Player Matchup

Ymir
Ymir
 
Ymir
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
GLCD
Fenrir
Level 78
God Stats
22W - 28L
1,458 SR
Queue Stats
84W - 121L
1,474 Elo+
Party 3
Chiron
Chiron
Markus02
Chiron
Level 140
God Stats
30W - 31L
1,588 SR
Queue Stats
167W - 206L
1,537 Elo+
Party 3
Zeus
Zeus
Nalgan0897
Zeus
Level 144
God Stats
0W - 1L
1,734 SR
Queue Stats
68W - 103L
1,429 Elo+
Solo
Team Averages
Level 120
1,570 SR
1,485 Elo+

VS

Team Averages
Level 106
1,607 SR
1,509 Elo+
Kumbhakarna
Kumbhakarna
AnxiousVoid
Kumbhakarna
Level 99
God Stats
1W - 0L
1,746 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
Frapp21
Fenrir
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
HeyItsGman
Danzaburou
Level 160
God Stats
6W - 6L
1,502 SR
Queue Stats
100W - 112L
1,465 Elo+
Party 2
Anubis
Anubis
Prdaddy
Anubis
Level 147
God Stats
4W - 0L
1,678 SR
Queue Stats
48W - 40L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
2 / 5 / 0
8,786
732
6,469
14,776
12,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
GLCD
Fenrir
14
3 / 3 / 2
9,104
759
4,397
10,262
4,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chiron
Markus02
Chiron
16
3 / 3 / 3
9,820
818
8,376
8,118
2,510
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 3 / 5
9,668
806
9,620
9,022
3,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AnxiousVoid
Kumbhakarna
15
2 / 2 / 4
9,557
796
3,058
9,890
12,291
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Frapp21
Fenrir
15
2 / 2 / 5
9,470
789
5,846
10,642
6,152
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
HeyItsGman
Danzaburou
17
6 / 1 / 5
11,054
921
12,129
10,443
5,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Prdaddy
Anubis
15
3 / 5 / 3
9,708
809
9,556
10,285
5,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
30
10
Kills
13
14
Deaths
10
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
5
0
0.4
W
Kumbhakarna
AnxiousVoid
Kumbhakarna
2
2
4
2
W
Fenrir
Frapp21
Fenrir
2
2
5
2.25
L
Fenrir
GLCD
Fenrir
3
3
2
1.33
W
Danzaburou
HeyItsGman
Danzaburou
6
1
5
8.5
L
Chiron
Markus02
Chiron
3
3
3
1.5
L
2
3
5
1.5
W
Anubis
Prdaddy
Anubis
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,862
Damage
30,589
42,178
Taken
41,260
22,842
Mitigated
28,736
7,110
Healing
11,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
6,469
727
0
758
14,776
12,428
298
5,250
9,526
21,662
0
W
Kumbhakarna
AnxiousVoid
Kumbhakarna
3,058
769
195
255
9,890
12,291
150
4,556
5,010
20,684
0
W
Fenrir
Frapp21
Fenrir
5,846
1,606
0
2,491
10,642
6,152
66
4,547
5,821
0
22,753
L
Fenrir
GLCD
Fenrir
4,397
478
0
2,391
10,262
4,646
0
2,448
7,814
0
13,479
W
Danzaburou
HeyItsGman
Danzaburou
12,129
4,079
0
4,917
10,443
5,083
2,349
4,133
6,228
0
46,945
L
Chiron
Markus02
Chiron
8,376
3,186
359
2,178
8,118
2,510
1,218
3,685
4,433
0
40,820
L
9,620
609
0
1,424
9,022
3,258
106
1,735
7,287
43,844
0
W
Anubis
Prdaddy
Anubis
9,556
516
0
3,200
10,285
5,210
1,083
3,271
6,744
38,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,378
Gold Earned
39,789
206
Minions Killed
215
10
Camps Cleared
11
773,510
Distance Traveled
933,272
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,786
732
40
3
2
156,668
1
W
Kumbhakarna
9,557
796
35
3
1
231,625
3
W
Fenrir
9,470
789
34
3
5
275,769
2
L
Fenrir
9,104
759
15
1
2
218,792
2
W
Danzaburou
11,054
921
97
8
3
230,606
4
L
Chiron
9,820
818
73
6
3
199,547
0
L
Zeus
9,668
806
78
7
3
198,503
1
W
Anubis
9,708
809
49
4
2
195,272
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role