Player Matchup

Awilix
Awilix
Dredd990
Awilix
Level 28
God Stats
8W - 8L
1,626 SR
Queue Stats
55W - 62L
1,413 Elo+
Solo
Cabrakan
Cabrakan
HandfulOfNub
Cabrakan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,405 Elo+
Solo
Ra
Ra
TORKK8695
Ra
Level 16
God Stats
2W - 3L
1,138 SR
Queue Stats
21W - 23L
1,290 Elo+
Solo
Achilles
Achilles
Vladimirovna
Achilles
Level 4
God Stats
1W - 1L
1,221 SR
Queue Stats
3W - 4L
985 Elo+
Solo
Rama
Rama
WhyUDoingStepBro
Rama
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,397 SR
1,319 Elo+

VS

Team Averages
Level 21
1,337 SR
1,355 Elo+
Apollo
Apollo
 
Apollo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
JaredGrammer
Bellona
Level 6
God Stats
3W - 6L
1,309 SR
Queue Stats
21W - 28L
1,325 Elo+
Solo
Yemoja
Yemoja
ShadowNerd316
Yemoja
Level 24
God Stats
2W - 4L
1,328 SR
Queue Stats
49W - 57L
1,400 Elo+
Solo
Rama
Rama
SpiffyWombat
Rama
Level 16
God Stats
0W - 3L
1,260 SR
Queue Stats
8W - 32L
1,167 Elo+
Solo
Bastet
Bastet
irondeathstroke
Bastet
Level 28
God Stats
8W - 4L
1,287 SR
Queue Stats
108W - 105L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Dredd990
Awilix
11
5 / 1 / 4
7,003
584
5,731
7,040
2,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
HandfulOfNub
Cabrakan
8
0 / 1 / 4
5,993
499
4,187
8,140
7,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 3 / 2
6,410
534
3,478
3,556
979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Vladimirovna
Achilles
12
5 / 1 / 1
7,254
605
8,493
9,471
8,204
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
4 / 0 / 2
6,226
519
4,533
4,584
1,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
1 / 2 / 0
6,741
562
1,176
6,898
2,102
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
JaredGrammer
Bellona
9
1 / 4 / 0
5,718
477
4,523
11,158
8,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
0 / 3 / 1
5,031
419
2,782
9,371
3,327
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 5 / 0
4,643
387
1,997
6,124
1,135
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 1 / 0
6,831
569
7,748
9,323
2,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
15
Kills
6
6
Deaths
15
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
2
0
0.5
W
Awilix
Dredd990
Awilix
5
1
4
7
W
Cabrakan
HandfulOfNub
Cabrakan
0
1
4
2
L
Bellona
JaredGrammer
Bellona
1
4
0
0.25
L
0
3
1
0.17
L
0
5
0
0
W
1
3
2
0.67
W
Achilles
Vladimirovna
Achilles
5
1
1
5.5
W
4
0
2
5
L
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,422
Damage
18,226
32,791
Taken
42,874
20,553
Mitigated
18,064
10,771
Healing
13,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
1,176
710
0
1,722
6,898
2,102
0
1,494
5,180
0
44,325
W
Awilix
Dredd990
Awilix
5,731
2,087
0
2,540
7,040
2,105
0
89
6,951
0
36,011
W
Cabrakan
HandfulOfNub
Cabrakan
4,187
1,069
0
1,545
8,140
7,906
168
1,697
6,443
13,475
0
L
Bellona
JaredGrammer
Bellona
4,523
850
0
2,466
11,158
8,998
196
0
11,158
3,937
18,562
L
2,782
642
901
1,522
9,371
3,327
0
3,189
6,098
16,508
0
L
1,997
1,745
0
1,218
6,124
1,135
0
1,008
5,076
0
14,993
W
3,478
371
359
189
3,556
979
582
368
3,188
32,122
0
W
Achilles
Vladimirovna
Achilles
8,493
3,539
0
3,539
9,471
8,204
0
868
8,603
0
37,992
W
4,533
3,473
0
2,599
4,584
1,359
376
628
3,956
0
33,278
L
7,748
2,410
0
5,390
9,323
2,502
460
1,538
7,697
0
44,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,886
Gold Earned
28,964
303
Minions Killed
284
0
Camps Cleared
0
1,069,822
Distance Traveled
1,116,768
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,741
562
94
8
0
223,540
1
W
Awilix
7,003
584
71
6
0
259,872
5
W
Cabrakan
5,993
499
18
2
0
211,238
3
L
Bellona
5,718
477
51
4
0
214,986
2
L
Yemoja
5,031
419
24
2
0
214,779
4
L
Rama
4,643
387
29
2
0
186,529
0
W
Ra
6,410
534
72
6
0
215,637
1
W
Achilles
7,254
605
78
7
0
211,193
3
W
Rama
6,226
519
64
5
0
171,882
1
L
Bastet
6,831
569
86
7
0
276,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role