Player Matchup

Gilgamesh
Gilgamesh
BasicArmor
Gilgamesh
Level 87
God Stats
3W - 3L
1,605 SR
Queue Stats
139W - 131L
1,418 Elo+
Solo
Sun Wukong
Sun Wukong
HP McThicc
Sun Wukong
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 136L
1,451 Elo+
Solo
Thoth
Thoth
ThunderousClap
Thoth
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
UniversalVoid
Cu Chulainn
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,678 Elo+
Party 2
Nike
Nike
xXFearThePlayxX
Nike
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 28L
1,575 Elo+
Solo
Team Averages
Level 51
1,521 SR
1,524 Elo+

VS

Team Averages
Level 99
1,453 SR
1,498 Elo+
Skadi
Skadi
AlpacaaBowl
Skadi
Level 106
God Stats
0W - 3L
1,121 SR
Queue Stats
43W - 43L
1,513 Elo+
Party 1
Zhong Kui
Zhong Kui
Au Neo Phoenix
Zhong Kui
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 128L
1,546 Elo+
Party 1
Danzaburou
Danzaburou
BossStallion93
Danzaburou
Level 134
God Stats
6W - 6L
1,642 SR
Queue Stats
867W - 930L
1,420 Elo+
Solo
Janus
Janus
Dustyy bunz
Janus
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,498 Elo+
Party 1
Medusa
Medusa
TheJester4
Medusa
Level 27
God Stats
0W - 1L
1,501 SR
Queue Stats
16W - 21L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BasicArmor
Gilgamesh
19
9 / 6 / 15
12,819
986
15,532
22,166
13,989
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
HP McThicc
Sun Wukong
17
3 / 6 / 15
10,789
830
8,490
17,984
17,500
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
2 / 7 / 15
10,040
772
9,509
11,860
4,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
UniversalVoid
Cu Chulainn
20
7 / 6 / 12
11,360
874
15,087
16,959
17,840
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
12 / 5 / 15
12,329
948
22,986
22,175
19,050
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 7 / 14
11,744
903
18,873
14,997
7,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Au Neo Phoenix
Zhong Kui
20
12 / 6 / 10
12,197
938
26,686
20,411
15,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
BossStallion93
Danzaburou
16
0 / 6 / 15
10,213
786
8,105
19,921
9,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
4 / 8 / 11
9,952
766
11,828
11,075
3,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
TheJester4
Medusa
17
5 / 6 / 13
10,740
826
11,166
13,333
5,200
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
93
33
Kills
30
30
Deaths
33
72
Assists
63
Player
Kills
Deaths
Assists
KDA
L
9
7
14
2.29
L
Zhong Kui
Au Neo Phoenix
Zhong Kui
12
6
10
2.83
W
Gilgamesh
BasicArmor
Gilgamesh
9
6
15
2.75
L
Danzaburou
BossStallion93
Danzaburou
0
6
15
1.25
L
4
8
11
1.19
W
Sun Wukong
HP McThicc
Sun Wukong
3
6
15
1.75
L
Medusa
TheJester4
Medusa
5
6
13
1.92
W
2
7
15
1.36
W
Cu Chulainn
UniversalVoid
Cu Chulainn
7
6
12
2.17
W
12
5
15
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,604
Damage
76,658
91,144
Taken
79,737
73,063
Mitigated
40,914
28,135
Healing
26,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,873
7,801
1,073
3,056
14,997
7,375
1,109
2,823
12,060
0
28,656
L
Zhong Kui
Au Neo Phoenix
Zhong Kui
26,686
1,713
738
7,468
20,411
15,410
1,149
3,615
16,094
42,740
0
W
Gilgamesh
BasicArmor
Gilgamesh
15,532
3,268
4,765
5,928
22,166
13,989
1,393
9,763
12,403
2,106
21,769
L
Danzaburou
BossStallion93
Danzaburou
8,105
1,954
1,258
5,927
19,921
9,383
962
3,663
15,826
208
19,735
L
11,828
58
1,170
873
11,075
3,546
493
1,847
9,057
21,121
0
W
Sun Wukong
HP McThicc
Sun Wukong
8,490
1,309
1,133
2,775
17,984
17,500
1,660
8,084
9,900
0
24,061
L
Medusa
TheJester4
Medusa
11,166
5,213
890
3,800
13,333
5,200
1,369
3,156
9,974
0
17,478
W
9,509
680
0
487
11,860
4,684
1,036
4,853
7,007
24,535
0
W
Cu Chulainn
UniversalVoid
Cu Chulainn
15,087
1,677
2,284
1,304
16,959
17,840
677
6,110
10,849
4,016
29,839
W
22,986
3,341
3,089
6,370
22,175
19,050
596
9,912
12,263
5,028
26,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,337
Gold Earned
54,846
124
Minions Killed
126
0
Camps Cleared
0
1,138,894
Distance Traveled
1,023,006
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,744
903
21
2
0
207,656
1
L
Zhong Kui
12,197
938
55
4
0
203,981
1
W
Gilgamesh
12,819
986
10
1
0
263,029
0
L
Danzaburou
10,213
786
18
1
0
207,784
0
L
Janus
9,952
766
16
1
0
223,071
0
W
Sun Wukong
10,789
830
22
2
0
245,134
0
L
Medusa
10,740
826
16
1
0
180,514
1
W
Thoth
10,040
772
28
2
0
192,383
1
W
Cu Chulainn
11,360
874
40
3
0
203,484
2
W
Nike
12,329
948
24
2
0
234,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role