Player Matchup

Hachiman
Hachiman
Big_Lion1970
Hachiman
Level 3
God Stats
0W - 3L
1,200 SR
Queue Stats
0W - 3L
1,034 Elo+
Party 2
Yemoja
Yemoja
JohnRazon18
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Rezatahri
Sun Wukong
Level 16
God Stats
2W - 4L
1,357 SR
Queue Stats
24W - 51L
1,273 Elo+
Solo
Loki
Loki
SPEKTRA-MATTER
Loki
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 6L
970 Elo+
Party 2
Artemis
Artemis
death_man_run
Artemis
Level 31
God Stats
26W - 26L
1,528 SR
Queue Stats
99W - 141L
1,251 Elo+
Solo
Team Averages
Level 11
1,417 SR
1,206 Elo+

VS

Team Averages
Level 23
1,498 SR
1,385 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Aj_158
Medusa
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,459 Elo+
Party 1
Zeus
Zeus
IamAaronRC
Zeus
Level 8
God Stats
2W - 1L
1,492 SR
Queue Stats
9W - 10L
1,439 Elo+
Party 1
Guan Yu
Guan Yu
Qu1ckler
Guan Yu
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 17L
1,159 Elo+
Solo
Ratatoskr
Ratatoskr
two2coops
Ratatoskr
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 12L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Big_Lion1970
Hachiman
10
2 / 10 / 3
6,906
384
3,379
12,386
9,052
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yemoja
1
0 / 0 / 0
4,868
270
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
Rezatahri
Sun Wukong
10
1 / 7 / 3
6,628
368
4,891
16,356
6,640
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
3 / 10 / 2
7,191
400
4,581
13,214
7,619
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
12
2 / 8 / 2
7,850
436
10,385
10,403
2,864
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
10 / 0 / 7
10,270
571
9,028
11,701
8,560
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
Aj_158
Medusa
14
9 / 5 / 11
9,355
520
13,605
11,166
3,870
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
5 / 1 / 11
9,027
502
7,383
6,912
2,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
Qu1ckler
Guan Yu
7
0 / 3 / 3
6,504
361
1,866
5,868
2,871
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ratatoskr
two2coops
Ratatoskr
19
11 / 0 / 3
11,078
615
9,559
14,622
6,276
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
70
8
Kills
35
35
Deaths
9
10
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
10
0
7
13.5
W
Medusa
Aj_158
Medusa
9
5
11
2.9
L
Hachiman
Big_Lion1970
Hachiman
2
10
3
0.35
W
5
1
11
10.5
L
Yemoja
0
0
0
0
W
Guan Yu
Qu1ckler
Guan Yu
0
3
3
0.5
L
Sun Wukong
Rezatahri
Sun Wukong
1
7
3
0.36
L
3
10
2
0.4
L
Artemis
2
8
2
0.38
W
Ratatoskr
two2coops
Ratatoskr
11
0
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,236
Damage
41,441
52,359
Taken
50,269
26,175
Mitigated
23,644
3,061
Healing
14,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,028
2,103
0
2,162
11,701
8,560
1,764
0
11,701
5,505
42,919
W
Medusa
Aj_158
Medusa
13,605
6,924
0
1,190
11,166
3,870
2,948
61
11,105
0
35,320
L
Hachiman
Big_Lion1970
Hachiman
3,379
2,507
0
0
12,386
9,052
54
2,307
9,997
0
16,507
W
7,383
1,005
0
615
6,912
2,067
1,998
61
6,851
33,734
0
L
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
Guan Yu
Qu1ckler
Guan Yu
1,866
561
21
1,612
5,868
2,871
371
0
5,868
0
11,858
L
Sun Wukong
Rezatahri
Sun Wukong
4,891
1,969
0
1,256
16,356
6,640
0
2,207
14,041
0
31,597
L
4,581
1,195
0
1,095
13,214
7,619
103
1,555
11,447
0
18,325
L
Artemis
10,385
6,915
0
710
10,403
2,864
664
1,439
8,820
0
39,253
W
Ratatoskr
two2coops
Ratatoskr
9,559
3,969
0
9,132
14,622
6,276
0
60
14,562
0
87,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,443
Gold Earned
46,234
172
Minions Killed
389
0
Camps Cleared
0
1,125,451
Distance Traveled
1,599,613
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,270
571
94
5
0
402,910
2
W
Medusa
9,355
520
60
3
0
354,475
0
L
Hachiman
6,906
384
23
1
0
254,265
1
W
Zeus
9,027
502
65
4
0
328,062
0
L
Yemoja
4,868
270
0
0
0
14,788
0
W
Guan Yu
6,504
361
22
1
0
149,080
1
L
Sun Wukong
6,628
368
48
3
0
325,919
1
L
Loki
7,191
400
26
1
0
279,620
0
L
Artemis
7,850
436
75
4
0
250,859
3
W
Ratatoskr
11,078
615
148
8
0
365,086
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role