzaburou
0
3
0
0
W
Nemesis
cheescube
Nemesis
0
0
1
0.5
L
Arachne
karlos-farns
Arachne
0
1
0
0
L
Amaterasu
littlebigsmilie
Amaterasu
0
1
0
0
W
Arachne
owain71
Arachne
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,490
Damage
7,047
13,692
Taken
11,757
4,220
Mitigated
4,433
2,151
Healing
5,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
1,658
1,013
0
643
3,539
812
0
608
2,931
0
11,568
W
Cthulhu
DarksJedX
Cthulhu
1,316
43
0
1,326
2,810
1,751
180
0
2,810
12,734
0
L
Neith
G4L4KTO
Neith
1,360
922
0
1,210
2,001
491
0
828
1,020
0
12,263
W
Yemoja
N0SA3R
Yemoja
954
526
133
82
2,181
848
560
0
2,181
8,099
0
W
Hades
Vilholm12
Hades
1,413
488
246
672
1,103
255
424
0
1,103
7,783
0
L
Danzaburou
andr3skaz
Danzaburou
553
267
0
90
3,070
710
0
469
2,547
0
8,254
W
Nemesis
cheescube
Nemesis
328
89
104
556
1,846
373
307
0
1,846
0
5,160
L
Arachne
karlos-farns
Arachne
172
172
0
37
1,509
412
0
579
930
0
4,788
L
Amaterasu
littlebigsmilie
Amaterasu
747
317
0
171
3,573
1,795
0
992
2,581
0
6,894
W
Arachne
owain71
Arachne
3,036
1,972
92
2,053
3,817
1,206
0
0
3,817
0
15,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,572
Gold Earned
18,600
106
Minions Killed
94
0
Camps Cleared
0
486,372
Distance Traveled
511,990
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
3,539
590
24
4
0
111,501
0
W
Cthulhu
3,833
639
21
4
0
109,944
0
L
Neith
3,538
590
26
4
0
101,074
1
W
Yemoja
3,845
641
14
2
0
67,597
0
W
Hades
3,502
584
17
3
0
111,813
2
L
Danzaburou
3,037
506
20
3
0
101,120
0
W
Nemesis
3,084
514
11
2
0
85,918
0
L
Arachne
3,237
540
15
3
0
61,652
0
L
Amaterasu
3,221
537
21
4
0
111,025
0
W
Arachne
4,336
723
31
5
0
136,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role