Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DayZ2004
Ah Muzen Cab
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,250 Elo+
Solo
Agni
Agni
Jiatnizka
Agni
Level 151
God Stats
2W - 0L
1,438 SR
Queue Stats
4W - 5L
1,469 Elo+
Party 1
Artio
Artio
Oomayah
Artio
Level 121
God Stats
1W - 2L
1,371 SR
Queue Stats
130W - 132L
1,556 Elo+
Party 3
Chaac
Chaac
Tamondas
Chaac
Level 67
God Stats
1W - 2L
1,171 SR
Queue Stats
99W - 104L
1,444 Elo+
Party 3
Nu Wa
Nu Wa
patdiyekucagima
Nu Wa
Level 128
God Stats
1W - 0L
1,711 SR
Queue Stats
2W - 2L
1,723 Elo+
Party 1
Team Averages
Level 101
1,438 SR
1,488 Elo+

VS

Team Averages
Level 99
1,636 SR
1,496 Elo+
Freya
Freya
 
Freya
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
HakM
Cupid
Level 27
God Stats
8W - 9L
1,660 SR
Queue Stats
29W - 22L
1,544 Elo+
Party 2
Bellona
Bellona
Kaeldorn
Bellona
Level 88
God Stats
6W - 4L
1,736 SR
Queue Stats
57W - 54L
1,497 Elo+
Party 2
Ra
Ra
MagGurkenwasser
Ra
Level 125
God Stats
16W - 12L
1,783 SR
Queue Stats
61W - 64L
1,444 Elo+
Solo
Nemesis
Nemesis
Tvirusje
Nemesis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 64L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DayZ2004
Ah Muzen Cab
17
2 / 6 / 8
11,248
703
6,807
11,369
4,497
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
20
13 / 1 / 12
15,226
952
38,508
14,263
5,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
Oomayah
Artio
18
2 / 5 / 18
11,577
724
8,302
29,517
31,031
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
Tamondas
Chaac
19
8 / 4 / 10
13,142
821
15,364
29,006
25,136
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
2 / 5 / 13
11,709
732
13,448
11,698
4,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
18
5 / 6 / 10
11,409
713
22,654
21,803
10,203
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cupid
HakM
Cupid
16
2 / 7 / 14
10,430
652
10,082
15,434
5,840
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Kaeldorn
Bellona
18
6 / 3 / 11
12,522
783
16,831
23,236
35,543
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
6 / 5 / 9
12,141
759
23,583
17,495
7,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Tvirusje
Nemesis
16
2 / 6 / 10
10,026
627
10,272
16,412
8,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
75
27
Kills
21
21
Deaths
27
61
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
5
6
10
1.67
W
Ah Muzen Cab
DayZ2004
Ah Muzen Cab
2
6
8
1
L
Cupid
HakM
Cupid
2
7
14
1.29
W
Agni
13
1
12
19
L
Bellona
Kaeldorn
Bellona
6
3
11
3.83
L
6
5
9
2.1
W
Artio
Oomayah
Artio
2
5
18
2.2
W
Chaac
Tamondas
Chaac
8
4
10
3.25
L
Nemesis
Tvirusje
Nemesis
2
6
10
1.17
W
2
5
13
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,429
Damage
83,422
95,853
Taken
94,380
71,100
Mitigated
67,394
31,171
Healing
24,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
22,654
7,194
0
8,737
21,803
10,203
1,331
13,884
7,919
50,695
0
W
Ah Muzen Cab
DayZ2004
Ah Muzen Cab
6,807
1,641
600
1,052
11,369
4,497
3,375
4,938
6,295
0
24,991
L
Cupid
HakM
Cupid
10,082
3,974
318
2,561
15,434
5,840
642
10,086
5,348
0
35,374
W
Agni
38,508
1,228
669
4,797
14,263
5,927
1,981
6,835
7,240
83,636
0
L
Bellona
Kaeldorn
Bellona
16,831
4,540
968
1,672
23,236
35,543
0
14,289
8,657
0
45,536
L
23,583
1,720
3,131
5,953
17,495
7,745
0
10,764
6,731
80,533
0
W
Artio
Oomayah
Artio
8,302
733
3,849
7,881
29,517
31,031
0
14,406
14,681
20,324
0
W
Chaac
Tamondas
Chaac
15,364
4,058
1,420
9,642
29,006
25,136
388
13,750
14,939
0
40,837
L
Nemesis
Tvirusje
Nemesis
10,272
2,942
0
691
16,412
8,063
0
11,605
4,807
0
26,683
W
13,448
2,436
303
958
11,698
4,509
1,128
5,085
6,461
36,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,902
Gold Earned
56,528
322
Minions Killed
409
5
Camps Cleared
7
1,475,781
Distance Traveled
1,478,464
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
11,409
713
66
4
2
249,692
1
W
Ah Muzen Cab
11,248
703
51
3
0
269,778
2
L
Cupid
10,430
652
77
5
1
261,202
3
W
Agni
15,226
952
126
8
0
314,429
0
L
Bellona
12,522
783
61
4
1
334,363
0
L
Ra
12,141
759
159
10
3
326,657
3
W
Artio
11,577
724
23
1
2
302,352
0
W
Chaac
13,142
821
74
5
2
296,859
3
L
Nemesis
10,026
627
46
3
0
306,550
0
W
Nu Wa
11,709
732
48
3
1
292,363
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role