Player Matchup

Gilgamesh
Gilgamesh
MadDiamond
Gilgamesh
Level 28
God Stats
0W - 1L
1,734 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
WingNut101
Anubis
Level 51
God Stats
1W - 2L
1,526 SR
Queue Stats
14W - 26L
1,183 Elo+
Party 1
Nike
Nike
optimushazard
Nike
Level 56
God Stats
0W - 1L
1,406 SR
Queue Stats
25W - 40L
1,192 Elo+
Party 1
Team Averages
Level 45
1,555 SR
1,291 Elo+

VS

Team Averages
Level 42
1,500 SR
1,396 Elo+
Bakasura
Bakasura
AgressiveKiwi
Bakasura
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,422 Elo+
Party 2
Scylla
Scylla
Marksho
Scylla
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,267 Elo+
Party 2
Gilgamesh
Gilgamesh
violanalgas
Gilgamesh
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MadDiamond
Gilgamesh
12
4 / 6 / 11
10,054
628
12,819
23,382
14,929
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
WingNut101
Anubis
12
3 / 9 / 7
9,972
623
9,539
15,138
7,175
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
12 / 2 / 7
12,066
754
18,105
20,410
21,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AgressiveKiwi
Bakasura
14
3 / 9 / 10
10,668
667
9,739
18,712
6,843
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Marksho
Scylla
14
3 / 7 / 10
10,579
661
11,183
9,696
2,783
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
violanalgas
Gilgamesh
17
11 / 3 / 5
13,063
816
24,928
25,047
19,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
42
19
Kills
17
17
Deaths
19
25
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AgressiveKiwi
Bakasura
3
9
10
0.89
L
Gilgamesh
MadDiamond
Gilgamesh
4
6
11
1.58
W
Scylla
Marksho
Scylla
3
7
10
1.14
L
Anubis
WingNut101
Anubis
3
9
7
0.72
L
12
2
7
7.75
W
Gilgamesh
violanalgas
Gilgamesh
11
3
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,463
Damage
45,850
58,930
Taken
53,455
44,044
Mitigated
28,999
11,744
Healing
11,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AgressiveKiwi
Bakasura
9,739
6,458
0
2,783
18,712
6,843
2,174
3,780
14,332
0
25,695
L
Gilgamesh
MadDiamond
Gilgamesh
12,819
3,249
288
4,447
23,382
14,929
172
6,056
16,522
2,893
24,150
W
Scylla
Marksho
Scylla
11,183
1,163
0
607
9,696
2,783
169
2,824
6,499
28,082
0
L
Anubis
WingNut101
Anubis
9,539
490
140
3,770
15,138
7,175
908
3,838
10,953
33,361
0
L
18,105
2,240
57
3,042
20,410
21,940
797
6,169
13,595
9,550
30,639
W
Gilgamesh
violanalgas
Gilgamesh
24,928
5,313
1,341
6,574
25,047
19,373
626
8,448
15,593
12,444
45,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,092
Gold Earned
34,310
152
Minions Killed
151
4
Camps Cleared
5
746,048
Distance Traveled
834,151
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,668
667
47
3
1
284,833
1
L
Gilgamesh
10,054
628
28
2
1
239,121
0
W
Scylla
10,579
661
39
2
1
245,538
0
L
Anubis
9,972
623
65
4
2
205,171
1
L
Nike
12,066
754
59
4
1
301,756
1
W
Gilgamesh
13,063
816
65
4
3
303,780
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role