Player Matchup

Ares
Ares
Elyk62
Ares
Level 42
God Stats
3W - 1L
1,519 SR
Queue Stats
71W - 62L
1,533 Elo+
Party 4
Chiron
Chiron
Ghos1Face
Chiron
Level 98
God Stats
10W - 10L
1,507 SR
Queue Stats
514W - 564L
1,411 Elo+
Party 3
Chaac
Chaac
Skad1n
Chaac
Level 48
God Stats
4W - 6L
1,233 SR
Queue Stats
136W - 139L
1,417 Elo+
Solo
Osiris
Osiris
aboulawze
Osiris
Level 28
God Stats
8W - 8L
1,521 SR
Queue Stats
187W - 176L
1,499 Elo+
Party 3
Anubis
Anubis
zazalesse
Anubis
Level 28
God Stats
51W - 49L
1,509 SR
Queue Stats
65W - 73L
1,457 Elo+
Party 4
Team Averages
Level 49
1,458 SR
1,463 Elo+

VS

Team Averages
Level 64
1,576 SR
1,426 Elo+
Rama
Rama
 
Rama
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
FGpwn
Vamana
Level 63
God Stats
0W - 1L
1,701 SR
Queue Stats
5W - 6L
1,390 Elo+
Party 2
Ymir
Ymir
PavelZic
Ymir
Level 44
God Stats
2W - 2L
1,404 SR
Queue Stats
110W - 126L
1,423 Elo+
Party 1
Thanatos
Thanatos
SirMalcev
Thanatos
Level 44
God Stats
13W - 14L
1,446 SR
Queue Stats
91W - 105L
1,388 Elo+
Party 1
Merlin
Merlin
zzdropkickzz
Merlin
Level 21
God Stats
1W - 1L
1,831 SR
Queue Stats
2W - 2L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Elyk62
Ares
17
5 / 2 / 15
11,565
551
14,002
18,389
21,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
Ghos1Face
Chiron
19
16 / 0 / 6
12,851
612
26,355
15,565
6,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
Skad1n
Chaac
19
2 / 5 / 6
12,065
575
11,097
18,672
19,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
aboulawze
Osiris
20
12 / 2 / 4
13,420
639
15,097
13,266
12,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
zazalesse
Anubis
17
4 / 5 / 11
11,601
552
9,162
14,642
6,957
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
5 / 9 / 1
10,052
479
12,004
15,916
4,686
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vamana
FGpwn
Vamana
15
2 / 4 / 2
9,383
447
10,521
18,766
21,362
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
13
0 / 11 / 5
8,099
386
9,770
30,258
26,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
SirMalcev
Thanatos
15
6 / 8 / 5
10,203
486
11,733
18,616
8,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
11
1 / 8 / 2
7,978
380
6,280
9,366
2,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
29
39
Kills
14
14
Deaths
40
42
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
5
9
1
0.61
W
Ares
Elyk62
Ares
5
2
15
6.25
L
Vamana
FGpwn
Vamana
2
4
2
0.75
W
Chiron
Ghos1Face
Chiron
16
0
6
19
L
Ymir
0
11
5
0.23
L
Thanatos
SirMalcev
Thanatos
6
8
5
1.06
W
Chaac
Skad1n
Chaac
2
5
6
1
W
Osiris
aboulawze
Osiris
12
2
4
7
W
Anubis
zazalesse
Anubis
4
5
11
1.9
L
Merlin
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,713
Damage
50,308
80,534
Taken
92,922
66,170
Mitigated
63,337
34,750
Healing
21,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
12,004
8,936
0
2,341
15,916
4,686
0
5,020
10,896
0
60,086
W
Ares
Elyk62
Ares
14,002
1,220
188
2,207
18,389
21,624
0
4,247
14,050
38,230
0
L
Vamana
FGpwn
Vamana
10,521
5,486
0
5,104
18,766
21,362
280
2,440
16,326
0
56,454
W
Chiron
Ghos1Face
Chiron
26,355
15,351
2,149
12,539
15,565
6,147
946
4,257
11,181
0
119,147
L
Ymir
9,770
1,877
0
4,822
30,258
26,342
0
7,086
23,172
27,710
0
L
Thanatos
SirMalcev
Thanatos
11,733
2,851
0
8,695
18,616
8,104
0
5,978
12,638
0
50,611
W
Chaac
Skad1n
Chaac
11,097
2,502
0
7,850
18,672
19,420
294
1,454
17,181
0
96,607
W
Osiris
aboulawze
Osiris
15,097
8,358
0
3,854
13,266
12,022
2,178
2,566
10,450
0
103,523
W
Anubis
zazalesse
Anubis
9,162
422
0
5,963
14,642
6,957
180
3,089
11,355
67,914
0
L
Merlin
6,280
370
0
650
9,366
2,843
297
2,640
6,726
34,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,502
Gold Earned
45,715
613
Minions Killed
393
0
Camps Cleared
0
2,035,325
Distance Traveled
1,730,593
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,052
479
111
5
0
351,886
5
W
Ares
11,565
551
36
2
0
411,869
2
L
Vamana
9,383
447
104
5
0
355,836
1
W
Chiron
12,851
612
151
7
0
383,784
9
L
Ymir
8,099
386
30
1
0
345,622
7
L
Thanatos
10,203
486
78
4
0
389,622
1
W
Chaac
12,065
575
147
7
0
419,547
0
W
Osiris
13,420
639
167
8
0
463,482
0
W
Anubis
11,601
552
112
5
0
356,643
1
L
Merlin
7,978
380
70
3
0
287,627
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role