Player Matchup

Fafnir
Fafnir
FailLot
Fafnir
Level 54
God Stats
3W - 2L
1,741 SR
Queue Stats
179W - 128L
1,586 Elo+
Party 1
Mulan
Mulan
KothGaming
Mulan
Level 108
God Stats
231W - 188L
1,630 SR
Queue Stats
548W - 534L
1,587 Elo+
Solo
Ne Zha
Ne Zha
TiltedOldMan
Ne Zha
Level 121
God Stats
10W - 7L
1,641 SR
Queue Stats
365W - 429L
1,581 Elo+
Party 1
Hou Yi
Hou Yi
WingmanGhost
Hou Yi
Level 148
God Stats
8W - 2L
1,755 SR
Queue Stats
331W - 256L
1,638 Elo+
Party 1
Merlin
Merlin
김치찌개
Merlin
Level 62
God Stats
4W - 8L
1,446 SR
Queue Stats
188W - 199L
1,560 Elo+
Solo
Team Averages
Level 99
1,643 SR
1,590 Elo+

VS

Team Averages
Level 121
1,538 SR
1,570 Elo+
Osiris
Osiris
 
Osiris
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Baldypants
Sylvanus
Level 107
God Stats
49W - 58L
1,538 SR
Queue Stats
128W - 123L
1,584 Elo+
Party 2
Zeus
Zeus
Iroh2000
Zeus
Level 153
God Stats
3W - 3L
1,611 SR
Queue Stats
374W - 309L
1,679 Elo+
Party 2
Achilles
Achilles
Kobra396
Achilles
Level 65
God Stats
41W - 39L
1,542 SR
Queue Stats
325W - 282L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
FailLot
Fafnir
5
0 / 0 / 2
3,697
739
592
3,339
1,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
7
0 / 0 / 0
3,752
750
154
982
378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ne Zha
5
0 / 1 / 0
3,389
678
237
3,220
759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
5
2 / 0 / 0
3,691
738
2,622
1,958
381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Merlin
6
0 / 0 / 0
3,506
701
441
1,606
451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
5
0 / 1 / 0
3,426
685
1,137
2,907
1,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
 
Ullr
1
0 / 1 / 0
2,523
505
455
760
80
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sylvanus
Baldypants
Sylvanus
1
0 / 0 / 0
939
188
0
0
0
Zeus
7
1 / 0 / 0
3,647
729
1,456
1,248
244
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Achilles
Kobra396
Achilles
5
0 / 0 / 0
3,123
625
1,269
3,082
1,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
2
Kills
1
1
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
1
0
0
L
Ullr
 
Ullr
0
1
0
0
L
Sylvanus
Baldypants
Sylvanus
0
0
0
0
W
Fafnir
FailLot
Fafnir
0
0
2
1
L
Zeus
1
0
0
1
L
Achilles
Kobra396
Achilles
0
0
0
0
W
Mulan
0
0
0
0
W
Ne Zha
0
1
0
0
W
Hou Yi
2
0
0
2
W
Merlin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,046
Damage
4,317
11,105
Taken
7,997
3,801
Mitigated
2,429
5,561
Healing
3,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
1,137
545
0
1,626
2,907
1,069
0
332
2,547
0
12,406
L
Ullr
 
Ullr
455
348
0
54
760
80
0
127
633
0
1,031
L
Sylvanus
Baldypants
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
W
Fafnir
FailLot
Fafnir
592
60
57
1,940
3,339
1,832
0
0
3,339
4,906
0
L
Zeus
1,456
247
0
336
1,248
244
0
377
807
17,031
0
L
Achilles
Kobra396
Achilles
1,269
415
0
1,436
3,082
1,036
0
133
2,949
0
8,830
W
Mulan
154
0
0
294
982
378
0
0
982
0
14,615
W
Ne Zha
237
136
0
1,814
3,220
759
0
641
2,579
0
11,792
W
Hou Yi
2,622
1,743
0
1,351
1,958
381
0
0
1,958
0
15,459
W
Merlin
441
49
0
105
1,606
451
0
815
791
13,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,035
Gold Earned
13,658
156
Minions Killed
94
0
Camps Cleared
0
481,578
Distance Traveled
319,354
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
3,426
685
45
9
0
109,564
0
L
Ullr
2,523
505
4
1
0
24,698
0
L
Sylvanus
939
188
0
0
0
0
0
W
Fafnir
3,697
739
8
2
0
99,377
2
L
Zeus
3,647
729
36
7
0
93,453
2
L
Achilles
3,123
625
9
2
0
91,639
1
W
Mulan
3,752
750
42
8
0
95,768
1
W
Ne Zha
3,389
678
34
7
0
104,666
1
W
Hou Yi
3,691
738
32
6
0
87,524
0
W
Merlin
3,506
701
40
8
0
94,243
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role