Player Matchup

Sun Wukong
Sun Wukong
AranCholi
Sun Wukong
Level 28
God Stats
2W - 1L
1,331 SR
Queue Stats
94W - 93L
1,643 Elo+
Solo
Susano
Susano
EscanorIlSole
Susano
Level 27
God Stats
32W - 12L
1,583 SR
Queue Stats
153W - 57L
1,706 Elo+
Solo
Fenrir
Fenrir
MelloBello36
Fenrir
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
223W - 139L
1,707 Elo+
Solo
Neith
Neith
ModdArt
Neith
Level 7
God Stats
2W - 0L
1,751 SR
Queue Stats
5W - 2L
1,743 Elo+
Solo
Bacchus
Bacchus
MuschelKarl
Bacchus
Level 26
God Stats
1W - 1L
1,279 SR
Queue Stats
92W - 84L
1,644 Elo+
Solo
Team Averages
Level 23
1,489 SR
1,688 Elo+

VS

Team Averages
Level 18
1,614 SR
1,640 Elo+
Olorun
Olorun
Miscospiscou
Olorun
Level 19
God Stats
5W - 2L
1,799 SR
Queue Stats
81W - 76L
1,673 Elo+
Solo
Agni
Agni
ServersMMUiTrash
Agni
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 38L
1,634 Elo+
Solo
Arachne
Arachne
TheStunkers
Arachne
Level 23
God Stats
13W - 4L
1,500 SR
Queue Stats
83W - 84L
1,480 Elo+
Solo
Janus
Janus
ptnsvplamif
Janus
Level 5
God Stats
3W - 2L
1,771 SR
Queue Stats
6W - 2L
1,824 Elo+
Solo
Ra
Ra
richardwilman
Ra
Level 25
God Stats
4W - 5L
1,502 SR
Queue Stats
63W - 62L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AranCholi
Sun Wukong
8
1 / 0 / 2
5,052
632
3,450
4,958
2,338
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
4 / 0 / 3
5,764
721
3,961
5,083
1,572
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
9
4 / 1 / 2
5,532
692
4,203
5,350
1,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
ModdArt
Neith
5
0 / 4 / 0
4,032
504
205
3,545
928
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Bacchus
MuschelKarl
Bacchus
8
1 / 1 / 3
4,825
603
1,680
3,543
2,425
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
4
0 / 4 / 1
3,838
480
1,592
3,689
845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
4 / 2 / 0
5,342
668
4,594
5,324
1,567
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
TheStunkers
Arachne
7
1 / 1 / 0
4,867
608
2,687
6,402
1,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

1
0 / 0 / 0
3,078
385
0
0
0
7
0 / 4 / 1
4,500
563
1,739
4,523
1,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
10
Kills
5
6
Deaths
11
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AranCholi
Sun Wukong
1
0
2
2
W
4
0
3
5.5
W
Fenrir
4
1
2
5
L
Olorun
0
4
1
0.13
W
Neith
ModdArt
Neith
0
4
0
0
W
Bacchus
MuschelKarl
Bacchus
1
1
3
2.5
L
4
2
0
2
L
Arachne
TheStunkers
Arachne
1
1
0
1
L
0
0
0
0
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,499
Damage
10,612
22,479
Taken
19,938
8,966
Mitigated
5,214
6,848
Healing
6,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AranCholi
Sun Wukong
3,450
1,330
0
437
4,958
2,338
72
1,107
3,851
0
26,528
W
3,961
894
0
2,092
5,083
1,572
0
1,871
3,212
0
30,570
W
Fenrir
4,203
1,035
0
2,930
5,350
1,703
0
2,293
3,057
0
25,294
L
Olorun
1,592
878
0
427
3,689
845
0
795
2,894
12,825
0
W
Neith
ModdArt
Neith
205
47
0
269
3,545
928
684
858
2,687
0
12,714
W
Bacchus
MuschelKarl
Bacchus
1,680
269
60
1,060
3,543
2,425
0
1,796
1,747
13,182
0
L
4,594
837
0
1,802
5,324
1,567
29
714
4,610
27,397
0
L
Arachne
TheStunkers
Arachne
2,687
2,182
0
2,827
6,402
1,705
0
0
6,402
0
17,483
L
0
0
0
0
0
0
0
0
0
0
0
L
1,739
126
15
1,159
4,523
1,097
0
171
4,352
22,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,205
Gold Earned
21,625
246
Minions Killed
164
0
Camps Cleared
0
900,070
Distance Traveled
604,219
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,052
632
65
8
0
176,093
1
W
Susano
5,764
721
64
8
0
187,025
0
W
Fenrir
5,532
692
64
8
0
198,677
2
L
Olorun
3,838
480
23
3
0
98,699
1
W
Neith
4,032
504
30
4
0
141,861
1
W
Bacchus
4,825
603
23
3
0
196,414
3
L
Agni
5,342
668
52
7
0
159,777
3
L
Arachne
4,867
608
50
6
0
192,997
1
L
Janus
3,078
385
0
0
0
0
0
L
Ra
4,500
563
39
5
0
152,746
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role