Player Matchup

Nemesis
Nemesis
DichLoki
Nemesis
Level 13
God Stats
3W - 2L
1,711 SR
Queue Stats
23W - 17L
1,586 Elo+
Solo
King Arthur
King Arthur
Fr0z3n_loko_
King Arthur
Level 25
God Stats
13W - 11L
1,491 SR
Queue Stats
114W - 92L
1,507 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KangScale4
Morgan Le Fay
Level 8
God Stats
1W - 1L
1,299 SR
Queue Stats
14W - 9L
1,561 Elo+
Solo
Terra
Terra
Stahlkissen
Terra
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
130W - 83L
1,467 Elo+
Solo
Neith
Neith
АдскийХорек
Neith
Level 24
God Stats
5W - 1L
1,776 SR
Queue Stats
23W - 13L
1,664 Elo+
Solo
Team Averages
Level 17
1,556 SR
1,557 Elo+

VS

Team Averages
Level 18
1,591 SR
1,585 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
FergleTV
Scylla
Level 7
God Stats
6W - 3L
1,744 SR
Queue Stats
6W - 4L
1,588 Elo+
Party 1
Gilgamesh
Gilgamesh
Kroucher
Gilgamesh
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,594 Elo+
Party 1
Rama
Rama
MaxiPesFyk
Rama
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 71L
1,595 Elo+
Solo
Da Ji
Da Ji
luckydonut1
Da Ji
Level 25
God Stats
13W - 5L
1,713 SR
Queue Stats
16W - 10L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DichLoki
Nemesis
16
7 / 5 / 8
10,457
550
12,712
14,922
5,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Fr0z3n_loko_
King Arthur
16
10 / 0 / 8
10,956
577
12,274
17,859
16,011
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morgan Le Fay
KangScale4
Morgan Le Fay
18
11 / 1 / 8
11,374
599
19,381
13,169
8,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
3 / 1 / 24
9,854
519
5,316
13,510
16,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
7 / 3 / 9
10,969
577
16,423
14,927
5,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
1 / 9 / 5
8,580
452
6,695
15,581
9,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Scylla
FergleTV
Scylla
13
3 / 7 / 3
8,840
465
6,865
11,713
3,582
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Kroucher
Gilgamesh
11
0 / 7 / 1
7,215
380
7,175
15,956
9,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 8 / 2
7,826
412
5,586
17,290
3,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 7 / 2
9,224
485
18,172
19,960
6,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
22
38
Kills
9
10
Deaths
38
57
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
9
5
0.39
W
Nemesis
DichLoki
Nemesis
7
5
8
2.2
L
Scylla
FergleTV
Scylla
3
7
3
0.64
W
King Arthur
Fr0z3n_loko_
King Arthur
10
0
8
14
W
Morgan Le Fay
KangScale4
Morgan Le Fay
11
1
8
15
L
Gilgamesh
Kroucher
Gilgamesh
0
7
1
0.07
L
0
8
2
0.13
W
3
1
24
15
L
5
7
2
0.86
W
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,106
Damage
44,493
74,387
Taken
80,500
51,467
Mitigated
32,194
29,248
Healing
26,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
6,695
566
6,603
5,957
15,581
9,749
0
5,271
10,310
21,020
0
W
Nemesis
DichLoki
Nemesis
12,712
4,396
0
4,912
14,922
5,462
0
3,513
11,367
0
67,944
L
Scylla
FergleTV
Scylla
6,865
1,041
0
2,354
11,713
3,582
0
6,407
5,306
35,203
0
W
King Arthur
Fr0z3n_loko_
King Arthur
12,274
1,005
0
6,472
17,859
16,011
0
3,616
13,781
9,012
51,091
W
Morgan Le Fay
KangScale4
Morgan Le Fay
19,381
2,009
0
4,518
13,169
8,152
739
3,451
9,598
89,812
0
L
Gilgamesh
Kroucher
Gilgamesh
7,175
1,996
0
1,466
15,956
9,092
0
5,415
10,541
0
26,342
L
5,586
4,572
0
5,804
17,290
3,434
0
4,156
13,134
0
47,395
W
5,316
1,539
2,724
3,072
13,510
16,014
428
6,123
7,269
16,400
0
L
18,172
5,232
0
4,112
19,960
6,337
0
5,867
14,093
0
65,495
W
16,423
6,970
0
7,550
14,927
5,828
4,967
1,986
12,901
0
90,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,610
Gold Earned
41,685
517
Minions Killed
343
0
Camps Cleared
0
1,871,391
Distance Traveled
1,675,401
29
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,580
452
31
2
0
340,122
0
W
Nemesis
10,457
550
97
5
0
422,213
4
L
Scylla
8,840
465
61
3
0
294,257
3
W
King Arthur
10,956
577
118
6
0
396,774
10
W
Morgan Le Fay
11,374
599
133
7
0
361,501
13
L
Gilgamesh
7,215
380
56
3
0
356,224
5
L
Rama
7,826
412
97
5
0
333,976
1
W
Terra
9,854
519
21
1
0
383,114
2
L
Da Ji
9,224
485
98
5
0
350,822
4
W
Neith
10,969
577
148
8
0
307,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role