Player Matchup

Set
Set
 
Set
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
DragonKingJake_
Sol
Level 87
God Stats
15W - 8L
1,555 SR
Queue Stats
169W - 161L
1,381 Elo+
Solo
King Arthur
King Arthur
Jugador90007865
King Arthur
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 100L
1,434 Elo+
Solo
Rama
Rama
LokiHundeart352
Rama
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 218L
1,394 Elo+
Party 1
Ganesha
Ganesha
PinguinBube2790
Ganesha
Level 63
God Stats
2W - 3L
1,606 SR
Queue Stats
168W - 199L
1,393 Elo+
Party 1
Team Averages
Level 73
1,532 SR
1,420 Elo+

VS

Team Averages
Level 92
1,527 SR
1,410 Elo+
Bellona
Bellona
AzraeIxx
Bellona
Level 85
God Stats
8W - 5L
1,682 SR
Queue Stats
78W - 78L
1,458 Elo+
Solo
Hades
Hades
BLEAK MANTIC0RE
Hades
Level 86
God Stats
5W - 1L
1,584 SR
Queue Stats
139W - 139L
1,434 Elo+
Solo
Neith
Neith
Naynix_bsk
Neith
Level 80
God Stats
43W - 49L
1,473 SR
Queue Stats
324W - 380L
1,379 Elo+
Party 2
Danzaburou
Danzaburou
Quicksilver6710
Danzaburou
Level 104
God Stats
17W - 22L
1,395 SR
Queue Stats
433W - 495L
1,370 Elo+
Solo
Ne Zha
Ne Zha
Umlekqualquer
Ne Zha
Level 105
God Stats
3W - 0L
1,500 SR
Queue Stats
445W - 460L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
7 / 10 / 6
8,503
531
9,619
16,383
8,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
3 / 8 / 2
7,790
487
12,735
13,496
4,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Jugador90007865
King Arthur
13
2 / 7 / 1
7,786
487
7,796
17,470
13,223
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
3 / 8 / 4
6,683
418
7,938
13,450
3,634
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 3 / 9
6,718
420
9,164
17,542
11,385
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AzraeIxx
Bellona
15
9 / 2 / 1
9,520
595
14,266
10,610
11,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
6 / 3 / 4
8,352
522
6,967
11,820
4,408
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
13
8 / 2 / 15
9,104
569
22,611
11,392
3,466
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Danzaburou
Quicksilver6710
Danzaburou
12
2 / 5 / 15
8,458
529
11,034
20,551
8,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
11 / 4 / 2
9,300
581
8,653
14,725
5,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
73
16
Kills
36
36
Deaths
16
22
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
7
10
6
1
W
Bellona
AzraeIxx
Bellona
9
2
1
4.75
W
6
3
4
2.67
L
3
8
2
0.5
L
King Arthur
Jugador90007865
King Arthur
2
7
1
0.36
L
3
8
4
0.63
W
Neith
8
2
15
7.75
L
1
3
9
1.83
W
Danzaburou
Quicksilver6710
Danzaburou
2
5
15
1.9
W
11
4
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,252
Damage
63,531
78,341
Taken
69,098
41,226
Mitigated
33,027
18,841
Healing
23,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
9,619
4,957
0
3,935
16,383
8,815
216
1,981
14,402
0
28,807
W
Bellona
AzraeIxx
Bellona
14,266
2,703
0
1,184
10,610
11,443
268
1,878
8,732
7,429
50,301
W
6,967
802
18
4,095
11,820
4,408
1,694
7,054
4,766
35,632
0
L
12,735
4,921
0
2,510
13,496
4,169
524
3,296
10,200
47,634
0
L
King Arthur
Jugador90007865
King Arthur
7,796
254
319
3,757
17,470
13,223
152
1,485
15,985
6,405
31,179
L
7,938
6,545
542
2,704
13,450
3,634
0
675
12,775
0
21,025
W
Neith
22,611
6,561
0
4,947
11,392
3,466
542
4,566
6,826
0
50,579
L
9,164
1,136
758
4,316
17,542
11,385
0
1,484
16,058
22,166
0
W
Danzaburou
Quicksilver6710
Danzaburou
11,034
3,523
2,283
6,231
20,551
8,500
65
6,945
13,606
0
34,646
W
8,653
2,398
0
5,192
14,725
5,210
0
3,650
11,075
0
53,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,480
Gold Earned
44,734
264
Minions Killed
395
0
Camps Cleared
0
1,393,679
Distance Traveled
1,483,828
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,503
531
46
3
0
288,074
0
W
Bellona
9,520
595
109
7
0
312,619
0
W
Hades
8,352
522
67
4
0
304,572
1
L
Sol
7,790
487
79
5
0
238,535
0
L
King Arthur
7,786
487
86
5
0
300,813
3
L
Rama
6,683
418
39
2
0
255,223
1
W
Neith
9,104
569
77
5
0
290,162
4
L
Ganesha
6,718
420
14
1
0
311,034
1
W
Danzaburou
8,458
529
45
3
0
285,564
2
W
Ne Zha
9,300
581
97
6
0
290,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role