Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Emya7145
Neith
Level 25
God Stats
7W - 0L
1,500 SR
Queue Stats
113W - 94L
1,473 Elo+
Solo
Chronos
Chronos
SailorGuppy
Chronos
Level 80
God Stats
3W - 3L
1,737 SR
Queue Stats
297W - 307L
1,451 Elo+
Party 1
Team Averages
Level 83
1,579 SR
1,475 Elo+

VS

Team Averages
Level 56
1,538 SR
1,461 Elo+
Artemis
Artemis
AndreaSR00
Artemis
Level 14
God Stats
1W - 7L
1,411 SR
Queue Stats
4W - 12L
1,375 Elo+
Solo
Amaterasu
Amaterasu
Galgonerme
Amaterasu
Level 5
God Stats
2W - 2L
1,734 SR
Queue Stats
2W - 3L
1,555 Elo+
Solo
Eset
Eset
skcat__
Eset
Level 149
God Stats
3W - 6L
1,470 SR
Queue Stats
194W - 192L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
9 / 0 / 3
10,581
814
10,358
10,992
5,203
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Emya7145
Neith
12
3 / 2 / 3
8,458
651
9,152
7,800
2,764
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
SailorGuppy
Chronos
12
1 / 7 / 7
8,510
655
7,311
11,498
3,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AndreaSR00
Artemis
12
2 / 4 / 5
8,013
616
8,165
9,612
2,972
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
Galgonerme
Amaterasu
12
4 / 3 / 3
8,627
664
6,563
11,082
7,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Eset
skcat__
Eset
11
2 / 6 / 7
8,153
627
7,825
10,644
2,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
23
13
Kills
8
9
Deaths
13
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
9
0
3
10.5
L
Artemis
AndreaSR00
Artemis
2
4
5
1.13
W
Neith
Emya7145
Neith
3
2
3
2.25
L
Amaterasu
Galgonerme
Amaterasu
4
3
3
1.83
W
Chronos
SailorGuppy
Chronos
1
7
7
0.64
L
Eset
skcat__
Eset
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,821
Damage
22,553
30,290
Taken
31,338
11,765
Mitigated
13,301
8,969
Healing
4,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
10,358
1,733
0
4,783
10,992
5,203
1,368
2,757
8,235
0
37,100
L
Artemis
AndreaSR00
Artemis
8,165
3,058
0
0
9,612
2,972
0
1,316
8,296
0
25,935
W
Neith
Emya7145
Neith
9,152
1,983
303
2,344
7,800
2,764
66
2,114
5,686
0
38,679
L
Amaterasu
Galgonerme
Amaterasu
6,563
2,123
0
1,704
11,082
7,450
0
4,191
6,891
0
16,893
W
Chronos
SailorGuppy
Chronos
7,311
3,751
393
1,146
11,498
3,798
316
3,088
8,410
19,877
0
L
Eset
skcat__
Eset
7,825
487
453
2,698
10,644
2,879
0
2,188
8,456
24,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,549
Gold Earned
24,793
147
Minions Killed
114
7
Camps Cleared
3
677,803
Distance Traveled
596,246
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,581
814
70
5
3
267,424
1
L
Artemis
8,013
616
48
4
0
197,737
0
W
Neith
8,458
651
57
4
3
197,858
3
L
Amaterasu
8,627
664
27
2
2
221,510
7
W
Chronos
8,510
655
20
2
1
212,521
3
L
Eset
8,153
627
39
3
1
176,999
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role