Player Matchup

Agni
Agni
CheekClapper510
Agni
Level 67
God Stats
8W - 11L
1,360 SR
Queue Stats
37W - 48L
1,288 Elo+
Solo
Gilgamesh
Gilgamesh
Dr0sky
Gilgamesh
Level 88
God Stats
5W - 3L
1,422 SR
Queue Stats
122W - 135L
1,368 Elo+
Solo
Arachne
Arachne
MY SUFFERING
Arachne
Level 97
God Stats
5W - 0L
1,578 SR
Queue Stats
82W - 90L
1,444 Elo+
Solo
Geb
Geb
Mapyo
Geb
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 78L
1,354 Elo+
Solo
Izanami
Izanami
Simply Shmo
Izanami
Level 127
God Stats
2W - 2L
1,651 SR
Queue Stats
106W - 88L
1,453 Elo+
Solo
Team Averages
Level 89
1,502 SR
1,381 Elo+

VS

Team Averages
Level 108
1,341 SR
1,417 Elo+
Anubis
Anubis
 
Anubis
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Loosifah
Cupid
Level 92
God Stats
2W - 4L
1,350 SR
Queue Stats
24W - 26L
1,365 Elo+
Solo
Charybdis
Charybdis
SAMURAIKANJI
Charybdis
Level 129
God Stats
0W - 3L
1,108 SR
Queue Stats
100W - 134L
1,449 Elo+
Solo
Fenrir
Fenrir
X0_Blood_Wolf_X0
Fenrir
Level 65
God Stats
38W - 34L
1,459 SR
Queue Stats
79W - 89L
1,370 Elo+
Solo
Loki
Loki
X_-Ochoa-_X
Loki
Level 118
God Stats
6W - 18L
1,287 SR
Queue Stats
463W - 526L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 2
5,557
505
1,824
6,148
1,601
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Dr0sky
Gilgamesh
11
5 / 1 / 1
7,111
646
5,372
5,362
3,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arachne
MY SUFFERING
Arachne
11
3 / 0 / 3
6,560
596
3,497
7,004
2,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Geb
Mapyo
Geb
9
0 / 1 / 5
6,179
562
2,204
7,369
4,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Simply Shmo
Izanami
11
4 / 2 / 0
6,616
601
3,726
6,140
1,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
6
0 / 3 / 1
4,485
408
172
2,853
774
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
Loosifah
Cupid
9
2 / 1 / 0
5,681
516
1,814
4,238
909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charybdis
SAMURAIKANJI
Charybdis
9
2 / 3 / 2
5,591
508
4,757
6,744
1,539
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 2 / 0
5,303
482
3,742
5,712
1,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
1 / 4 / 0
5,231
476
2,363
7,770
1,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
13
Kills
6
6
Deaths
13
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
3
1
0.17
W
1
2
2
1
W
Gilgamesh
Dr0sky
Gilgamesh
5
1
1
5.5
L
Cupid
Loosifah
Cupid
2
1
0
2
W
Arachne
MY SUFFERING
Arachne
3
0
3
4.5
W
Geb
Mapyo
Geb
0
1
5
2.5
L
Charybdis
SAMURAIKANJI
Charybdis
2
3
2
1
W
Izanami
Simply Shmo
Izanami
4
2
0
2
L
1
2
0
0.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,623
Damage
12,848
32,023
Taken
27,317
14,043
Mitigated
6,973
12,882
Healing
6,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
172
172
0
30
2,853
774
25
1,300
1,553
4,403
0
W
1,824
72
0
2,288
6,148
1,601
446
78
6,070
21,241
0
W
Gilgamesh
Dr0sky
Gilgamesh
5,372
1,476
0
1,217
5,362
3,757
0
94
5,268
7,609
23,283
L
Cupid
Loosifah
Cupid
1,814
872
173
1,446
4,238
909
0
461
3,777
0
21,082
W
Arachne
MY SUFFERING
Arachne
3,497
1,967
0
5,076
7,004
2,730
0
0
7,004
0
40,100
W
Geb
Mapyo
Geb
2,204
333
231
2,098
7,369
4,273
26
0
7,369
17,269
0
L
Charybdis
SAMURAIKANJI
Charybdis
4,757
2,657
0
2,316
6,744
1,539
755
1,522
5,222
0
24,204
W
Izanami
Simply Shmo
Izanami
3,726
2,679
0
1,972
6,140
1,682
214
0
6,140
0
49,829
L
3,742
1,029
0
1,729
5,712
1,838
0
1,002
4,595
0
21,082
L
2,363
922
0
1,133
7,770
1,913
0
626
6,744
0
16,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,023
Gold Earned
26,291
299
Minions Killed
174
0
Camps Cleared
0
1,033,902
Distance Traveled
961,555
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,485
408
7
1
0
124,728
3
W
Agni
5,557
505
42
4
0
150,028
0
W
Gilgamesh
7,111
646
57
5
0
181,128
1
L
Cupid
5,681
516
44
4
0
207,564
4
W
Arachne
6,560
596
70
6
0
260,584
2
W
Geb
6,179
562
30
3
0
239,379
4
L
Charybdis
5,591
508
42
4
0
191,127
3
W
Izanami
6,616
601
100
9
0
202,783
0
L
Fenrir
5,303
482
42
4
0
236,384
0
L
Loki
5,231
476
39
4
0
201,752
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role