Player Matchup

Hercules
Hercules
Gshack19ps
Hercules
Level 16
God Stats
8W - 4L
1,717 SR
Queue Stats
24W - 16L
1,507 Elo+
Solo
Hera
Hera
LiiLPePe
Hera
Level 24
God Stats
18W - 24L
1,308 SR
Queue Stats
29W - 50L
1,183 Elo+
Solo
Nox
Nox
Velik_roh
Nox
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,198 Elo+
Solo
Team Averages
Level 20
1,508 SR
1,296 Elo+

VS

Team Averages
Level 9
1,425 SR
1,400 Elo+
Horus
Horus
Carmona0050y258
Horus
Level 5
God Stats
0W - 2L
1,297 SR
Queue Stats
0W - 3L
1,256 Elo+
Solo
Bacchus
Bacchus
Deathyn115
Bacchus
Level 14
God Stats
0W - 1L
1,805 SR
Queue Stats
32W - 8L
1,845 Elo+
Solo
Fenrir
Fenrir
Jacksultano
Fenrir
Level 7
God Stats
0W - 2L
1,175 SR
Queue Stats
2W - 12L
1,099 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Gshack19ps
Hercules
15
6 / 3 / 9
10,979
784
12,283
16,445
9,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
15
6 / 2 / 8
11,273
805
10,758
8,278
2,855
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

12
3 / 6 / 6
9,299
664
3,825
11,020
3,864
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 4
7,854
561
1,875
8,677
6,060
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
Deathyn115
Bacchus
16
10 / 2 / 0
11,088
792
18,418
18,256
10,781
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
9
0 / 8 / 4
7,644
546
1,197
8,625
2,773

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
15
Kills
10
11
Deaths
15
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
L
Bacchus
Deathyn115
Bacchus
10
2
0
5
W
Hercules
Gshack19ps
Hercules
6
3
9
3.5
L
Fenrir
0
8
4
0.25
W
Hera
6
2
8
5
W
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,866
Damage
21,490
35,743
Taken
35,558
16,664
Mitigated
19,614
6,825
Healing
8,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,875
869
266
1,873
8,677
6,060
109
3,323
5,067
0
9,124
L
Bacchus
Deathyn115
Bacchus
18,418
1,617
33
6,372
18,256
10,781
0
8,423
9,207
59,834
0
W
Hercules
Gshack19ps
Hercules
12,283
3,146
0
4,139
16,445
9,945
157
6,828
9,617
0
32,733
L
Fenrir
1,197
334
0
0
8,625
2,773
0
3,277
5,073
0
2,387
W
Hera
10,758
4,195
0
1,234
8,278
2,855
1,898
4,994
3,284
43,557
0
W
3,825
1,619
0
1,452
11,020
3,864
631
8,012
3,008
18,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,551
Gold Earned
26,586
135
Minions Killed
107
7
Camps Cleared
4
719,542
Distance Traveled
608,448
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,854
561
10
1
1
166,822
1
L
Bacchus
11,088
792
92
7
2
277,943
2
W
Hercules
10,979
784
44
3
5
255,252
3
L
Fenrir
7,644
546
5
0
1
163,683
0
W
Hera
11,273
805
66
5
2
252,595
1
W
Nox
9,299
664
25
2
0
211,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role